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[WIP|BETA] ViceCityStories PC Edition

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xNCx
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#10261

Posted 13 June 2013 - 07:52 PM

I visited Pay n Spray during the mission Marked Men, but the car's health bar didn't changed sad.gif . Played that mission two times and the bar was almost full both times, so that one shot and mission failed I guess.

Silent
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#10262

Posted 13 June 2013 - 07:58 PM

QUOTE (krasiejow @ Jun 13 2013, 19:36)
One small bug: when exiting the PCJ in the side mission, there is a message that says, I've got 30 seconds to get back, but it doesn't count down unless the remaining time to complete is less than 30 seconds.


Fixed.

QUOTE (krasiejow @ Jun 13 2013, 19:52)
I visited Pay n Spray during the mission Marked Men, but the car's health bar didn't changed sad.gif . Played that mission two times and the bar was almost full both times, so that one shot and mission failed I guess.


I guess it was intentional.

Tadzik
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#10263

Posted 13 June 2013 - 08:03 PM

Boomshine Blowout crash after the cutscene in boomshine hideout
http://www58.zippysh...90584/file.html

_CP_
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#10264

Posted 13 June 2013 - 08:04 PM

Just skip the last cutscene in this mission, it will be fixed.

rocco95
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#10265

Posted 13 June 2013 - 08:13 PM

how to play the mission.

D.I.V.O.R.C.E ??

i played the mission before with louise and then she wrote a message to me. but there isn't a marker and blip to start the mission at louise home.

_CP_
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#10266

Posted 13 June 2013 - 08:15 PM

It's temporarily cut.

rocco95
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#10267

Posted 13 June 2013 - 08:16 PM

ah ok smile.gif

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#10268

Posted 13 June 2013 - 08:16 PM

QUOTE (ModDB)
In the current update, D.I.V.O.R.C.E will be locked out, for storyline purposes, we can't let you guys kill Marty without doing his last two missions, this isn't GTA3 wink.gif

xNCx
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#10269

Posted 13 June 2013 - 08:26 PM

user posted image
wut

GTARandom
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#10270

Posted 13 June 2013 - 08:41 PM

Takin' Out the White Trash crashes after i've reached the marker with Louise.

http://www42.zippysh...26797/file.html

rocco95
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#10271

Posted 13 June 2013 - 08:41 PM

QUOTE (SilentPL @ Thursday, Jun 13 2013, 20:16)
QUOTE (ModDB)
In the current update, D.I.V.O.R.C.E will be locked out, for storyline purposes, we can't let you guys kill Marty without doing his last two missions, this isn't GTA3 wink.gif

Lol :DDDDDD

magneto
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#10272

Posted 13 June 2013 - 08:42 PM

Game crashed during Marked Man mission.
here's the .dmp file:
http://www5.zippysha...16111/file.html

and I got another problem: game get's freezed when I am choosing Custom tracks radio station..
there's no .dmp it's just get's frrezed and I can exit the game via task manager only.

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#10273

Posted 13 June 2013 - 08:43 PM

QUOTE (krasiejow @ Thursday, Jun 13 2013, 22:26)
user posted image
wut

Unknown bug, I tried to fix it but without success.

GTARandom
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#10274

Posted 13 June 2013 - 08:43 PM

I'd also like to report that there was a problem when radio went completely kaput. I was listening to Vrock when it suddenly shut down completely.

I know this is repeating, but i saw LSPD cruisers runnin' around Louise's place as well.

xNCx
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#10275

Posted 13 June 2013 - 08:52 PM

After the Sanchez trial race, a new Sanchez spawns

user posted image

user posted image

I think the red one is going to lose biggrin.gif .

nkjellman
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#10276

Posted 13 June 2013 - 08:53 PM Edited by nkjellman, 13 June 2013 - 08:59 PM.

Tiny tiny issue I'd like to report. There seems to be an issue with the background audio you hear well on foot. I hear a small faint quiet sound that kinda sounds like the SA Nitro being enabled sound. I think it plays only when its raining, not 100%.

If this helps, the issue was there sense day 1, I just haven't had a chance to report it.

Edit: I aught to save me an LSPD cruiser before you guys patch it lol.

Edit: Truck from the mission Truck Stop has a bugged shadow. It kinda looks like square foot prints chasing it.

_CP_
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#10277

Posted 13 June 2013 - 09:01 PM

That's shadows from crates. Anyway, whole SA shadow system is one big mess.

Uros12
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#10278

Posted 13 June 2013 - 09:08 PM

I too had some problems with the radio,it went mute once but when I triggered mission it came back.Strange bug.Besides that everything else works ok for now.

nkjellman
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#10279

Posted 13 June 2013 - 09:16 PM Edited by nkjellman, 13 June 2013 - 09:39 PM.

QUOTE (City_Poke912 @ Thursday, Jun 13 2013, 21:01)
That's shadows from crates. Anyway, whole SA shadow system is one big mess.

I agree. I see weird bugs, even on normal SA, sometimes I see hexagons that look like I'm looking through the ground at them. That and wire shadows that look like they stretch under the map.

Anyway beneficial bug in Fear the Repo. The first Cheetah didn't delete. In the end cut scene Vic was standing on the hood of it, kinda. He was floating because of the collision model. Anyways, as Marty was being a dick, I took it and stored it in my garage. I think the bug happened because I was looking for a car to take, and by then, the second car got near the drop off. I stole it by the entrance to the trailer park.

Edit: Crash in Waking up the Neighbors. I saw the intro cut scene. I noticed there was no grenade pick up like in the original VCS. After the cut scene the game crashed. So it could be a mission script issue or a issue with the grenade it self.

Edit: It may be mission. I did it again. I saw a grenade and it disappeared. I decided to skip the cut scene and the grenade pick up was there, so far no crashes.

xNCx
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#10280

Posted 13 June 2013 - 09:41 PM

Missing "ICE' after a police cruiser damaged a door.
user posted image

Blue hell lines
user posted image

Another ghost object.
user posted image

nkjellman
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#10281

Posted 13 June 2013 - 09:51 PM

I'll do some tests. I think after completing Waking up the Neighbors the news is supposed to come on. This may mean that the news is trying to play when the radio cuts out. I can't change stations, even in the options menu.

Frank.s
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#10282

Posted 13 June 2013 - 10:02 PM

Great update guys.

About the bug: Ghost (collision-less) objects in VC can be fixed by making sure the dff name, ide line model name, col model name, and ipl model name are exactly the same, case sensitive. Maybe this is the same bug in SA?

nkjellman
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#10283

Posted 13 June 2013 - 10:19 PM Edited by nkjellman, 13 June 2013 - 10:29 PM.

Taking out the White Trash bug: No marker at Marty's place. There is a blip on the radar though. Last time I played it, the marker was there but Luise died when fighting Marty's guys.

Edit: Noticed that I'm able to target Luise. Must of hit her my self. Anyways I noticed that on Starfish Island the gate looks like the gate that blocks you from going to the east island seems to have the VCS one, and the Beta 2 gate there too.

erorcun
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#10284

Posted 13 June 2013 - 10:45 PM

QUOTE (krasiejow @ Thursday, Jun 13 2013, 21:41)
Missing "ICE' after a police cruiser damaged a door.
user posted image

If somebody knows how to fix that, I would like to know it, I'm suffering from this problem on my personal converts too.

Vice City Crockett
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#10285

Posted 13 June 2013 - 10:58 PM

Just wondering, is this new update that's been released for BETA 3 the same place where we download BETA 3 on Mod DB, or is it a new link?

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#10286

Posted 13 June 2013 - 11:24 PM

Hey guys, I noticed something. When the weather is rainy, nitro sound, fighting sound and knifing sound comes. Is this bug? sarcasm.gif

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#10287

Posted 13 June 2013 - 11:56 PM

QUOTE (Vice City Crockett @ Thursday, Jun 13 2013, 15:58)
Just wondering, is this new update that's been released for BETA 3 the same place where we download BETA 3 on Mod DB, or is it a new link?

can't you use the in-game updater?

Vice City Crockett
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#10288

Posted 14 June 2013 - 12:06 AM

QUOTE (Mr. Jago @ Thursday, Jun 13 2013, 18:56)
QUOTE (Vice City Crockett @ Thursday, Jun 13 2013, 15:58)
Just wondering, is this new update that's been released for BETA 3 the same place where we download BETA 3 on Mod DB, or is it a new link?

can't you use the in-game updater?

Nope, it's not working for me. confused.gif

Ash_735
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#10289

Posted 14 June 2013 - 12:10 AM

QUOTE (Vice City Crockett @ Friday, Jun 14 2013, 01:06)
QUOTE (Mr. Jago @ Thursday, Jun 13 2013, 18:56)
QUOTE (Vice City Crockett @ Thursday, Jun 13 2013, 15:58)
Just wondering, is this new update that's been released for BETA 3 the same place where we download BETA 3 on Mod DB, or is it a new link?

can't you use the in-game updater?

Nope, it's not working for me. confused.gif

How about manually updating the game then? There should be an updater folder in your VCS directory, run updater.exe as admin and let that handle things.

edit:

@Alyx Vance: Yes it's a bug, there seems to be an issue with certain people when the games audio is being is built that will cause bugs, sadly we don't know what's causing this, but for some people it affected the weapon audio, for others the rain, etc, but on our side the audio is as it should be, sadly, we really don't know what could be causing this to screw up for some people.

Vice City Crockett
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#10290

Posted 14 June 2013 - 12:16 AM

QUOTE (Ash_735 @ Thursday, Jun 13 2013, 19:10)
How about manually updating the game then? There should be an updater folder in your VCS directory, run updater.exe as admin and let that handle things.

Trying that now, still not working. cryani.gif

Are there any manual update packages that can be downloaded?




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