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L.A. Noire

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123tm123
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#2701

Posted 25 June 2016 - 04:53 AM

Any updates on Whore Of The Orient anyone?

Assumed dead unless Rockstar purchases the IP and takes a risk to continue it. Highly unlikely seeing that it's nothing more than a concept with an extremely early alpha build that looks like absolute dog sh*t and a name that will not sell to anyone. The game is dead, nobody is going to fund it.

 

As of now the IP to Whore of the Orient belongs to the same guys who bought Team Bondi and I doubt they will do anything with it.

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Indi
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#2702

Posted 25 June 2016 - 05:26 AM

 

Any updates on Whore Of The Orient anyone?

Assumed dead unless Rockstar purchases the IP and takes a risk to continue it. Highly unlikely seeing that it's nothing more than a concept with an extremely early alpha build that looks like absolute dog sh*t and a name that will not sell to anyone. The game is dead, nobody is going to fund it.

 

As of now the IP to Whore of the Orient belongs to the same guys who bought Team Bondi and I doubt they will do anything with it.

Seems like it:

http://www.polygon.c...orient-canceled

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#2703

Posted 27 August 2016 - 01:56 AM Edited by BenMitchell90, 27 August 2016 - 01:56 AM.

I have a big soft spot for L.A. Noire, despite its considerable flaws. It's just such a cool, unique game, with a lot of love and care put into it, and while the gameplay stumbles from time to time (the interrogations, namely), I loved the investigation aspect and just driving around '40s era Los Angeles is just so cool, even though you can't really do anything with this staggeringly huge and detailed open world. And while the story stumbles as well, especially near the end, I found it to be pretty engrossing and with some fantastic characters and moments. Roy Earle is easily one of my favorite video game a**holes ever. I even liked the ending, even if it was

 

Spoiler

 

I recently bought the Xbox 360 version (I originally got it on PS3, but my PS3 died on me this year) and all the DLC for super cheap, so I've been itching to do another playthrough. I'll probably tackle one once I've worked through this huge backlog I've built up of newer games.

 

And even if I did see it coming after what happened to Team Bondi, what happened to Whore of the Orient is pretty sad. It was never one of my most anticipated games or anything, but from the beginning I saw it having potential.

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RogerWho
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#2704

Posted 01 September 2016 - 02:32 AM Edited by RogerWho, 01 September 2016 - 03:07 AM.

I'm thinking of giving this game one more shot. I already started it twice and never finished it (once on PC, once on PS3) and the disc is just sitting idle here.

 

The biggest problem I had with it is that it gives you immediate feedback whether you guessed right or wrong, limits your options based on that and then rates you at the end. I feel this demolishes the whole point of interactive cinema. In this kind of genre, each option should be equally valid. I mean, IRL I could never truly know whether I guessed right or wrong and whether I've not convicted someone innocent. The story further down the line should give me that feedback, not a ding and a rating. I don't like it when a game tries to punish me.

 

Oh well. Any chance you guys have any tips how to enjoy this better? I'm actually a big fan of these kinds of games - Beyond Two Souls and Heavy Rain which are kinda similar are among my favorites so maybe I just expected something else (even though I played LAN as the first of these 3).


TheHumanIsland
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#2705

Posted 01 September 2016 - 08:48 PM

While I can see where you're coming from about choices, Roger, I mean, the game is really a detective game and wasn't marketed as much as an interactive movie and was instead more marketed as a lie detecting game. You're supposed to read the voices and faces of the people being questioned and figure it out - it makes sense for the different outcomes of cases to be based entirely on whether you detected well, or if you were a bad cop etc.

 

The story is pre-defined, the outcomes are based on your ability to read people or not, and usually, you can find all the clues you need before questioning. usually because sometimes there just isn't time.


RogerWho
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#2706

Posted 02 September 2016 - 01:21 AM

Okay, I started from scratch. First - woa, I totally forgot how gigantic and detailed this city is. And how silly those faces look. Nobody else is creeped out? I used to switch to B&W but then it's kinda a shame to not see that detail in color.

 

Anyway I'll just use a guide for the interrogations, honestly. One thing I was also reminded of that sometimes a completely legit evidence is dismissed. I don't remember whether you can then select another piece of evidence in such a case or if there are more than just one that gives the best result, I'm not gonna try. I guess I'll mostly use the game as an excuse to drive around the city.


TheHumanIsland
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#2707

Posted 03 September 2016 - 02:23 AM Edited by TheHumanIsland, 03 September 2016 - 02:25 AM.

Indeed it is so detailed and not faked with any filler stuff. You can find a cafeteria eatery that really exists and my Fiance's dad used to take her there, and went there with his dad since he was a little boy, and it looks a LITTLE different now, but it looks exactly how it looked back then up through the 70s in the game! I took him all over LA and he could actually tell me where to turn and say "that should be right around the corner" on any given thing and there it was - blew his mind, and blew mine, too. We even went to the train station where her stepmom rides to work every day, went down in it, went to the exact terminal she uses, it was a real trip, seeing how much is 1:1 in that game.

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RogerWho
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#2708

Posted 03 September 2016 - 09:24 PM

That's awesome. I didn't know it's a 1:1 recreation.

 

I kinda see why some critics say it's boring, since there isn't that much to do beyond driving, but it's just so gorgeous. I'd really love it if there were other games made in this same city.

 

I don't get why devs spend so much time making all these great environments and then don't reuse them.


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#2709

Posted 04 September 2016 - 05:18 PM Edited by TheHumanIsland, 04 September 2016 - 05:20 PM.

Check it out in game, it's located on the 6th/7th street block of South Broadway =)

 

uwqWdZE.jpg

 

If you look on streetview, the colors have changed, the facade has been updated some, but it still looks about the same, but around it has newer buildings, but old pics are accurate to LA noire: https://www.google.c...2528165!6m1!1e1

 

You know how they do those "mapping out gta maps" before they come out? That would probably be a cool ass topic for this subforum to do mapping out LA noire to compare it to the real LA, both old and new times.

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Efreet
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#2710

Posted 04 September 2016 - 05:59 PM

The sad thing is that they must have spent a lot of time and effort constructing and modeling this 1:1 representation of 1941 Los Angeles and yet it completely went to waste when you look at how much of it was used for missions. I say that it was either supposed to be a tourism simulator in addition to being an action/adventure game, or was simply a result of engineering for the sake of engineering.

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RogerWho
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#2711

Posted 09 September 2016 - 09:20 PM

Just finished... Nice game, nice game. Can't criticize it right now. I wonder if I'll start ripping it apart in a few days or this rare 'positiveness' thing stays with me for some time :dontgetit:

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RogerWho
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#2712

Posted 07 October 2016 - 11:11 AM

LA Noire is on sale on UK PSN store for the PS3, both the standard and complete edition. I only played the standard one and I wanted to get the CE disc version anyway, but it's only available in another city. So now I'm getting it cheaper and faster, and digital. Downloading now :D


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#2713

Posted 19 January 2017 - 09:18 PM

Bought it at a local store for $5 yesterday. Doesn't work. Disc is spotless. If I search for updates and install 1.02, the actual game install never works. If I don't, the game never even starts (error 80010017). What do I do? PS3, btw. 


RogerWho
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#2714

Posted 19 January 2017 - 09:50 PM

If your other discs work then this one is obviously faulty, so bring it back to the store, nothing else to do. The question has more to do with PS3 rather than the game itself.


Dee.
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#2715

Posted 25 January 2017 - 09:15 PM

So Yan is saying a remaster (not a port) is coming to Switch,XB1,and PS4 this year... But has he ever leaked something that came true or that wasnt common sense?

tweet.png

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#2716

Posted 25 January 2017 - 10:34 PM

Yan has been throwing out a lot of BS recently and refusing to back himself up, the fact that he's been getting more things wrong recently too leads me to believe that he's just posting for attention now.

Spider-Vice
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#2717

Posted 25 January 2017 - 10:56 PM Edited by Spider-Vice, 25 January 2017 - 10:56 PM.

Old news. That one, whoever his source is, I don't believe in. Rockstar doesn't trust Nintendo for years now, and it has been confirmed by a pretty well known insider. 

 

http://wccftech.com/...nintendo-rumor/

https://www.reddit.c...ation_on_obe1s/

 

Also, why LA Noire? Odd choice. Not happening in my books.

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RogerWho
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#2718

Posted 26 January 2017 - 01:03 AM

Perhaps Team Bondi's engine is a lot more scalable than RAGE and would be easier to port.

 

As for the remaster/port, weeeelll tech-wise one thing that always bugged me about LAN were the creepy plastic faces. It would be worth it to retexture those.

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#2719

Posted 26 January 2017 - 01:15 AM

LA Noire was a development mess, and RAGE is one of the most solid engines nowadays. I still doubt they'd do LA Noire for just that reason.

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#2720

Posted 26 January 2017 - 04:31 AM

What do they mean they don't trust Nintendo? Trust them for what?


RogerWho
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#2721

Posted 26 January 2017 - 09:45 AM Edited by RogerWho, 26 January 2017 - 09:45 AM.

LA Noire was a development mess, and RAGE is one of the most solid engines nowadays. I still doubt they'd do LA Noire for just that reason.

It was no more a mess than many other games and the messy parts were about the game contents, not the engine. I've never had a crash, freeze or any significant bug (if any) during all my time with LAN on PC or PS3, while, say, I couldn't even get MP3 to run on my PC. (I wasn't trying too hard honestly though.)

 

I dunno, maybe RAGE is solid in its latest incarnation, although I'd still question how you got to that conclusion when things like UE4 and CryEngine exist.

 

Either way, my point wasn't about the current version of the engine, but portability from last gen. And there it's quite possible that LAN would be easier to port/remaster than RDR or GTA IV. Maybe not, just guessing. Or maybe R* would remaster all 3, after all rumors about the other 2 being remastered keep surfacing and it would certainly make sense to do them.

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.Emmi
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#2722

Posted 26 January 2017 - 11:14 AM Edited by .Emmi, 26 January 2017 - 11:15 AM.

If that rumor turns out true ... which I highly doubt, who in gods name has chosen LA Noire to come to the Switch in favor of Bully??? Bully 2 being developed for Switch would a dream come true. Please R*
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#2723

Posted 28 January 2017 - 03:40 PM

I bought this game 5 years ago on PC and still can't finish it. Great game but the pace at times is too slow and I end up putting it down for many months. 


RogerWho
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#2724

Posted 28 January 2017 - 10:46 PM Edited by RogerWho, 28 January 2017 - 10:49 PM.

Yea I left the game twice, both times thinking I'll never go back. The clue finding can get pretty tedious (I like to look for *some* of the clues, but if some are missing it gets tiring to look for the rest) and I still think the interrogation system is pretty terrible.

 

And what I hate most is there's always one and only one right way to do anything and the game gives worse rating if you try to do something in a way that may seem more logical. Such as there was a murder case where I had the option to either try to identify the victim by going to the cleaners (a super long shot if you ask me), or by checking 3 houses which submitted missing person reports. Not only does the latter seem more reasonable, the outcome is also funnier. Yet I got a worse rating because of that.

 

Not to mention those cases which turn out to have been solved wrong anyway, and the whole interrogation system which always have one and only one (again) way to solve them. Do anything else and the game goes TZZZZZZ WRONG which is super discouraging to me.

 

So what I ended up doing is just have a walkthrough with me at all times; after finding a few clues by myself, I just checked where the rest of them are and I never bothered with interrogations myself, I just went by the walkthrough. That allowed me to skip the bullsh*t parts and just enjoy the flow of the story. Unless someone enjoys the adventure game tropes, everything is much better that way.

 

Also, trying to figure things myself can lead to missing out on the newspapers collectibles, which are essential to understanding the story. So I skipped most of the game and ended up loving the story which made the whole experience worthwhile.

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#2725

Posted 31 March 2017 - 03:21 PM Edited by K1FFLOM, 12 April 2017 - 04:42 PM.

edit.
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#2726

Posted 31 March 2017 - 03:33 PM Edited by Jabalous, 31 March 2017 - 03:35 PM.

Mind if I ask you where you got these folders from? Is it possible to share them either by scanning or a nice summary? Maybe even quick captures from your phone :)

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#2727

Posted 31 March 2017 - 03:38 PM

Would it be possible for you to upload this to some Google Drive folder or something? Very interested in this.

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#2728

Posted 31 March 2017 - 05:11 PM Edited by K1FFLOM, 12 April 2017 - 04:43 PM.

edit.
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Efreet
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#2729

Posted 31 March 2017 - 05:26 PM Edited by Jabalous, 31 March 2017 - 05:28 PM.

These are a lot of pages indeed. I would say you might share the most interesting points, including the transition of the game from PS2 to PS3, and if it's included, the story of what happened when the ownership of the title moved to Rockstar. Maybe you can also share interesting pictures if there are any. Spider-Vice might have good ideas, so see if he will reply. 

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#2730

Posted 31 March 2017 - 05:39 PM Edited by K1FFLOM, 12 April 2017 - 04:43 PM.

edit.
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