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[WIP|SA] Liberty City Stories PC Edition

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XEPOMAHT007
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#661

Posted 04 June 2013 - 08:29 PM Edited by XEPOMAHT007, 09 June 2013 - 08:07 PM.

Mafia gang:

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Triada gang:

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Diablo gang:

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Yakuza gang:

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Yardi gang:

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XEPOMAHT007
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#662

Posted 09 June 2013 - 08:08 PM Edited by XEPOMAHT007, 13 June 2013 - 02:28 PM.

Columb gang:

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Hoods gang:

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Forelli gang:


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Sindacco gang:

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In VC-game:

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Mateos
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#663

Posted 09 June 2013 - 08:09 PM

Nice to see there's progress smile.gif Good work!

Frank.s
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#664

Posted 09 June 2013 - 08:14 PM Edited by Frank.s, 09 June 2013 - 08:30 PM.

XEPOMAHT, if you could give an estimate of how much of the mod is complete, what would it be? %20? %50? %70?

What features will the SA version have? What features will be missing from the VC + III versions?

XEPOMAHT007
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#665

Posted 09 June 2013 - 08:37 PM Edited by XEPOMAHT007, 13 June 2013 - 07:16 PM.

QUOTE (Frank.s @ Sunday, Jun 9 2013, 20:14)
What features will the SA versions have? What features will be missing from the VC + III version?

In SA - all peds, cars, weapons, Portland map & cutscenes.
In VC - miss cutscenes (because he is in SA-format).
In III - miss peds & cutscenes. Portland are changed so as not to interfere with the passage of the missions of the game.

Player skins:

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Frank.s
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#666

Posted 09 June 2013 - 08:56 PM

Thanks for the info. smile.gif
I suggest that you start a new topic so you can edit the original post and other gtaf privileges.
Do you have plans for a w.i.p/BETA release any time soon?

XEPOMAHT007
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#667

Posted 13 June 2013 - 07:43 PM Edited by XEPOMAHT007, 14 June 2013 - 06:27 PM.

QUOTE (Frank.s @ Sunday, Jun 9 2013, 20:56)
Do you have plans for a w.i.p/BETA release any time soon?

this is not necessary.

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#668

Posted 13 June 2013 - 08:36 PM

More media!

Не подведите, парни biggrin.gif

TheRock92
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#669

Posted 14 June 2013 - 08:03 AM

Is there gonna be a release of the mod anytime soon ???

XEPOMAHT007
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#670

Posted 14 June 2013 - 06:46 PM Edited by XEPOMAHT007, 18 June 2013 - 06:57 PM.

QUOTE (TheRock92 @ Friday, Jun 14 2013, 08:03)
Is there gonna be a release of the mod anytime soon ???

when there will be people who will be able to finish this mod, and then he to be realase.

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Frank.s
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#671

Posted 14 June 2013 - 11:04 PM

I suggest that you start a new topic so you can edit the original post and other gtaf privileges.
Also can you write a progress log list? Like all other Total Conversions.

TheRock92
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#672

Posted 16 June 2013 - 08:16 PM

Оk anything new so far ???

XEPOMAHT007
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#673

Posted 18 June 2013 - 07:18 PM Edited by XEPOMAHT007, 19 June 2013 - 06:02 PM.

QUOTE (TheRock92 @ Sunday, Jun 16 2013, 20:16)
Оk anything new so far ???

Sorry, no news there.

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TheRock92
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#674

Posted 19 June 2013 - 07:04 PM

So why post these ???

Legomanarthur
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#675

Posted 19 June 2013 - 07:09 PM

You're fast wow.gif .

Also, I don't know if you explained why before (don't want to look every pages) but, why are you making this to III & Vice City ?

Ash_735
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#676

Posted 20 June 2013 - 02:18 AM

Never noticed that before but Phil in LCS is based off his Vice City (and later VCS) style, he only has a short cameo in the game so we never got a good look at him but nice to see his model more clearly here.

cabron-jon
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#677

Posted 21 June 2013 - 06:46 AM

XEPOMAHT007 and where the bag with a dead body? biggrin.gif

XEPOMAHT007
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#678

Posted 21 June 2013 - 05:08 PM Edited by XEPOMAHT007, 21 June 2013 - 09:30 PM.

LCS Landstalker original

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TheRock92
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#679

Posted 22 June 2013 - 11:14 AM

I have 2 questions:
-Is this still alive ???
-If it its alive who is working on it ???

Frank.s
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#680

Posted 22 June 2013 - 11:37 AM

Great that you're still working on this Xepo, what is the chance of missions being scripted?

XEPOMAHT007
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#681

Posted 22 June 2013 - 11:19 PM Edited by XEPOMAHT007, 21 July 2013 - 01:31 PM.

QUOTE (Frank.s @ Saturday, Jun 22 2013, 11:37)
Great that you're still working on this Xepo, what is the chance of missions being scripted?

Only when they converted all the resources and all the changes will be incorporated in the SA engine.

Original carcols from LCS are finished converded.

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HD-version by Mock:

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Idaho on III&VC:

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Stinger:

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Linerun

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Perenial

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Frank.s
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#682

Posted 23 June 2013 - 04:23 PM

cookie.gif

Imho all original resources should be used, no HD vehicles, no modded coloured radar. No disrespect but the radar looks silly. tounge.gif

elMarcoPL
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#683

Posted 23 June 2013 - 04:52 PM

Yeah, nice job. Anyway, everything would look better if you had took all conversions down (III/VC/SA) to the same design. I mean radar, HUD, Toni skin.

XEPOMAHT007
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#684

Posted 25 June 2013 - 07:38 PM Edited by XEPOMAHT007, 22 July 2013 - 06:17 PM.

Sentinel

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Patriot

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Firetruk

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Trash Master

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Manana

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Frank.s
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#685

Posted 25 June 2013 - 07:41 PM

Nice, any chance of donating all the cars and peds to Hackmans mod 'cos this one doesn't look like it's getting released. tounge.gif

nkjellman
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#686

Posted 25 June 2013 - 07:51 PM

QUOTE (Frank.s @ Tuesday, Jun 25 2013, 19:41)
Nice, any chance of donating all the cars and peds to Hackmans mod 'cos this one doesn't look like it's getting released. tounge.gif

That would be very nice. I mean, they are the same models, just converted.

XTad
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#687

Posted 26 June 2013 - 05:13 PM

Very nice mod. Looks like some great progress has been made here and it would be shame to let it die.

Ash_735
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#688

Posted 26 June 2013 - 06:02 PM

Oh snap, original carcols, damn, we still aint found that on VCS, DTZ is like a maze.

nkjellman
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#689

Posted 26 June 2013 - 08:34 PM

QUOTE (Ash_735 @ Wednesday, Jun 26 2013, 18:02)
Oh snap, original carcols, damn, we still aint found that on VCS, DTZ is like a maze.

You know, now that I think about it, a lot of the VCS and LCS car colors are identical. The LCS PC Edition team could share them with you guys for now if they want.

Ash_735
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#690

Posted 26 June 2013 - 10:48 PM

QUOTE (nkjellman @ Wednesday, Jun 26 2013, 21:34)
QUOTE (Ash_735 @ Wednesday, Jun 26 2013, 18:02)
Oh snap, original carcols, damn, we still aint found that on VCS, DTZ is like a maze.

You know, now that I think about it, a lot of the VCS and LCS car colors are identical. The LCS PC Edition team could share them with you guys for now if they want.

Nah some appear to be similar but they still use different values, that's why we wanna find the original VCS one, if XEPO found it in LCS that' a good sign that it must be noticeable on VCS to, we're just missing it. tounge.gif




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