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Ati 9.8 Are Here

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supermortalhuman
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#31

Posted 16 August 2009 - 08:04 AM Edited by supermortalhuman, 16 August 2009 - 08:21 AM.

No z fighting here. No flickering headlights.

CCC doesn't need to be open to still be "working".

Here, use this just to make sure we're set the same in ATi, we'll all go from there, because my game is perfecto (still have the universal bugs that need fixing, and I WANT my f*cking controller to work Rockstizzy blush.gif ):

(shot pending)
I am open to suggestions for adjustments that others find userful, thanks in advance:
user posted image

zv'jer2
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#32

Posted 16 August 2009 - 12:18 PM Edited by zv'jer2, 16 August 2009 - 12:22 PM.

This topic got me all hyped out and happy, but after installing catalyst 9.8 I see no improvements... suicidal.gif

My system:

-C2D E8400 (now on default 3.0GHz)
- Sapphire HD4870 512MB (slightly OC-ed)
-2x2GB 800MHz DDR2 RAM

Windows Vista Ultimate x64


I'm playing on 1920x1200 res, textures on medium, reflections high, everything else very high/highest, draw distance 25, detail 50, traffic on 25, shadows 3, VSync on.


So sad that Catalyst 9.7 made Crysis run on 1920x1200 EVERYTHING on very high on average 25-30 FPS..... and no improvements on GTA IV.

truehighroller
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#33

Posted 16 August 2009 - 01:19 PM Edited by truehighroller, 16 August 2009 - 02:00 PM.

@supermortalhuman,

I have my settings just like yours. I have noticed that people with a 8800gts (which I had one) seem to have no issues with this game, maybe you are the other hand (you have a 3800 series card). It is almost as if they programmed the damn game for a select few cards and went with it and here we the few (without 8800s and 3800s, I heard the 1900s run good to I think, I use to have one of those too tounge2.gif ) still sit here half ass broken. My damn headlights are flickering again, now this is a fresh install after a clean uninstalltion. I just want the game to run RIGHT 100%!.

What kills me is that I haven't seen and maybe I am wrong here any side be it the Nvidia side or the ATI side mention improvements in performance for GTA IV, maybe there is a very good rason for this, like they know the game is coded poorly thus they keep there heads low so to speak.

Skyline35
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#34

Posted 16 August 2009 - 02:03 PM

Z-fighting is still there.

truehighroller
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#35

Posted 16 August 2009 - 02:10 PM

QUOTE (Skyline35 @ Aug 16 2009, 09:03)
Z-fighting is still there.


What video card do you have, OS exc.? I have z-fighting at the airport for a fact and maybe my headlights are z-fighting as well.


PacoGTA4
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#36

Posted 16 August 2009 - 02:54 PM

sorry to ask, what is z-fighting?

truehighroller
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#37

Posted 16 August 2009 - 03:01 PM Edited by truehighroller, 16 August 2009 - 03:13 PM.

QUOTE (PacoGTA4 @ Aug 16 2009, 09:54)
sorry to ask, what is z-fighting?

Two objects in the game fight for their spot basically and the end result is a funky looking object(s). I have been able to see this at the airport since I have installed this game no matter what drivers exc... The runway does this to me at the airport when I am in a helicopter looking down at it by the way.

Rautatie
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#38

Posted 16 August 2009 - 03:18 PM

These drivers significantly boosted my FPS, it got up 10-15 fps!
On the other hand, z-fighting got a lot worse. tounge.gif

ikt
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#39

Posted 16 August 2009 - 06:20 PM

No FPS boosts.

Before:
CODE
Statistics
Average FPS: 49.88
Duration: 37.37 sec
CPU Usage: 73%
System memory usage: 54%
Video memory usage: 100%

Graphics Settings
Video Mode: 1280 x 1024 (75 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 13
Detail Distance: 100

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: ATI Radeon HD 4800 Series  
Video Driver version: 8.14.10.678
Audio Adapter: Speakers (High Definition Audio Device)
Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz

File ID: Benchmark.cli


After:
CODE
Statistics
Average FPS: 50.15
Duration: 37.09 sec
CPU Usage: 73%
System memory usage: 52%
Video memory usage: 100%

Graphics Settings
Video Mode: 1280 x 1024 (75 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 13
Detail Distance: 100

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: ATI Radeon HD 4800 Series  
Video Driver version: 8.14.10.685
Audio Adapter: Speakers (High Definition Audio Device)
Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz

File ID: Benchmark.cli


But: Ingame, the benchmark FPS actuaLLY represents the normal FPS. No more FPS drops now and the pop-up is gone. GONE! biggrin.gif I liek this.

LiBertyB
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#40

Posted 16 August 2009 - 07:55 PM

QUOTE (truehighroller @ Aug 15 2009, 01:08)
Here is some more info about the drivers that I just run across when reading about these drivers on various websites.


AMD tells us the drivers deliver "enhancements specific to Performance Platforms that improve system performance in CPU bound situations." What does that mean? Well, using a system based on the Dragon platform (so Phenom II, 790GX, and Radeon HD 4800 graphics), the company says it measured considerable gains with multi-GPU configurations running at resolutions of 1680x1050 and higher.

Purportedly, performance can increase by as much as 50% in Far Cry 2, and you can also expect meaty gains in Battleforge, Company of Heroes, Crysis, H.A.W.X., S.T.A.L.K.E.R.: Clear Sky, and World in Conflict. AMD notes that the gains apply to both conventional CrossFire setups and the single-board Radeon HD 4870 X2.

About bloody time!

BKwegoharder
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#41

Posted 16 August 2009 - 11:54 PM

People are also reporting big gains in Fallout 3s smoothness.

PacoGTA4
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#42

Posted 17 August 2009 - 01:56 AM

QUOTE (truehighroller @ Aug 16 2009, 15:01)
QUOTE (PacoGTA4 @ Aug 16 2009, 09:54)
sorry to ask, what is z-fighting?

Two objects in the game fight for their spot basically and the end result is a funky looking object(s). I have been able to see this at the airport since I have installed this game no matter what drivers exc... The runway does this to me at the airport when I am in a helicopter looking down at it by the way.

ok, thanks I might have z-fighting too and bad textures oncein a while

iBall.
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#43

Posted 17 August 2009 - 10:54 AM Edited by iBall., 17 August 2009 - 11:08 AM.

this killed about 5fps off my game and when i had a cop chase in the distance i could see some of the cop cars in the air like they dropped out of a plane.

EDIT: after changing a few settings i got more or less my average fps back, but still seems to drop in places it didnt before.

Nillus
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#44

Posted 17 August 2009 - 12:47 PM

QUOTE (Chevyboy @ Aug 15 2009, 04:28)
Statistics
Average FPS: 45.37
Duration: 37.25 sec
CPU Usage: 94%
System memory usage: 74%
Video memory usage: 85%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 30
Detail Distance: 100


E8500 currently at stock 3.16ghz
4870 512MB @ 790 / 1000 with -availiablevidmem 2.0 commandline to force high textures.

I'm very interested in how you pull this off with a E8500 Core2 Duo @ 3.2GHz and a oc'd HD4870 512MB!

Just installed 9.8 drivers and -availablevidmem 2.0'd it and set my settings to yours, but I get a measly 29fps then while ingame it often drops to 15?
What's wrong here. cry.gif

(E8400 @ 3GHz, HD4870 512MB, 4GB DDR2, Vista Ultimate x64, 1680x1050)

RedEnd
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#45

Posted 17 August 2009 - 12:52 PM

QUOTE (girishb @ Aug 14 2009, 20:58)
http://game.amd.com/.../common-vista32

Not on AMD's site yet. Are you sure they're official?

Edit: Google tells me that the drivers will be released on 17th August.

So those are leaked drivers?
Have we gotton this far? Leaking something that's free? LOL.

Chevyboy
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#46

Posted 17 August 2009 - 03:39 PM

QUOTE (Nillus @ Aug 17 2009, 12:47)
QUOTE (Chevyboy @ Aug 15 2009, 04:28)
Statistics
Average FPS: 45.37
Duration: 37.25 sec
CPU Usage: 94%
System memory usage: 74%
Video memory usage: 85%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 30
Detail Distance: 100


E8500 currently at stock 3.16ghz
4870 512MB @ 790 / 1000 with -availiablevidmem 2.0 commandline to force high textures.

I'm very interested in how you pull this off with a E8500 Core2 Duo @ 3.2GHz and a oc'd HD4870 512MB!

Just installed 9.8 drivers and -availablevidmem 2.0'd it and set my settings to yours, but I get a measly 29fps then while ingame it often drops to 15?
What's wrong here. cry.gif

(E8400 @ 3GHz, HD4870 512MB, 4GB DDR2, Vista Ultimate x64, 1680x1050)

Not sure what to tell ya, there could be hundreds of reasons as to why your scores are so low.

Excessive background apps? (Granted I keep a lot of apps running myself).
Incredibly slow ram? (You didn't elaborate on speed, I'm using very fast low latency DDR2 to give you an idea).
Very cluttered OS? (Mine is on a 3 month old give or take format).
Overheating? (Your CPU will lock a lower multiplier when too hot).
Improper gaming PC maintenance?

Those are just a small handful of potential hundreds of reasons as to why. It's really not as simple as me telling you how without knowing almost every aspect of your computer sad.gif

Assuming your using generic 800mhz ram coupled with the fact that my chip is currently clocked ~200mhz higher than yours would explain a small handful of FPS difference, but were talking 3-5 at the most so it's debatable where your other 10ish FPS have gone.

Try running the game without the commandline for high textures and set the game to run with medium textures and 450ish MB's of vram. What are the benchmark results then?

Also keep in mind all hardware is different, I have access to 3 4870's (2 512's and a 1 gig) and of all of them the 512 I took this benchmark on performs the best without question. It outperforms the 1 gig version with the same speeds day in and day out. I guess I can chalk that up to being lucky and getting a very high quality card off the assembly line smile.gif

Anyways try the above without the command line, if that doesn't work I would start investigating your PC more thoroughly as 15ish FPS in game and 29 in the benchmark is quite low for a high end C2D.

Nillus
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#47

Posted 17 August 2009 - 03:45 PM Edited by Nillus, 17 August 2009 - 03:55 PM.

QUOTE (Chevyboy @ Aug 17 2009, 15:39)
QUOTE (Nillus @ Aug 17 2009, 12:47)
QUOTE (Chevyboy @ Aug 15 2009, 04:28)
Statistics
Average FPS: 45.37
Duration: 37.25 sec
CPU Usage: 94%
System memory usage: 74%
Video memory usage: 85%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 30
Detail Distance: 100


E8500 currently at stock 3.16ghz
4870 512MB @ 790 / 1000 with -availiablevidmem 2.0 commandline to force high textures.

I'm very interested in how you pull this off with a E8500 Core2 Duo @ 3.2GHz and a oc'd HD4870 512MB!

Just installed 9.8 drivers and -availablevidmem 2.0'd it and set my settings to yours, but I get a measly 29fps then while ingame it often drops to 15?
What's wrong here. cry.gif

(E8400 @ 3GHz, HD4870 512MB, 4GB DDR2, Vista Ultimate x64, 1680x1050)

Not sure what to tell ya, there could be hundreds of reasons as to why your scores are so low.

Excessive background apps? (Granted I keep a lot of apps running myself).
Incredibly slow ram? (You didn't elaborate on speed, I'm using very fast low latency DDR2 to give you an idea).
Very cluttered OS? (Mine is on a 3 month old give or take format).
Overheating? (Your CPU will lock a lower multiplier when too hot).
Improper gaming PC maintenance?

Those are just a small handful of potential hundreds of reasons as to why. It's really not as simple as me telling you how without knowing almost every aspect of your computer sad.gif

Assuming your using generic 800mhz ram coupled with the fact that my chip is currently clocked ~200mhz higher than yours would explain a small handful of FPS difference, but were talking 3-5 at the most so it's debatable where your other 10ish FPS have gone.

Try running the game without the commandline for high textures and set the game to run with medium textures and 450ish MB's of vram. What are the benchmark results then?

Also keep in mind all hardware is different, I have access to 3 4870's (2 512's and a 1 gig) and of all of them the 512 I took this benchmark on performs the best without question. It outperforms the 1 gig version with the same speeds day in and day out. I guess I can chalk that up to being lucky and getting a very high quality card off the assembly line smile.gif

Anyways try the above without the command line, if that doesn't work I would start investigating your PC more thoroughly as 15ish FPS in game and 29 in the benchmark is quite low for a high end C2D.

Aww man sorry, just found out why it was happening, some kind of CPU SpeedStep feature in BIOS that I enabled/disabled, so even when the CPU was highloading, it wouldn't increase the multiplier so it would be on 2200MHz all the time. tounge.gif
Solved it and had a 40 fps in the benchmark, still neat.

Anyway, I have a Arctic Freezer 7 Pro on the E8400 now and I was like 'lets overclock it to 3.6GHz'.
Done, and now I have an avg of 51fps in the benchmark with -availablevidmem 2.0 and other options higher than 'recommended'. biggrin.gif

I don't know if it's also because of the new drivers or something but I'm very happy now. happy.gif

Thanks anyway, hope your post helps other people. tounge.gif

CODE

Statistics
Average FPS: 52.71
Duration: 37.32 sec
CPU Usage: 95%
System memory usage: 61%
Video memory usage: 84%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: High
View Distance: 26
Detail Distance: 51

Hardware
Microsoft® Windows Vista" Ultimate
Service Pack 1
Video Adapter: ATI Radeon HD 4800 Series
Video Driver version: 8.14.10.685
Audio Adapter: Speakers (Realtek High Definition Audio)
Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz

File ID: benchmark.cli

Chevyboy
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#48

Posted 17 August 2009 - 04:14 PM

Good to hear and glad to see smile.gif

Nillus
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#49

Posted 17 August 2009 - 04:53 PM

QUOTE (Chevyboy @ Aug 17 2009, 16:14)
Good to hear and glad to see smile.gif

Yep, but hey you can try overclocking your E8500 aswell.
A friend of mines has one too and overclocked it to 3.5GHz with stock cooler and getting 50+ on the GTA IV benchmark.

Oh and a Arctic Freezer 7 Pro is below 20 euros/pounds so your CPU stays cooler and your PC more silent. biggrin.gif

Chevyboy
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#50

Posted 17 August 2009 - 07:55 PM Edited by Chevyboy, 17 August 2009 - 07:58 PM.

QUOTE (Nillus @ Aug 17 2009, 16:53)
QUOTE (Chevyboy @ Aug 17 2009, 16:14)
Good to hear and glad to see smile.gif

Yep, but hey you can try overclocking your E8500 aswell.
A friend of mines has one too and overclocked it to 3.5GHz with stock cooler and getting 50+ on the GTA IV benchmark.

Oh and a Arctic Freezer 7 Pro is below 20 euros/pounds so your CPU stays cooler and your PC more silent. biggrin.gif

I do overclock it, I had to update the bios recently and have yet to overclock it again wink.gif Been overclocking for many years cool.gif

Last time I was at 4.4Ghz and benchmarked close to 60FPS with the same settings, I won't be going so high this time as it's summer and 4.4 was pushing more voltage through it than I feel comfortable with.

Anyways after playing around a bit last night/this morning I've come up with a stable, low voltage 4Ghz clock. I still need to run it through a proper stress test as I only gave it about 7 hours last night (I'll finish with a good 16 or so hour run later) but the results...

Statistics
Average FPS: 56.57
Duration: 37.19 sec
CPU Usage: 95%
System memory usage: 64%
Video memory usage: 79%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 30
Detail Distance: 100

Hardware
Microsoft® Windows Vista" Home Premium
Service Pack 2
Video Adapter: ATI Radeon HD 4800 Series
Video Driver version: 8.14.10.685
Audio Adapter: Speakers (Auzentech X-Fi Forte)
Intel® Core™2 Duo CPU E8500 @ 3.16GHz

File ID: benchmark.cli

Now it's hard to say how much these drivers have optimized but I did dig up a benchmark of the last time I was at 4Ghz. FPS was a tad under 52 with slightly lower settings. Keep in mind this was with 8.12 drivers so it's hard to say if it was one specific driver or optimizations throughout.

Anyways gonna do some further tweaking but even with 900+MB's of vram usage on a 512 card these drivers have eliminated the very minimal amounts of popins I experienced previously. 60 FPS should be doable with further tweaking and with the ram timings being tightened up which I have yet to do.

Cheers.


**** To those with rain issues, try setting Catalyst AI to enabled and "standard". I attempted to turn it off because of issues in another game earlier and forgot to turn it back on. GTA4 suddenly had no rain detection. Enabled it once again and the issues was fixed.****

aldisdzerve
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#51

Posted 17 August 2009 - 08:19 PM Edited by aldisdzerve, 17 August 2009 - 08:30 PM.

Really great drivers!!! Give me stable 35fps on high settings at 1248*1024.
thats about 10fps more than with 9.7....
No errors at all. works great and really stable!
THANK YOU ATI!
Specs! MSI K9N Ultra motherboard, 4Gb (4*1Gb) Apacer DDR2 800MHz RAM, Shappire ATI HD4670 1GB video, AMD Athlon X2 4600+ (2.53GHz), Trust 520W power supply. Windows XP Pro Service pack 3.

truehighroller
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#52

Posted 17 August 2009 - 08:50 PM

QUOTE (Chevyboy @ Aug 17 2009, 14:55)
**** To those with rain issues, try setting Catalyst AI to enabled and "standard". I attempted to turn it off because of issues in another game earlier and forgot to turn it back on. GTA4 suddenly had no rain detection. Enabled it once again and the issues was fixed.****

Not true, not for me any way. I just turned it on and ran the game and the rain still wasn't visibly hitting the ground. Turned it back off after closing the game then reopened the game and still the rain was not hitting the ground. Closed it (game) and turned it on and turned it to advanced and reopened the game and still same issue. Left the game open and turned it back off.... still same issue, then I turned it back on while in the game and off again while in the game and still same issue.

Chevyboy
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#53

Posted 17 August 2009 - 10:00 PM

QUOTE (truehighroller @ Aug 17 2009, 20:50)
QUOTE (Chevyboy @ Aug 17 2009, 14:55)
**** To those with rain issues, try setting Catalyst AI to enabled and "standard". I attempted to turn it off because of issues in another game earlier and forgot to turn it back on. GTA4 suddenly had no rain detection. Enabled it once again and the issues was fixed.****

Not true, not for me any way. I just turned it on and ran the game and the rain still wasn't visibly hitting the ground. Turned it back off after closing the game then reopened the game and still the rain was not hitting the ground. Closed it (game) and turned it on and turned it to advanced and reopened the game and still same issue. Left the game open and turned it back off.... still same issue, then I turned it back on while in the game and off again while in the game and still same issue.

Thus why I said something to try wink.gif

supermortalhuman
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#54

Posted 17 August 2009 - 10:50 PM Edited by supermortalhuman, 17 August 2009 - 10:56 PM.

My sweet spot is definitely 1680 and medium textures/v high filter. I am seeing the benchmark is for benching MP expectations more than single player, so I think it's not as inaccurate as is thought.

The hardware, 2gb ram:
CODE
Hardware
Microsoft Windows XP Professional
Service Pack 3
Video Adapter: ATI Radeon HD 3800 Series
Video Driver version: 6.14.10.6973
Audio Adapter: Realtek HD Audio output
Intel(R) Core(TM)2 CPU          6320  @ 1.86GHz

File ID: benchmark.cli


The benches:
CODE
Statistics
Average FPS: 26.93
Duration: 37.06 sec
CPU Usage: 90%
System memory usage: 75%
Video memory usage: 100%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Very High
View Distance: 40
Detail Distance: 60

CODE
Statistics
Average FPS: 27.22
Duration: 37.40 sec
CPU Usage: 88%
System memory usage: 74%
Video memory usage: 81%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Very High
View Distance: 40
Detail Distance: 60

CODE
Statistics
Average FPS: 32.63
Duration: 37.42 sec
CPU Usage: 92%
System memory usage: 73%
Video memory usage: 73%

Graphics Settings
Video Mode: 1360 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: High
View Distance: 35
Detail Distance: 50

LiBertyB
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#55

Posted 18 August 2009 - 09:39 AM

Excellent Fps increase and my stutter/lag has gone. Good Work ATI!

Statistics
Average FPS: 52.10
Duration: 37.51 sec
CPU Usage: 70%
System memory usage: 36%
Video memory usage: 82%

Graphics Settings
Video Mode: 1600 x 1200 (60 Hz)
Texture Quality: High
Texture Filter Quality: High
View Distance: 32
Detail Distance: 70

Hardware
Microsoft® Windows Vista" Home Premium
Service Pack 2
Video Adapter: ATI Radeon HD 4870 X2
Video Driver version: 8.14.10.685
Audio Adapter: Speakers (SoundMAX Integrated Digital HD Audio)
AMD Phenom™ II X4 940 Processor

File ID: benchmark.cli

faro0485
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#56

Posted 18 August 2009 - 10:44 AM Edited by faro0485, 18 August 2009 - 11:02 AM.

My graphics card starts up 7 degrees hotter. Anyone else experiencing hotter cards?


Here's my benchmark with the new thingy:

Statistics
Average FPS: 30.65
Duration: 37.22 sec
CPU Usage: 93%
System memory usage: 77%
Video memory usage: 83%

Graphics Settings
Video Mode: 1440 x 900 (75 Hz)
Texture Quality: Medium
Texture Filter Quality: High
View Distance: 24
Detail Distance: 36

Hardware
Microsoft Windows XP Home Edition
Service Pack 3
Video Adapter: ATI Radeon HD 4600 Series
Video Driver version: 6.14.10.6983
Audio Adapter: Realtek HD Audio output
Intel Pentium III Xeon processor

File ID: Benchmark.cli




And here's one from before:

Statistics
Average FPS: 24.91
Duration: 37.34 sec
CPU Usage: 89%
System memory usage: 70%
Video memory usage: 76%

Graphics Settings
Video Mode: 1440 x 900 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Very High
View Distance: 1
Detail Distance: 1

Hardware
Microsoft Windows XP Home Edition
Service Pack 3
Video Adapter: ATI Radeon HD 4600 Series
Video Driver version: 6.14.10.6973
Audio Adapter: Realtek HD Audio output
Intel Pentium III Xeon processor

File ID: Benchmark.cli


Statistics
Average FPS: 18.01
Duration: 37.43 sec
CPU Usage: 85%
System memory usage: 74%
Video memory usage: 68%

Graphics Settings
Video Mode: 1440 x 900 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Medium
View Distance: 24
Detail Distance: 25

Hardware
Microsoft Windows XP Home Edition
Service Pack 3
Video Adapter: ATI Radeon HD 4600 Series
Video Driver version: 6.14.10.6973
Audio Adapter: Realtek HD Audio output
Intel Pentium III Xeon processor

File ID: Benchmark.cli



9.7 wasn't very good to my asus hd4670

zixs
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#57

Posted 18 August 2009 - 10:45 AM

Hello Fellas.

What do you think, is ati radeon 2900xt 1GB DDR4 clocked at 900/1200 is enough to handle the game at maximum details-high textures, low shadows, 1680x1050 ?
And the processor is Quad 8200 overclocked to 3.6ghz, 2x1GB RAM 1200mhz.


faro0485
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#58

Posted 18 August 2009 - 11:12 AM

QUOTE (zixs @ Aug 18 2009, 10:45)
Hello Fellas.

What do you think,  is ati radeon 2900xt 1GB DDR4 clocked at 900/1200 is enough to handle the game at maximum details-high textures, low shadows, 1680x1050 ?
And the processor is Quad 8200 overclocked to 3.6ghz, 2x1GB RAM 1200mhz.

Your graphics card is only about 10% better than mine. Add 5% with that extra 512mb graphics, and another 5% for that gddr4.

Your processor is about 44% better than what I'm currently running at (stock on 2.5 from the 3gh i had it at), and your ram is 25% better than mine.

You'd probably get 35-45 frames at my settings above. High textures, probably 30 frames.

Chevyboy
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#59

Posted 18 August 2009 - 04:18 PM

Well finally finished with OC, settings are identical to what they were previous to updating the bios.

E8500 @ 4Ghz
4870 512MB @ 820 / 1000
Commandline 2.0 is used to allow for all settings high, textures included.

ATI 9.7

CODE
Statistics
Average FPS: 53.26
Duration: 37.16 sec
CPU Usage: 95%
System memory usage: 66%
Video memory usage: 78%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: High
View Distance: 30
Detail Distance: 70

Hardware
Microsoft® Windows Vista" Home Premium
Service Pack 2
Video Adapter: ATI Radeon HD 4800 Series
Video Driver version: 8.14.10.0678
Audio Adapter: Speakers (Auzentech X-Fi Forte)
Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz

File ID: benchmark.cli



ATI 9.8

CODE
Statistics
Average FPS: 60.49
Duration: 37.16 sec
CPU Usage: 93%
System memory usage: 64%
Video memory usage: 76%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: High
View Distance: 30
Detail Distance: 70

Hardware
Microsoft® Windows Vista" Home Premium
Service Pack 2
Video Adapter: ATI Radeon HD 4800 Series
Video Driver version: 8.14.10.0685
Audio Adapter: Speakers (Auzentech X-Fi Forte)
Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz

File ID: benchmark.cli


Finally broke the benchmarked 60 FPS barrier with a duo core chip (but you need a quad to play right!? wink.gif ). 9.8 for me at least not only got rid of the rare popin when going well above the video cards vram but it also proved a decent 7 FPS increase on average (I ran each benchmark 5 times, these were the middle results for each driver).

It's also worth noting that a handful of other games saw increases as well, nearly everyone that owns an ATI card and uses these drivers has reported fairly massive gains with Farcry 2. Fallout 3, Stalker Soc and Stalker CS are also showing pretty considerable gains or extreme reductions in stuttering/slow downs.

Not to say that everyone will get similar results or any increase at all, but these drivers are definitely worth trying for yourself.

truehighroller
  • truehighroller

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  • Joined: 14 Dec 2008

#60

Posted 18 August 2009 - 04:53 PM

It is good to see that every one with dual cores got such a boost from these drivers. Now if they could just do the same for the quad cores, that would be sweet. What I mean is yes my stutter is gone but, I want a 7-10 FPS boost as well damn it. lol.gif




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