Citizen. A project that has been in planning for more than 4 months, and now is not even fully completed... but is coming along pretty smoothly. A modification that might very well be the most advanced single player modification for San Andreas. A modification that crosses the boundaries of the legacy SCM and even the SCO runtime, using a coding method only seen before in GTA4 modifications. That is what Citizen is all about.
Adding new gameplay stuff, concepts never seen before in a GTA game, new collectibles, missions and other minor tweaks to bring a lot of fun to the good old SA. For example, saving your game happens every 5 seconds... to a online server that keeps track of all stuff happening in Citizen. When you start Citizen, the game will automatically check for updated mod files and install them. Even better, Citizen won't alter your normal San Andreas game - when you exit Citizen, SA will be back to normal.
Because typing all features out in a couple of sentences does not work very well, there is going to be a list of features just below this line... and there are even more that are not in the list!
- Completion percentage
- Improved gamepad support
- New mission starting method
- Random side missions like Vehicle Theft
- The best taxi mod for SA
- New missions
- New vehicles
- and a lot more
Obviously, you might wonder what the 'episodes' name stands for... indeed, Citizen will be released in episodes, each containing new missions, side missions and other tweaks; and you don't even have to worry about installing them -- it happens automatically! By the way, don't worry... I have permission for all the work by other modders I've used.
Some (outdated, in fact) gameplay videos:
The obligatory heap of screenshots:
I'll release the mod when I have some more missions/sidemissions/rampages created... there are just 5 missions in-game now.