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gang territory colors

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rusty559
  • rusty559

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#1

Posted 14 July 2009 - 08:49 PM

i created a mod that changes ballers to red, grove to purple, vagos to blue, and aztecas to red, but how can i change the territory colors on the map at the beggining and end of game, so they match the custom gangs color.
the two reds are different shades by the way.

Street-RaceR
  • Street-RaceR

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#2

Posted 27 July 2009 - 08:17 AM Edited by Street-RaceR, 27 July 2009 - 09:03 AM.

I Think that you can't change the the territory colors, if is posible than you hawe to change the exe. wink.gif

Narcis_speed6
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#3

Posted 27 July 2009 - 11:25 AM

teritory colors are hardcoded in the .exe , that means you cant change them
only move them with a tool wink.gif

Adler
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#4

Posted 28 July 2009 - 03:49 AM

I think maybe you can change the territory colors with memory addresses.

CODE
0xBA1DF0 - beginning of ZonePop structure

ZonePop Structure:
 0x00  byte        Gang 0 Density (set by opcode 076C)
 0x01  byte        Gang 1 Density (set by opcode 076C)
 0x02  byte        Gang 2 Density (set by opcode 076C)
 0x03  byte        Gang 3 Density (set by opcode 076C)
 0x04  byte        Gang 4 Density (set by opcode 076C)
 0x05  byte        Gang 5 Density (set by opcode 076C)
 0x06  byte        Gang 6 Density (set by opcode 076C)
 0x07  byte        Gang 7 Density (set by opcode 076C)
 0x08  byte        Gang 8 Density (set by opcode 076C)
 0x09  byte        Gang 9 Density (set by opcode 076C)
 0x0A  byte        Dealer Density (set by opcode 076A)
 0x0B  byte[4]     RBGA color of zone on map/radar
 0x0F  byte        Popcycle Group (set by opcode 0767)
 0x10  byte        Ped-related (set by opcode 0874)
 0x11  (end)


You can check the order of territories in your info.zon file. Except maybe the zone 'SAN_AND' goes first before 'SUNMA'.

Here's a good topic for things like this but it's for PS2. Clicky!

But there is also this problem:
QUOTE (OrionSR)
Gang Map Colors

Red, Blue, Green, Alpha: I suggest ignoring these values. Testing on PC suggests that the game engine will change these to the appropriate settings based on the densities of the zones. I'll try to confirm this on PS2 during my next round of save edit testing. Set the gang densities and let the engine do the rest.


Maybe it works but I can't test it because my PC won't let me play San Andreas. confused.gif
Try it out and share your results with us. smile.gif

cyric
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#5

Posted 27 January 2010 - 10:28 AM

QUOTE (rusty559 @ Jul 14 2009, 20:49)
i created a mod that changes ballers to red, grove to purple, vagos to blue, and aztecas to red, but how can i change the territory colors on the map at the beggining and end of game, so they match the custom gangs color.
the two reds are different shades by the way.

Use GTA:SA Save Game Editor v1.0 by Ryosuke
user posted image

drayzee
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#6

Posted 18 February 2010 - 12:01 PM

so finally someone found how to change the colors ? sweet... biggrin.gif

lol232
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#7

Posted 30 April 2010 - 04:23 PM

Where can i download your mod?

007jua007
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#8

Posted 15 March 2011 - 04:52 PM

Hi, how did u make that?, change terrytory color to blue?

jazzman
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#9

Posted 24 May 2011 - 08:07 PM

QUOTE (cyric @ Jan 27 2010, 10:28)
QUOTE (rusty559 @ Jul 14 2009, 20:49)
i created a mod that changes ballers to red, grove to purple, vagos to blue, and aztecas to red, but how can i change the territory colors on the map at the beggining and end of game, so they match the custom gangs color.
the two reds are different shades by the way.

Use GTA:SA Save Game Editor v1.0 by Ryosuke
user posted image

i have that tool, how did you do that . every time i make it red it si still purple why

black.y14
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#10

Posted 25 June 2011 - 10:31 PM

hey, does anyone know if theres anyway to use Ryosuke's Save Game Editor on the PS2 version??

Strikegamer
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#11

Posted 05 October 2011 - 01:39 PM

The Savegame Editor didnīt Work For Me I Changed But Its Always The normal color sarcasm.gif




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