Any news of ENB for GTA V?
First, Boris Vorontsov visits this thread once in a decade so you won't get any direct info from him.
But he made a statement on his website, enbdev.com:
Modding is possible for any game, the question is how complex is it and much how long to develop tools for it. Rockstar once again failed to understand that the all long living games (except mmo) are moddable or got the tools for modding made by their fans. Decrypt game data is just a small part of the job required for modding and game developers have the power to break all the progress by releasing patches, as they did for GTA4, they are always one step futher. Latest Steam version of the game is the only one would be supported by modders obviously, but it can be patched at any time and as many times as developers decide to do that. A lot of players have issues even starting the game, so the patches will be released by this reason too. I wasted a lot of time on GTA 4 modding, because several months game was not playable with only background and main character visible, then every patch required many changes to be made in ENBSeries. I can't repeat this process again when i see how R* act against modders, modern versions of ENBSeries are no longer generic mods (use ReShade, SweetFX for that), tons of research and testing behind it, at this moment Skyrim statistics in Steam shows 1847 hours spent in the game, but i don't play it. Can you imagine how many times game was restarted and each time i watching intros and loading screens? I'll make GTA 5 mod only when certain conditions will be met, just releasing in first day simple version like for Dark Souls was not in my plans. At last, what i said about suicide have nothing in common with GTA 5, but with my life issues and lose of hell many hard earned money and health, i don't care about GTA at all and just saying my opinion (and other modders, Alexander Blade too).