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New Great Effects 1.6

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Pawelo
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#31

Posted 15 February 2010 - 09:16 AM

can you made a effect when we shoot a rocket its in the fire like in TBoGT?

[SAK*]KING_OF_SA
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#32

Posted 15 February 2010 - 09:46 AM

QUOTE (Pawelo @ Feb 15 2010, 09:16)
can you made a effect when we shoot a rocket its in the fire like in TBoGT?

No, because that effect is not used only by rockets. If you want fire it can be added inside rocket's dff (as gunflash, not as model)

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#33

Posted 15 February 2010 - 11:51 AM

QUOTE (quechus13 @ Feb 14 2010, 20:56)
QUOTE (MadcapSmoky22 @ Feb 13 2010, 01:26)
QUOTE (H3NR1QU3 @ Feb 13 2010, 00:47)
QUOTE ([SAK*)
KING_OF_SA,Feb 12 2010, 18:33]
QUOTE (EvilRaptor @ Feb 12 2010, 20:50)
QUOTE ([SAK*)
KING_OF_SA,Feb 12 2010, 11:13] @vans123: i always wanted to create a effectsPC.img and add there 3d models for effects's use. But SA won't read them.

Couldn't you use cleo to spawn the models when a certain effect is made?
Hmm, not sure tbh... maybe... I suppose it might work if you put the img in gta.dat...

I'm not sure... lol

Anyway, nice work SAK, it looks great, I can't wait to download biggrin.gif

No, cleo can't but maybe asi. nah, no it would be needed a SA core modification and i don't know about that.

Well.. I guess it can be done, just make a check when some effect happen and then make appear the model in the same place as the effect.
But I'm not really sure if it's possible to check if a effect is happening.

It would slow the game down drastically, but good idea

We are on the next generation of gaming its about time EVERYONE buys a new Strong PC

It's about optimilization. SA stands very bad cool effects, for example it lags with ENB series or many HD textures and you need to install fixes. When I was playing SA with HD cars and ENB it slow down to 10 FPS...and I run GTA IV on 30 FPS with ENB series.

Pawelo
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#34

Posted 15 February 2010 - 01:31 PM

QUOTE ([SAK*)
KING_OF_SA,Feb 15 2010, 10:46]
QUOTE (Pawelo @ Feb 15 2010, 09:16)
can you made a effect when we shoot a rocket its in the fire like in TBoGT?

No, because that effect is not used only by rockets. If you want fire it can be added inside rocket's dff (as gunflash, not as model)

i cant do this because i dont know how

[SAK*]KING_OF_SA
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#35

Posted 15 February 2010 - 02:03 PM

QUOTE (Pawelo @ Feb 15 2010, 13:31)
QUOTE ([SAK*)
KING_OF_SA,Feb 15 2010, 10:46]
QUOTE (Pawelo @ Feb 15 2010, 09:16)
can you made a effect when we shoot a rocket its in the fire like in TBoGT?

No, because that effect is not used only by rockets. If you want fire it can be added inside rocket's dff (as gunflash, not as model)

i cant do this because i dont know how

download a missile with fire attached. commando funebrero's missile had fire.

nellypellit
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#36

Posted 15 February 2010 - 04:21 PM

do you use txd workshop

and what did you use for the afterburner flame on the jet.

well done its great

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#37

Posted 15 February 2010 - 05:15 PM

I've been watching all those afterburner mods, and in my mind is only one idea - Make those for cars.

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#38

Posted 15 February 2010 - 09:35 PM

Oh god, everything looks perfect.

[SAK*]KING_OF_SA
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#39

Posted 15 February 2010 - 10:04 PM

QUOTE (Kowaah @ Feb 15 2010, 17:15)
I've been watching all those afterburner mods, and in my mind is only one idea - Make those for cars.

It is made. Just attach it to a car and resize it.

@nellypellit: i use txd workshop, photoshop and a text editor (sanny biulder as it is cool). Afterburner.fxs uses an animation between afterfire.tga and aftersmoke.tga, afterfire.fxs uses afterfire.tga and bsbhydra uses bsbsmoke.tga
They are new textures as you can see.

Pawelo
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#40

Posted 16 February 2010 - 06:51 PM

QUOTE ([SAK*]KING_OF_SA @ Feb 15 2010, 15:03)
QUOTE (Pawelo @ Feb 15 2010, 13:31)
QUOTE ([SAK*)
KING_OF_SA,Feb 15 2010, 10:46]
QUOTE (Pawelo @ Feb 15 2010, 09:16)
can you made a effect when we shoot a rocket its in the fire like in TBoGT?

No, because that effect is not used only by rockets. If you want fire it can be added inside rocket's dff (as gunflash, not as model)

i cant do this because i dont know how

download a missile with fire attached. commando funebrero's missile had fire.

from where download this?

[SAK*]KING_OF_SA
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#41

Posted 16 February 2010 - 10:20 PM

QUOTE (Pawelo @ Feb 16 2010, 18:51)
QUOTE ([SAK*)
KING_OF_SA,Feb 15 2010, 15:03]
QUOTE (Pawelo @ Feb 15 2010, 13:31)
QUOTE ([SAK*)
KING_OF_SA,Feb 15 2010, 10:46]
QUOTE (Pawelo @ Feb 15 2010, 09:16)
can you made a effect when we shoot a rocket its in the fire like in TBoGT?

No, because that effect is not used only by rockets. If you want fire it can be added inside rocket's dff (as gunflash, not as model)

i cant do this because i dont know how

download a missile with fire attached. commando funebrero's missile had fire.

from where download this?

I don't remember. Google comando funebrero or look at gta garage. I had that missile long long time ago.

NOTE: return to fist page if you want to see all pics i posted and details

Pawelo
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#42

Posted 18 February 2010 - 09:29 AM

i dont found nothing maybe you do this in cleo. back to mod some update?

[SAK*]KING_OF_SA
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#43

Posted 18 February 2010 - 01:12 PM

Effects are now affected by rain. It is amazing. I'll post some pics soon.

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#44

Posted 18 February 2010 - 06:40 PM

great job man icon14.gif

[SAK*]KING_OF_SA
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#45

Posted 19 February 2010 - 09:42 AM Edited by [SAK*]KING_OF_SA, 19 February 2010 - 09:48 AM.

Here are thepics. First i show normal fine, then: fire with lightrain, fire with hard rain, thrown molotov with hard rain and what happened after that.
user posted image
user posted imageuser posted imageuser posted imageuser posted image

I left smoke as the fire can still burn you ingame, so that means that the area is still hot and burning. So the fire is still there but rain doesn't let flames appear.

Pawelo
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#46

Posted 19 February 2010 - 07:47 PM

Nice! can you post a screen when car explode?

NSanityHD
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#47

Posted 19 February 2010 - 07:58 PM

Wow, dude, how the f*ck did you not mess up your SA? lol.gif

STiLLThuGGiN
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#48

Posted 19 February 2010 - 11:15 PM

Nice fire.. But imo i think if it was kinda more red, it would be awesome! But i still love your effects, amigo! smile.gif icon14.gif

Pawelo
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#49

Posted 20 February 2010 - 10:04 AM

cany you do effects smillar to IV? its would be awesome!

[SAK*]KING_OF_SA
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#50

Posted 20 February 2010 - 02:15 PM

QUOTE (Pawelo @ Feb 19 2010, 19:47)
Nice! can you post a screen when car explode?

That doesn't change and IV uses other system that SA can't afford.

Pawelo
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#51

Posted 23 February 2010 - 10:30 AM

some new updates?

[SAK*]KING_OF_SA
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#52

Posted 23 February 2010 - 10:29 PM

no for the moment. But i'm investigating some codes' usage.

LatinGTR
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#53

Posted 28 February 2010 - 07:35 AM

Oye SAK* has hecho un Mod estupendo, te felicito.

Al jugar San Andreas, lo combinare con:

-Wheel Pack Mod by Robicante

-Grand Theft Millenia

-Sound Mod by Robicante

y otros mas

PD: hablo tu idioma smile.gif

riquenunes
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#54

Posted 28 February 2010 - 02:35 PM

Yeah, cool.
But this is a international forum, you gotta stick with english, bro. confused.gif

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#55

Posted 01 March 2010 - 03:56 AM

Lol, great job again but you've never answered my question. Which file changes ONLY the gunflash and nothing else? My laptop is slow with all these fancy effects, and I only want the gunflash for the guns.

vans123
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#56

Posted 01 March 2010 - 05:20 AM

Is there a way of making flame effects similar to IV one narcis posted??(is not couse I love IV is more couse they look fking real)

[SAK*]KING_OF_SA
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#57

Posted 01 March 2010 - 09:11 AM Edited by [SAK*]KING_OF_SA, 01 March 2010 - 09:14 AM.

QUOTE (CCJ @ Mar 1 2010, 03:56)
Lol, great job again but you've never answered my question. Which file changes ONLY the gunflash and nothing else? My laptop is slow with all these fancy effects, and I only want the gunflash for the guns.

I answered. There's no file for that. ALL effetcts are inside effets.fxp and their textures inside effectsPC.txd. Install LQ version to get less lag, if it still lags NGE 1.6 has even a lower version NQ (No Quality) that one was made for laggyest pcs.

QUOTE (vans123 @ Mar 1 2010, 05:20)
  Is there a way of making flame effects similar to IV one narcis posted??(is not couse I love IV is more couse they look fking real.

There's no way to make that flame. But with a lot of effect prims (if you don't know a effect's prim is a code part that tells the effect how to move/spawn/kill/manage/... one of his parts) with a maximun of 8 prims it wold be posible to make one which looks like that. But it will be laggy as hell for a lot of people.

vans123
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#58

Posted 03 March 2010 - 01:33 AM

Can you make a version trying that technique??please, I don't think it will lagg me at least wink.gif

[SAK*]KING_OF_SA
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#59

Posted 03 March 2010 - 09:25 AM

i don't thin that i could get lag even spawning ALL effects at the same time. But other users will, anyways i can try.

Pawelo
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#60

Posted 03 March 2010 - 01:16 PM

can you do realistic explosion? and new animation explosion?




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