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Conversion Weapons pack GRIM for GTA_IV

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r.schuindt
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#1

Posted 27 November 2009 - 06:33 AM Edited by r.schuindt, 23 June 2010 - 06:47 PM.

GRIM's Weapon Packs in GTA IV


This is the topic with all of GRIM's weapons for GTA San Andreas, converted to GTA IV by R. Schuindt.

The final release will feature:
QUOTE


a big thanks to my friend AlexLB by video, and helps ...

The Weapons:
01_GRIMs_Weapon_Pack_Volume_I:
ak47= w_ak47
auto9= w_cz75
fnp90= w_p90
g3sg1= w_psg1
g3sg1combat= w_dsr1
spas12= w_pumpshot
swdm11t= w_uzi
swdm11tsilenced= w_mp5
vp70m= w_cz75


02_GRIMs_Weapon_Pack_Volume_II:
ak47s= w_ak47
berettam9= w_glock
g3sg1sniper= w_dsr1
m4a1= w_m4
m79= w_glauncher
m79sawdoff= w_glauncher
m93r= w_cz75
m93r2= w_cz75
m93rsilenced= w_cz75
mp5a5= w_mp5
apaz12= w_pumpshot
tec9= w_uzi
uzi= w_uzi
xm1014= w_aa12 and exp


03_GRIMs_SWAT_MP5a4_Pack:
mp5a5= w_mp5
mp5a5flshlight= w_mp5 (off/on night/on day and night)
mp5a5silenced= w_mp5


04_GRIMs_ColtCommando_Pack:
coltcommand= w_p90
coltcommandsilenced= w_p90


05_GRIMs_Avtomat_Kalashnikov_74_Series_Vol_I:
ak74= w_gold_uzi
ak74silenced= w_gold_uzi


06_GRIMs_Butterfly_Pack:
butterfly= w_knife

07_GRIMs_Weapon_Pack_Volume_III:
deserteagle= w_eagle
katana= w_bat
lawm72= rpg
m4smg= w_p90
m14= w_rifle
m14scoped= w_rifle
m16= w_m4
m870= w_shotgun
m870sawedoff= w_shotgun
mac10= w_uzi
mp5k= w_mp5
protectabulldog= w_sweeper
sawedoff= w_sawnoff
steyraug= w_m4
usp45= w_44amag
usp45silenced= w_44amag


08_GRIMs_Vol_III_Mac10_Expansion:
mac10flash= w_uzi
mac10silenced= w_uzi


09_GRIMs_Avtomat_Kalashnikov_AKM:
akm= w_ak47
akmv= w_ak47


BONUS:
akmd= w_m249
akmndv= w_m249
akmnpdv= w_m249
akmp= w_ak47
akmr= w_ak47
akmrdv= w_m249
akmrpdv= w_m249
mac10special= w_uzi


update to v2.0
1-correct position for auto9, package 1 for eflc ...
2-correct position for fnp90, package 1 for eflc ...
3-correct position for Avtomat_Kalashnikov_74_Series_Vol_I during the drive by to eflc ...
4-added the correct model of g3sg1combat, package 1 for eflc ...
5-introduction of two models of light for the flashlight in the img file to hokeymask, now you do not have the trouble of adding models and light_1.wdr light_2.wdr....

Big Package, GRIM To GTA4/EFLC v2.0.rar

r.schuindt
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#2

Posted 27 November 2009 - 06:39 AM Edited by r.schuindt, 21 June 2010 - 04:52 AM.

user posted image user posted image

user posted image user posted image user posted image

user posted image

user posted image user posted image

user posted image user posted image

user posted image

Weapons In-Game:

MP5 FlashLight turn on/off:
user posted image

(Video by AlexLB)

M92FS & Steyr AUG A1:

(Video by EduardKoeleJuck)

M16 & Desert Eagle .50AE (custom skin):

(Video by EduardKoeleJuck)

M92FS, Benelli M4 Super (M1014), MAC-10 (with flashhider), Scoped M14 & AKM:

(Video by EduardKoeleJuck)

SPAS-12:

(Video by Dorak)

AKMD:

(Video by Dorak)

Many Weapons GRIM:

(Video by RollY)

USP.45silenced:

(Video by RollY)

Astrixone
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#3

Posted 27 November 2009 - 06:40 AM

A little stupid question but, is the jacket he is wearing a mod? if yes what his name?

Sorry for this stupid thing...
BTW, the weapons look great, when i will get to play with them? biggrin.gif

r.schuindt
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#4

Posted 27 November 2009 - 06:50 AM

QUOTE (Astrixone @ Nov 27 2009, 06:40)
A little stupid question but, is the jacket he is wearing a mod? if yes what his name?

Sorry for this stupid thing...
BTW, the weapons look great, when i will get to play with them? : D

the jacket is a texture of mine, but not posted this mod yet ...

as the weapons were missing icons and hod official release of grim ...

quechus13
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#5

Posted 27 November 2009 - 06:57 AM

what application you used to convert them?

and do you have permission?

r.schuindt
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#6

Posted 27 November 2009 - 07:04 AM

I have tried to sport the mask hokey for gta4, but only gives error ...
can someone help me?

the pack grim without this mask is not the same! hehehe ...



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#7

Posted 27 November 2009 - 07:07 AM

QUOTE (quechus13 @ Nov 27 2009, 06:57)
what application you used to convert them?

and do you have permission?

I used zmodeler ...
as permission, I n I'll post this mod, so I converted them to gta4 and I will give the grim ...
it's who will post this mod, not me ...

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#8

Posted 27 November 2009 - 08:10 AM

Wow, almost everything Grim has done looks epic in GTA4's engine.

Any chance you'll do stuff like his Berreta, Uzi, and Spas 12?

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#9

Posted 27 November 2009 - 08:40 AM

oh ok
but you should make thumbnails
also you cant convert clothes for now
its NOT supported Oleg said it already

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#10

Posted 27 November 2009 - 09:31 AM

I can try to make the hud icons for you and maybe colour them. colgate.gif

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#11

Posted 27 November 2009 - 10:01 AM

You need permission from GRIM to release those mods here.

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#12

Posted 27 November 2009 - 11:07 AM

Well, I think he said he's OK with people converting his work (I can't be arsed to search where he wrote it but I know he did post it somewhere in these forums).

And indeed, GRIM's work looks f*cking awesome in IV! With the proper bump maps and such it would look even more epic.


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#13

Posted 27 November 2009 - 11:18 AM

relese!!!!!!!!!! inlove.gif

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#14

Posted 27 November 2009 - 02:55 PM

QUOTE (LeonPlisken @ Nov 27 2009, 08:10)
Uau, quase tudo Grim fez parece épico no motor do GTA4.

Qualquer chance de você fazer coisas como o seu Berreta, Uzi, Spas e 12?

you're saying the berettaM9, uzi and spas-12 weapon_pack_2?

yes I do ......

tounge.gif

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#15

Posted 27 November 2009 - 02:58 PM

QUOTE (quechus13 @ Nov 27 2009, 08:40)
oh ok
but you should make thumbnails
also you cant convert clothes for now
its NOT supported Oleg said it already

sad.gif the zmodeler not export clothes for gta4??

which program I could use?

sly.gif

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#16

Posted 27 November 2009 - 02:59 PM

Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif cookie.gif

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#17

Posted 27 November 2009 - 03:01 PM

QUOTE (zerofreeze @ Nov 27 2009, 09:31)
Eu posso tentar fazer com que os ícones do HUD para você e talvez a cor deles. : colgate:

ok ...
fullmetal said it may help me in huds also ...
but aid is never more! hehehe ...
thanks!

biggrin.gif

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#18

Posted 27 November 2009 - 03:03 PM

QUOTE (Gangsta Killa @ Nov 27 2009, 10:01)
You need permission from GRIM to release those mods here.

not want to be rude or sarcastic and ...
but sometimes it's good nois read all the topics!

smile.gif ok?

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#19

Posted 27 November 2009 - 03:06 PM

QUOTE (fullmetal @ Nov 27 2009, 11:07)
Bem, acho que ele disse que está tudo bem com as pessoas converter seu trabalho (eu não posso ser arsed para pesquisar onde ele escreveu isso, mas eu sei que ele não publicá-la em algum lugar nestes fóruns).

E, de fato, o trabalho GRIM olha f * cking awesome no IV! Com os mapas de colisão adequada e tal, ele ficaria ainda mais épico.

bump maps are all straights ...
all tested ja!

Mag, gun_ejac, gun_muzzle, gun_grip2, FOLD_STOCK, gun_grip, sight_adjust ...
and what one has everything right!

hehehe ...
you could do what hudicons?

ai fullmetal hug! biggrin.gif

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#20

Posted 27 November 2009 - 03:12 PM

QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

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#21

Posted 27 November 2009 - 03:15 PM

QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

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#22

Posted 27 November 2009 - 03:19 PM

QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

Take the Remington M870 for instance (the first shotgun). His thumb should be on top of the wood.user posted image
(Not the greatest pic, sorry)

EDIT: When are you going to start the rest of the weapons? I really love the Tec-9/SPAS-12/M9/sawnoff biggrin.gif

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#23

Posted 27 November 2009 - 03:30 PM

QUOTE (EduardKoeleJuck @ Nov 27 2009, 15:19)
[QUOTE = r.schuindt, Nov 27 2009, 15:12] [QUOTE = EduardKoeleJuck, Nov 27 2009, 14:59] [color = red] Muito bom, eu estive esperando por isso há séculos!
Você fez um bom trabalho convertendo-los, mas alguns deles têm posições ruins, como a agosto, MP5, ambas as espingardas, os franco-atiradores, eo M16.

 : Cookie: cookie: [/ color] [/ QUOTE]
posição, bem como ruim?

armas têm esqueletos, esses cargos são os gta4 real ...
Infelizmente não tem como melhorar as pegadas de certas armas que a animação do GTA4 é apenas para um tipo de arma, que é o bumbum ... se eu baixa-lo, deixa o dedo no gatilho!

 : ^: [/ Quote]
[color = red] Leve o Remington M870 por exemplo (a primeira espingarda). Seu polegar deve estar no topo da madeira. [IMG] 20M870 http://www.justguns....emington%-2.jpg [/ IMG]
[b] (não o maior pic, sorry) [/ b]

[b] EDIT: [/ b] Quando você vai começar o resto das armas? Eu realmente amo o Tec-9/SPAS-12/M9/sawnoff: D [/ color]

I'll start now!

turn.gif biggrin.gif

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#24

Posted 27 November 2009 - 03:33 PM

QUOTE (quechus13 @ Nov 27 2009, 15:15)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

as well as double post?
not understand!

wow.gif

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#25

Posted 27 November 2009 - 03:43 PM

QUOTE (r.schuindt @ Nov 27 2009, 15:33)
QUOTE (quechus13 @ Nov 27 2009, 15:15)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

as well as double post?
not understand!

wow.gif

you dont speak english properly
do you?

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#26

Posted 27 November 2009 - 03:43 PM

QUOTE (r.schuindt @ Nov 27 2009, 15:30)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 15:19)
[QUOTE = r.schuindt, Nov 27 2009, 15:12] [QUOTE = EduardKoeleJuck, Nov 27 2009, 14:59] [color = red] Muito bom, eu estive esperando por isso há séculos!
Você fez um bom trabalho convertendo-los, mas alguns deles têm posições ruins, como a agosto, MP5, ambas as espingardas, os franco-atiradores, eo M16.

 : Cookie: cookie: [/ color] [/ QUOTE]
posição, bem como ruim?

armas têm esqueletos, esses cargos são os gta4 real ...
Infelizmente não tem como melhorar as pegadas de certas armas que a animação do GTA4 é apenas para um tipo de arma, que é o bumbum ... se eu baixa-lo, deixa o dedo no gatilho!

 : ^: [/ Quote]
[color = red] Leve o Remington M870 por exemplo (a primeira espingarda). Seu polegar deve estar no topo da madeira. [IMG] 20M870 http://www.justguns....emington%-2.jpg [/ IMG]
[b] (não o maior pic, sorry) [/ b]

[b] EDIT: [/ b] Quando você vai começar o resto das armas? Eu realmente amo o Tec-9/SPAS-12/M9/sawnoff: D [/ color]

I'll start now!

turn.gif biggrin.gif

Nice!

And about the double/triple/quadruple posts...
It's very annoying to see somebody fill like one page. Just hit the EDIT button, you can add everything you want.

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#27

Posted 27 November 2009 - 03:45 PM

QUOTE (EduardKoeleJuck @ Nov 27 2009, 15:19)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

Take the Remington M870 for instance (the first shotgun). His thumb should be on top of the wood.user posted image
(Not the greatest pic, sorry)

EDIT: When are you going to start the rest of the weapons? I really love the Tec-9/SPAS-12/M9/sawnoff biggrin.gif

has as ...
the position of the hand of nicobelik not leave ...
more if I lower the gun, so that the thumb be up to the gun, the rest is all out of place ...

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#28

Posted 27 November 2009 - 03:52 PM

QUOTE (quechus13 @ Nov 27 2009, 15:43)
QUOTE (r.schuindt @ Nov 27 2009, 15:33)
QUOTE (quechus13 @ Nov 27 2009, 15:15)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

as well as double post?
not understand!

wow.gif

you dont speak english properly
do you?

I know nothing about English guy ...
I'm using the google translator to talk to you ...
sorry!

alien.gif i am brasilian boy!

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#29

Posted 27 November 2009 - 03:54 PM

QUOTE (r.schuindt @ Nov 27 2009, 15:52)
QUOTE (quechus13 @ Nov 27 2009, 15:43)
QUOTE (r.schuindt @ Nov 27 2009, 15:33)
QUOTE (quechus13 @ Nov 27 2009, 15:15)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

as well as double post?
not understand!

wow.gif

you dont speak english properly
do you?

I know nothing about English guy ...
I'm using the google translator to talk to you ...
sorry!

alien.gif i am brasilian boy!

But the index finger is also too low. So you just gotta lower it.

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#30

Posted 27 November 2009 - 04:03 PM Edited by r.schuindt, 27 November 2009 - 04:17 PM.

QUOTE (EduardKoeleJuck @ Nov 27 2009, 15:54)
QUOTE (r.schuindt @ Nov 27 2009, 15:52)
QUOTE (quechus13 @ Nov 27 2009, 15:43)
QUOTE (r.schuindt @ Nov 27 2009, 15:33)
QUOTE (quechus13 @ Nov 27 2009, 15:15)
QUOTE (r.schuindt @ Nov 27 2009, 15:12)
QUOTE (EduardKoeleJuck @ Nov 27 2009, 14:59)
Very nice, I've been waiting for this for ages!
You did a nice job converting them, but some of them have bad positions, like the AUG, MP5, both shotguns, both snipers, and the M16.

cookie.gif   cookie.gif

position as well as bad?

weapons have skeletons, these positions are the real gta4 ...
unfortunately has no way to improve the footprints in certain weapons that the animation of the gta4 is just for one type of weapon, which is the butt ... if I lower it, the finger leaves the trigger!

icon14.gif

stop double posting man use the "EDIT" button

also Guns dont have bones they have dummies wink.gif

and there is not program that can convert clothes for now
you need to rig them of course

as well as double post?
not understand!

wow.gif

you dont speak english properly
do you?

I know nothing about English guy ...
I'm using the google translator to talk to you ...
sorry!

alien.gif i am brasilian boy!

But the index finger is also too low. So you just gotta lower it.

understood by now that unfortunately does not?

user posted image

sad.gif

misalign everything, until the gun with the barrel of the gun ...
hand position for this type of weapon, it would be another ...
that has the animation of gta4 ...




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