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How many actors can I add?

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Jackal1337
  • Jackal1337

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#1

Posted 29 September 2009 - 03:08 PM

Okay:
for example:
During objective 1(actually 0) there is 20 actors then when objective is passed there will be 30 more actors spawning
usually it crashes when i do this
but it helps to hide old actors from previous objectives

so heres my question:
how many actors there can be at same time without crashing?

PatrickW
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#2

Posted 29 September 2009 - 03:40 PM

DYOM has a limit on 100 actors. But when these are all "alive" at the same time, you're very likely to overload the game-engine. Thus you should use the DYOM spawn and hide feature, to reduce the number of actors that are "alive" at any given time, as much as possible.

I'm not aware of a fixed upper limit on the number of actor that can be present simultaneous, I expect it to depend on the capabilities of your system.

GTA!!!
  • GTA!!!

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#3

Posted 29 September 2009 - 04:41 PM

I have read somewhere that GTA SA's engine can withstand a load of around 20-25 actors at a time.

billy7877
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#4

Posted 19 October 2009 - 07:52 AM

QUOTE (PatrickW @ Sep 29 2009, 15:40)
DYOM has a limit on 100 actors. But when these are all "alive" at the same time, you're very likely to overload the game-engine. Thus you should use the DYOM spawn and hide feature, to reduce the number of actors that are "alive" at any given time, as much as possible.

I'm not aware of a fixed upper limit on the number of actor that can be present simultaneous, I expect it to depend on the capabilities of your system.

Then, are you add some feature that automatically hide actor when he/she dead?

PatrickW
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#5

Posted 19 October 2009 - 11:34 AM

I think the SA engine already takes care of that.

Spider-Vice
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#6

Posted 19 October 2009 - 07:40 PM

QUOTE (GTA!!! @ Sep 29 2009, 17:41)
I have read somewhere that GTA SA's engine can withstand a load of around 20-25 actors at a time.

Well only? I already spawned like 30 at the same time in a fight tounge.gif

billy7877
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#7

Posted 21 October 2009 - 11:40 AM

QUOTE (PatrickW @ Oct 19 2009, 11:34)
I think the SA engine already takes care of that.

I mean the actor in DYOM. Example

You make 2 friends that following player.
Then, your friend killed by enemy..

Is your friend automatically hided??

Sorry for my Bad English..
Hope you understand what I mean.




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