Mini Mission Engine :
I open it . I hope all friends can cooperate consummate it.
This work need more people's wisdom. Welcome anyone to use this to make missions, update mods.
// it is a script actully, to load engine.
//HotKey setting file. all mission will use these keys.
// MiniMission reg file.
Mini Mission :
// a story mission. but i can't control peds behavior according to my think. -_-!!
// a basic guard mod. there are no story, just fun.
// a simple mission. you can finish it .
This MOD has two parts.
1: Engine: The Engine will start when game loaded. Press hot key, it will show a menu in game. Player can select a mini-mission to play, and press other hot key will force stop the cur mini-mission. Or player finished the mini-mission , mini-mission will stop autoly, ant call engine to show a message.
2: Mini-Mission: This part will need some player, coder, anyone can write story mission. Of course, the mini must inherit my base class, and achieve some method.
I finished the Engine part basic, and maked some Mini-Mission example. This Mod will running. But there have some bugs, the scripthookdotnet is v0.86 when i begin write this, so now we use v0.893, we need learn more.
There need some method to help mission writer make mission scripts. Need some function to control scene, actor behavior, camera and so on... we need add these to engine. Actually to control ped behavior is difficult. Mostly ped's decision need more test. And next step work need some body cooperate, to consummate it.
... And ... Super Guards code is here : http://www.rayfile.c...c-0014221f469f/
Edited by fengyeblade, 13 August 2009 - 01:54 PM.