Edited by NorthStarGTA4, 09 December 2009 - 07:14 PM.
All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
[REL|GTAIV] Mario Money Mod
Posted 09 December 2009 - 06:41 PM
Posted 09 December 2009 - 06:45 PM
Something like this
You just copy everything after = and post them between [youtube]
Or just quote my post just to see how it shuld be.
Edited by -BLITZ-, 09 December 2009 - 06:50 PM.
Posted 09 December 2009 - 06:55 PM
Anyway, Nice idea, I immediately thought of replacing it with the zelda coin sound, because it sounds nice. Nice job
Posted 09 December 2009 - 07:06 PM
Posted 09 December 2009 - 07:18 PM
Posted 09 December 2009 - 09:53 PM
Why is your crosshair so f*cking big?
Posted 09 December 2009 - 10:59 PM
Just stand close to someone, attack button and you'll automatically preform a melee attack with your rifle/pistol/shotgun.
Posted 11 December 2009 - 12:19 AM
Posted 11 December 2009 - 06:18 AM
Now if we add the mario death sounds, the mario jump sound (boing!), and the mario fireball sound (inplace of shooting) then we have the makings of greatness!
Posted 11 December 2009 - 10:52 AM
Posted 11 December 2009 - 03:18 PM
|QUOTE (NorthStarGTA4 @ Dec 11 2009, 10:52)|
|Hey guys, glad you like Originally I was going to use coins for money, the 1up for health, the power up for guns, the end level music when you complete a mission etc. The problem I ran into is that any sound I replace must be about the same length or shorter, and some of the sounds were too long. I decided not mess with it as it wasn't something I anticipated spending a lot of time, and I wanted to get back to making weapon sounds. I still plan to come back to this one though eventually.|
I've got a gun sound, but in arbitrarymobster's tutorial it says that it must be exactly the same size, or like 2B less. So it can be much smaller, or not?
Posted 11 December 2009 - 06:18 PM
I'm still testing ways to possibly get in longer sounds by reducing the filesize. It seems to be some kind of balance between the length and filesize, but I can't really put my finger on it. Sometimes it works, but then it can affect other sounds in the pack. Some really weird sh*t too lol Turns them into weird screeching and clicking sounds. Sometimes it will sound normal in SparkIV, but then screw up in the game. Then I do the same exact thing again and it suddeny works So I have to mod and test one sound at a time, and it's a really slow and tedious process. I swear I've been hearing the loading music in my sleep lol maybe I'll work on removing that next
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