I will upload modified sources if everything works without any errors.
Instead of VM i will launch my older PC an will test the build environment there.
I pretty much know how it should set up so you don't get any errors.
At the moment the viewer.exe doesn't compile. As i said i get bunch of errors with Loki
Probably i have wrong version or there are headers from different versions.
It's all BIG mess at the moment here.
But im working on it. I even have the ideas how to trap the errors or how to get rid of them.
It all depends. If something is still missing or wrong somewhere, i can get these errors.
But sometimes it's just one mistake somewhere. You fix it and hundreds of errors will disappear. I have experiences with that stuff, i know.viewer.exe
is main GTA renderer, using that you can walk around, shoot people, get the wanted level and score. Also you can see animated signs, cars and objects.
Peds have very basic AI, they follow you and watch you when you walk past of them and if you get too far they will get to you by running.
Also cars can be destroyed with gun.
But if you didn't know yet, you can download WIN32 exe for testing here:http://ogta.fifengin...06-14_win32.zip
Follow the instructions exactly!! It tells you what files you need to include. Then later make one ZIP called "gtadata.zip" that contains these files.
And put this ZIP into same folder as viewer.exe.
You must have GTA1 installed to get these files. It's not very legal to put these files online.
Now just execute viewer.exe. Probably screen will be too dark, so you have to press F12 and put gamma slider more to the maximum with your mouse.
And now just read the shortcurts descriptions in readme file.
It explains how to use it, walk around, etc.
Edited by B-$hep, 26 December 2009 - 03:56 AM.