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[IV][REL] AH-6 LITTLEBIRD AKA Buzzard from TBoGT

167 replies to this topic
Rob.Zombie
  • Rob.Zombie

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#151

Posted 02 December 2009 - 10:58 AM

QUOTE (BigSlongsDaddy @ Dec 1 2009, 21:58)
humm got a small problem when the helli is knocked or it falls back it hits the back rotor so when you get in its beeping already , the little poll at the back under rear tail gos throught the ground and then rest on the back tail causing the rear rotor to hit the floor thus it starts to Beeb before you have even taken off .

Dude that's why there's handling line. Use it smile.gif

Anyway now all we need is an updated rocketshooting asi script. Plz Nixo release an updated one. The one on MMG (where you can only shoot with right mouse button) is not working for me...

BigSlongsDaddy
  • BigSlongsDaddy

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#152

Posted 02 December 2009 - 01:44 PM

thanks mate for a great little helli i was useing the old handling for the old helli , but i will try the new one you have posted above , once again you two have done a really good job..

[Delta Čk5]
  • [Delta Čk5]

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#153

Posted 02 December 2009 - 02:14 PM Edited by [Delta Čk5], 03 December 2009 - 08:19 PM.

I also made one by myself:

CODE
ANNHIL      1000.0  10.0  75 0.0 -0.2  0.0     0.0  1  0.30  1.0 250.0 0.4  0.60 0.7  35.0  0.65 0.60  8.0 0.10 0.5   1.2  1.2  0.8  0.50 -0.10 0.0  0.3   1.0 0.5 3.0 1.5  0.0  52000   2004000  401000   0


the "topspeed" is now @250 km/h and the mass is 1000 kg (An MH-6 has a Mass of 750 kg, so I added Nico, Ammo and all other stuff in my mind to these 1000 kg)
Edit: // Now with second line - hard and realistic, but good for stunting [loopings and rolls are possible!]

CODE
$ ANNHIL  0.9 0.03 0.06  -0.65  0.0030  0.008 2.50  0.000 1.10 0.0005 0.4  1.0  0.2  1.0  0.0  0.01 0.45  0.5  0.2   0.2  0.2  0.06


and a new vehicle.ide line:

CODE
annihilator, annihilator, heli,  ANNHIL,  ANNHIL,  VEH@HELICOPTER, VEH@HELI_ANNIH, 100, 999,  0.05,  0.05,   0.3, 4, 1.5 ,0, noboot+truckexhaustfx


With this you'll be abe to see light smoke on the exhaust while the engine is on smile.gif

And I modified the WeaponInfo.xml:

CODE
<weapon type="MINIGUN">
 <data slot="HEAVY" firetype="INSTANT_HIT" damagetype="BULLET" group="RIFLE_ASSAULT" targetrange="100.0" weaponrange="400.0" clipsize="750" timebetweenshots="10">
  <damage base="1000" networkplayermod="2.0" networkpedmod="1.0"/>
  <physics force="500.0"/>
  <reload time="500" fasttime="500" crouchtime="500"/>

  <aiming accuracy="1.0">
   <offset         x="0.0" y="1.0" z="0.0"/>
   <crouchedoffset x="0.0" y="1.0" z="0.0"/>
  </aiming>

  <pickup regentime="0" ammoonstreet="500"/>

  <controller>
   <rumble duration="60" intensity="0.3"/>
  </controller>

  <flags>
   <flag>GUN</flag>
   <flag>CAN_FREE_AIM</flag>
   <flag>HEAVY</flag>
  </flags>
 </data>

 <assets>
  <effects>
   <muzzle fx="muz_minigun"/>
  </effects>
 </assets>
</weapon>


with this lines the minigun is fireing and reloading faster. If you want it, you can take it. biggrin.gif

Video:

RavingxZombie
  • RavingxZombie

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#154

Posted 06 December 2009 - 11:00 AM

how do you add the line on littlebird rocket.asi i tryed all the lines on the ini but nothing seems to work i got all the asi loader and all tools needed tryed Shootkey=2 shootkey = 2 but having no luck

DimitriRUS
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#155

Posted 20 December 2009 - 06:19 PM

me too, rockets didnt work.

r.schuindt
  • r.schuindt

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#156

Posted 24 December 2009 - 07:37 PM Edited by r.schuindt, 24 December 2009 - 07:44 PM.

QUOTE (H1Vltg3 @ Nov 30 2009, 04:46)
Preview of a new LITTLEBIRD thats soon to be released:
user posted image

I can not change the color of it, would be great to change the color to black!
hopefully in the next version it can be painted!

the animation when I enter it, the Niko opens the door that does not exist!
huahuahuahuahuaua ...

the heli is not parallel to the ground ...
fix it!

anyway, wonderful job!!
very cool this helicopter!

cool.gif

[Delta Čk5]
  • [Delta Čk5]

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#157

Posted 25 December 2009 - 01:02 PM

QUOTE (r.schuindt @ Dec 24 2009, 20:37)
I can not change the color of it, would be great to change the color to black!
hopefully in the next version it can be painted!

the animation when I enter it, the Niko opens the door that does not exist!
huahuahuahuahuaua ...

the heli is not parallel to the ground ...
fix it!

anyway, wonderful job!!
very cool this helicopter!

cool.gif

The reason that you cannot change the colour is, that this Helicopter does only appear in this sheme in real life.
For the animation... dunno, but it seems that the Flag for "No Doors" doesn't work in IV.

For the thing with the floating heli on the ground try my handling posted above.

best wishes

andydam
  • andydam

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#158

Posted 29 December 2009 - 03:52 AM

QUOTE (13-37 @ Nov 12 2009, 10:00)
i re-Uploaded them

ah-6 GTA SA Link

Can someone reupload that?

HUEY HOG
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#159

Posted 29 December 2009 - 09:41 PM Edited by HUEY HOG, 29 December 2009 - 10:48 PM.

I don't know what I'm doing wrong but I can't get the AH-6(MW2model) to land and not lose its tail rotor. I'm using this handling ANNHIL 4500.0 10.0 75 0.0 0.3 0.0 0.0 1 0.30 1.0 160.0 0.4 0.60 0.7 35.0 0.65 0.60 8.0 0.10 0.5 1.0 0.8 0.8 0.50 -0.20 0.0 0.4 1.0 0.5 3.0 1.5 0.0 52000 2004000 400000 0

[Delta Čk5]
  • [Delta Čk5]

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#160

Posted 30 December 2009 - 06:16 PM Edited by [Delta Čk5], 30 December 2009 - 06:24 PM.

The problem COULD be, that you have the fifth patch installed, but without the newest FileCheckFix.asi. This was the reason in my case for this kind of problems biggrin.gif

HUEY HOG
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#161

Posted 31 December 2009 - 02:24 AM Edited by HUEY HOG, 31 December 2009 - 02:26 AM.

Yup that was the problem amongst other things. With so many different versions of everything it's hard to find the right ones when you first start looking.

Great mod guys I just love flying the littlebird in the city every other chopper is too big for LC:)

r.schuindt
  • r.schuindt

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#162

Posted 22 January 2010 - 07:56 PM

I have a problem in the last make, in so far as I hop the bike to the helicopter, the door of the old annhil, it is apparent, is to fix this ugly bug?
mercie_blink.gif

kudoboi
  • kudoboi

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#163

Posted 31 January 2010 - 02:06 AM

why cannt i use the rocket?

im using patch 5, help!

[Delta Čk5]
  • [Delta Čk5]

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#164

Posted 31 January 2010 - 12:59 PM

QUOTE (kudoboi @ Jan 31 2010, 03:06)
why cannt i use the rocket?

im using patch 5, help!

because the script isn't made for the 5th patch. you have to wait for a new one. icon14.gif

Pawelo
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#165

Posted 14 April 2010 - 10:23 AM

i have a question for you: how you capture MW2 AH-6 rotors?

Costar
  • Costar

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#166

Posted 20 May 2010 - 01:12 PM

I have EFLC and decided to try using the buzzard mod whilst playing TLAD but it acts REALLY strange. I tried handling from the mod site and the heli was crazy, then I actually tried the handling and flight controls from the file in TBOGT but it still acts the same way. I just dint see why it might behave so weird in EFLC which has the same veh databse as IV. The annihilator works fine when spawned but not this..
I figured the rockets wont work since his script needs a fix but when I press "W" for lift it often moves in a strafe pattern and then str8 up quick but will not come back down & cant get it to move forward.. Anyone else try successfully in EFLC TLAD ?

..GhosT
  • ..GhosT

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#167

Posted 20 August 2010 - 05:34 PM

QUOTE (Costar @ May 20 2010, 15:12)
I have EFLC and decided to try using the buzzard mod whilst playing TLAD but it acts REALLY strange. I tried handling from the mod site and the heli was crazy, then I actually tried the handling and flight controls from the file in TBOGT but it still acts the same way. I just dint see why it might behave so weird in EFLC which has the same veh databse as IV. The annihilator works fine when spawned but not this..
I figured the rockets wont work since his script needs a fix but when I press "W" for lift it often moves in a strafe pattern and then str8 up quick but will not come back down & cant get it to move forward.. Anyone else try successfully in EFLC TLAD ?

Why dont you take the buzzard from tbogt and take its handling and vehicle files?

r.schuindt
  • r.schuindt

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#168

Posted 22 September 2010 - 11:54 PM

user posted image

man, fix that template to serve as a substitute for the buzzard tbogt ... minigun shots, and the missiles are coming from the same place ... and the collision of the buzzard, original, tbogt, this model should get better ... and please do not forget to fix the fluctuation of the helicopter, when he's down!

colgate.gif




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