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[WIP|BETA] ViceCityStories PC Edition

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MrMateczko
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#9331

Posted 20 May 2013 - 09:05 PM

Cookies eaten: Way to much. Thank god for GXT editors biggrin.gif
But the more the better. icon14.gif
But, don't you think the spaces between stats are too big, or is this still wip?

Silent
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#9332

Posted 20 May 2013 - 09:18 PM

QUOTE (MrMateczko @ Monday, May 20 2013, 23:05)
But, don't you think the spaces between stats are too big, or is this still wip?

Yeah, perhaps. The overall look is still WIP.

Edit:
Before anyone points out 18 rampages - East Island rampages are cut so you can achieve 100%. Just like BETA2 had.

nkjellman
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#9333

Posted 20 May 2013 - 09:53 PM

QUOTE (SilentPL @ Monday, May 20 2013, 21:18)
QUOTE (MrMateczko @ Monday, May 20 2013, 23:05)
But, don't you think the spaces between stats are too big, or is this still wip?

Yeah, perhaps. The overall look is still WIP.

Edit:
Before anyone points out 18 rampages - East Island rampages are cut so you can achieve 100%. Just like BETA2 had.

When you say cut, do you mean that you can't play them, or do you mean that you can play them but it doesn't count toward your percentage?

Ash_735
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#9334

Posted 20 May 2013 - 09:56 PM

QUOTE (nkjellman @ Monday, May 20 2013, 22:53)
QUOTE (SilentPL @ Monday, May 20 2013, 21:18)
QUOTE (MrMateczko @ Monday, May 20 2013, 23:05)
But, don't you think the spaces between stats are too big, or is this still wip?

Yeah, perhaps. The overall look is still WIP.

Edit:
Before anyone points out 18 rampages - East Island rampages are cut so you can achieve 100%. Just like BETA2 had.

When you say cut, do you mean that you can't play them, or do you mean that you can play them but it doesn't count toward your percentage?

They're not on the map, so you can't play them, as the bridges will be locked, so this way you can get 100% in BETA3, we're not going to be that cruel and hide required stuff on the East Island. tounge.gif

RonBWL
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#9335

Posted 21 May 2013 - 07:54 AM

QUOTE (SilentPL @ Tuesday, May 21 2013, 04:18)
QUOTE (MrMateczko @ Monday, May 20 2013, 23:05)
But, don't you think the spaces between stats are too big, or is this still wip?

Yeah, perhaps. The overall look is still WIP.

Edit:
Before anyone points out 18 rampages - East Island rampages are cut so you can achieve 100%. Just like BETA2 had.

Speaking of Rampages, please don't forget to tweak it or the weapon stats so they are passable. I had a really hard time trying to get them in BETA2 due to weak weapons (Equalizer / Molotovs / Spas), and that's not cool whatsthat.gif

Prince Gumball
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#9336

Posted 21 May 2013 - 08:32 AM

What is the 'Cookies Eaten' in the stats anyway?

Mpower
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#9337

Posted 21 May 2013 - 11:16 AM


Hello, can I run this awesome 'mod' on a crappy computer ? I can play san andreas but not on max settings

l911
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#9338

Posted 21 May 2013 - 11:24 AM

i think it have same requirements as a standard SA this may change if they include shome reflection and blur shader (i think they dont use it now)
but you will still run the game after removing the plugin from game folder. smile.gif

CriminaL277
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#9339

Posted 23 May 2013 - 05:02 PM

Are there any updates? Because, your last post was 3 day ago.

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#9340

Posted 23 May 2013 - 05:12 PM

We're fixing bugs before release, so there won't be new screens before 6th June. Sorry.

Silent
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#9341

Posted 23 May 2013 - 05:13 PM

Yeah, the work is now down to boring stuff which can't be used to make any screens tounge.gif

l911
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#9342

Posted 23 May 2013 - 06:13 PM

how bout missions from chapter 1 will you finish it ?

Claude Liberty
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#9343

Posted 24 May 2013 - 03:06 AM

Yes.

Ash_735
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#9344

Posted 24 May 2013 - 03:48 AM

Maybe not, we ran into a few delays here and there so now we might not finish all of the planned missions, we're still going to release it, but a mission or two might be missing from what we originally said, same goes for sounds and some menu stuff, we planned to have many stuff sorted for release but, oh well, stuff happens.

nkjellman
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#9345

Posted 24 May 2013 - 07:03 AM

You can always release an update.

Claude Liberty
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#9346

Posted 24 May 2013 - 07:39 AM

As for me, you may delay release.

Ash_735
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#9347

Posted 24 May 2013 - 08:32 AM

No delays, we set a date, and we're gonna damn well stick to it, even if it means cutting certain and throwing them out later when they're finished.

Claude Liberty
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#9348

Posted 24 May 2013 - 08:41 AM

Yeah, Rockstar style.

l911
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#9349

Posted 24 May 2013 - 08:58 AM

QUOTE (Claude Liberty @ Friday, May 24 2013, 08:41)
Yeah, Rockstar style.

wut ? did Rstar ever release unfinished product ?

riquenunes
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#9350

Posted 24 May 2013 - 09:26 AM

QUOTE (ludi911 @ Friday, May 24 2013, 05:58)
QUOTE (Claude Liberty @ Friday, May 24 2013, 08:41)
Yeah, Rockstar style.

wut ? did Rstar ever release unfinished product ?

GTA IV was finished, but the first version ran like sh*t on PC (the latest version isn't that good either).

HackMan128
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#9351

Posted 24 May 2013 - 10:46 AM

It's two last missions or there will be some jump?

Ash_735
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#9352

Posted 24 May 2013 - 10:52 AM

QUOTE (HackMan128 @ Friday, May 24 2013, 11:46)
It's two last missions or there will be some jump?

Might be a jump skipping MAR_A5, and the beta will end with D.I.V.O.R.C.E, which is still a good point to end it since that's when The Compound unlocks. Both MAR_A1 and MAR_A4 are posing problems and are still being worked on as well as the first three missions which have to be re-worked due to map changes (which is also being worked on now), map is being checked and fixed like mad, we really want to make sure the map is good, no errors at all, eagle eying the areas and cleaning them up, since the map is one area most people are going to want to rip out of the mod, we may as well make sure it's done properly.

[PTM]Al_Pacino
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#9353

Posted 24 May 2013 - 02:03 PM

Please make sure theres no bugs causing the game to crash or freeze like in BETA 2. You achieve that and it's gg.

JuNioR_
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#9354

Posted 24 May 2013 - 02:12 PM

Maybe you guys should later release Beta 3.1?

Garju67
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#9355

Posted 24 May 2013 - 03:15 PM

QUOTE (Ash_735 @ Friday, May 24 2013, 11:52)
QUOTE (HackMan128 @ Friday, May 24 2013, 11:46)
It's two last missions or there will be some jump?

Might be a jump skipping MAR_A5, and the beta will end with D.I.V.O.R.C.E, which is still a good point to end it since that's when The Compound unlocks. Both MAR_A1 and MAR_A4 are posing problems and are still being worked on as well as the first three missions which have to be re-worked due to map changes (which is also being worked on now), map is being checked and fixed like mad, we really want to make sure the map is good, no errors at all, eagle eying the areas and cleaning them up, since the map is one area most people are going to want to rip out of the mod, we may as well make sure it's done properly.

I'm expecting a rushed work, which is not good. whatsthat.gif
Seriously, delay the mod is best thing, I'm sure people prefer to have a complete mod after than a half mod on June 6th. smile.gif
+ Noticed BETA 3 release is the same date than 3RC's birthday. biggrin.gif

Ash_735
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#9356

Posted 24 May 2013 - 03:20 PM

QUOTE (Garju67 @ Friday, May 24 2013, 16:15)
QUOTE (Ash_735 @ Friday, May 24 2013, 11:52)
QUOTE (HackMan128 @ Friday, May 24 2013, 11:46)
It's two last missions or there will be some jump?

Might be a jump skipping MAR_A5, and the beta will end with D.I.V.O.R.C.E, which is still a good point to end it since that's when The Compound unlocks. Both MAR_A1 and MAR_A4 are posing problems and are still being worked on as well as the first three missions which have to be re-worked due to map changes (which is also being worked on now), map is being checked and fixed like mad, we really want to make sure the map is good, no errors at all, eagle eying the areas and cleaning them up, since the map is one area most people are going to want to rip out of the mod, we may as well make sure it's done properly.

I'm expecting a rushed work, which is not good. whatsthat.gif
Seriously, delay the mod is best thing, I'm sure people prefer to have a complete mod after than a half mod on June 6th. smile.gif
+ Noticed BETA 3 release is the same date than 3RC's birthday. biggrin.gif

It's more than half dude, stop trying to put us down! We announced this date months ago, and we've been working our asses off since, if you guys are disappointed by this, then pay us or something, we're devoting way too much free time on it already.

Sorry that it falls on the same day as III Rage anniversary, but we're not backing down here.

Garju67
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#9357

Posted 24 May 2013 - 03:23 PM

QUOTE (Ash_735 @ Friday, May 24 2013, 16:20)
QUOTE (Garju67 @ Friday, May 24 2013, 16:15)
QUOTE (Ash_735 @ Friday, May 24 2013, 11:52)
QUOTE (HackMan128 @ Friday, May 24 2013, 11:46)
It's two last missions or there will be some jump?

Might be a jump skipping MAR_A5, and the beta will end with D.I.V.O.R.C.E, which is still a good point to end it since that's when The Compound unlocks. Both MAR_A1 and MAR_A4 are posing problems and are still being worked on as well as the first three missions which have to be re-worked due to map changes (which is also being worked on now), map is being checked and fixed like mad, we really want to make sure the map is good, no errors at all, eagle eying the areas and cleaning them up, since the map is one area most people are going to want to rip out of the mod, we may as well make sure it's done properly.

I'm expecting a rushed work, which is not good. whatsthat.gif
Seriously, delay the mod is best thing, I'm sure people prefer to have a complete mod after than a half mod on June 6th. smile.gif
+ Noticed BETA 3 release is the same date than 3RC's birthday. biggrin.gif

It's more than half dude, stop trying to put us down! We announced this date months ago, and we've been working our asses off since, if you guys are disappointed by this, then pay us or something, we're devoting way too much free time on it already.

Sorry that it falls on the same day as III Rage anniversary, but we're not backing down here.

Wow chill man, wtf !
I don't care about the fact it's the same day than 3RC's birthday, I just noticed didn't asked anything...
Also, I'm not trying to put you down, just giving you an advice, now it's your choice but next time don't get angry on me when I give suggestions...

Claude Liberty
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#9358

Posted 24 May 2013 - 03:26 PM

I asked you to post some ways to donate, but no, you said, wait till we release beta#3, you said. Look, we really love this mod (I, personally, do more than any other) and want it to be perfect, so let us help.

Ash_735
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#9359

Posted 24 May 2013 - 03:34 PM

Yeah sorry guys, things are pretty crazy on our side, we just really don't want to delay, we feel like we made a promise and that it should be kept so we're working overtime just to make sure we got as much stuff covered.

Garju67
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#9360

Posted 24 May 2013 - 03:36 PM

QUOTE (Ash_735 @ Friday, May 24 2013, 16:34)
Yeah sorry guys, things are pretty crazy on our side, we just really don't want to delay, we feel like we made a promise and that it should be kept so we're working overtime just to make sure we got as much stuff covered.

No problem I understand you guys are in hurry. I wish you good luck. smile.gif




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