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[WIP|GTA IV] Realistic Time Cycle

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Rob.Zombie
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#1

Posted 28 June 2009 - 07:58 AM Edited by Rob.Zombie, 26 November 2011 - 10:34 AM.

Version 4 Released

Hi,

I'm proud to present my first mod called realistic time cycle. My main goal is to create realistic enviroment.
New features:
- better reflections
- increased draw distance (far clip)
- removed distant fog
- new water
- tweaked weather
- much more darker nights
- increased desaturation level
- realistic car lights
- working nightvision

Pictures of Version 4:

user posted image user posted image user posted image
user posted image user posted image user posted image
user posted image user posted image user posted image
user posted image user posted image user posted image
user posted image

Nightvision:
http://img84.imagesh...nightvision.png

DOWNLOAD LINKS:
http://speedy.sh/gNWVM/RTC-v4.rar
http://www.gtapolice...tic-time-cycle/
Note: Nightvision works at daytime as well, but it'll be very bright, so it's unuseable (like the real nightvision)

lilmcnessy
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#2

Posted 28 June 2009 - 10:05 AM

Looks very good
I love the darker nights
It was so bright at night before
Well done, Can't wait for release cookie.gif cookie.gif cookie.gif icon14.gif

n11lc2
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#3

Posted 28 June 2009 - 10:06 AM

take some pics on the streets, i like the night time look

lilmcnessy
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#4

Posted 28 June 2009 - 10:36 AM

QUOTE (n11lc2 @ Jun 28 2009, 22:06)
take some pics on the streets, i like the night time look

user posted image
user posted image

These were taken by him and I took them from the screenshot thread

Rob.Zombie
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#5

Posted 28 June 2009 - 12:37 PM

k guys 2 new pictures:
user posted image
user posted image
Extra Sunny weather at about 13:00

ikt
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#6

Posted 28 June 2009 - 01:05 PM

Nice. I hope to see something like environment mod with better reflections tounge.gif

Rob.Zombie
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#7

Posted 28 June 2009 - 01:33 PM

Yeah I'm doing something like that, but I'm gonna make a much more colorful version. I set the desaturation level to a higher value so players can adjust to their liking (of course I'm gonna include how you should have the configuration smile.gif )
BTW another picture to show you how dangerous to fly a helicopter at night biggrin.gif (don't worry it's 0:00, so from now on the world will be more bright)
user posted image

GTAdedan
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#8

Posted 28 June 2009 - 01:45 PM

Really nice, I really like the dark nights. However, I think that the buildings at daytime look a little dark. Here's an example of what would look better IMO:
user posted image
I know that it isn't quite possible to make GTAIV that realistic but I think it would look better if everything and especially buildings would be a little lighter

Fabio206
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#9

Posted 28 June 2009 - 02:02 PM

Waiting for realease, good work smile.gif

ikt
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#10

Posted 28 June 2009 - 02:37 PM

Nah, The Triangle can be darker.
http://sporeflection...imes-square.jpg

GTAdedan
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#11

Posted 28 June 2009 - 04:42 PM

Notice the cars having the headlights on. Probably later in the day.

kimr120
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#12

Posted 01 July 2009 - 03:23 PM

when will you release it

Rob.Zombie
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#13

Posted 01 July 2009 - 05:05 PM

I'm not sure, I'm still working on it. I made the buildings a bit more bright at daytime, and I've finished:
Extra Sunny, Sunny, Sunny and windy, Cloudy and Raining weather. Only 3 left...
Maybe I'll release a beta on weekend...
Extra Sunny:
user posted image
Sunny (basically Sunny Windy almost looks the same):
user posted image
Cloudy:
user posted image
I'll try to make the buildings even brighter, and maybe make the sky blue instead of white smile.gif

Kiabbo
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#14

Posted 01 July 2009 - 06:16 PM

Awesome work dude!
Can't wait for release

Eazy_B
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#15

Posted 01 July 2009 - 06:35 PM

is there any lagg when you use this mod?
I mean lost of fps?

Rob.Zombie
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#16

Posted 01 July 2009 - 06:52 PM

Well I didn't see any FPS Drop, and I'm playing with increased traffic and peds. 1 thing for sure, reflection change won't make you lose fps, maybe the increased draw distance, but as I said, I didn't notice anything.

GTAdedan
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#17

Posted 01 July 2009 - 07:18 PM

Already looks a lot better, can't wait for next updates smile.gif

lilmcnessy
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#18

Posted 02 July 2009 - 07:05 AM

QUOTE (Rob.Zombie @ Jul 2 2009, 05:05)
I'm not sure, I'm still working on it. I made the buildings a bit more bright at daytime, and I've finished:
Extra Sunny, Sunny, Sunny and windy, Cloudy and Raining weather. Only 3 left...
Maybe I'll release a beta on weekend...
Extra Sunny:
http://img3.imagesha.../2204/rtces.jpg
Sunny (basically Sunny Windy almost looks the same):
http://img191.images...1/9639/rtcs.jpg
Cloudy:
http://img12.imagesh...2/2432/rtcc.jpg
I'll try to make the buildings even brighter, and maybe make the sky blue instead of white smile.gif

Weird, Look at those buildings, the lights are on ??? mercie_blink.gif panic.gif
Great job by the way

Rob.Zombie
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#19

Posted 02 July 2009 - 09:21 AM

You mean the first building? I don't know, I think they are on all the time. If you're talking about the windows, well it's the reflection.

lilmcnessy
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#20

Posted 02 July 2009 - 09:49 AM

QUOTE (Rob.Zombie @ Jul 2 2009, 21:21)
You mean the first building? I don't know, I think they are on all the time. If you're talking about the windows, well it's the reflection.

all of the buildings have their lights on
user posted image
The third picture is the best example since it is the darkest

supermortalhuman
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#21

Posted 02 July 2009 - 10:04 AM Edited by supermortalhuman, 02 July 2009 - 10:07 AM.

This one is looking way too teal in the sky for how blue the water is (also kinda looks like SA sky), and the water should not be this blue regardless, so it gives you a hint about the sky should have less green. Every other picture looks very very nice, especially the dark one, the dark one is great. About lights being on, it's kinda like how Carl breathes in the shadows, perhaps. The contrast is so large, the game thinks its night there.

user posted image

Rob.Zombie
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#22

Posted 02 July 2009 - 12:32 PM

Actually the water is set in a very deep blue, it simply reflects the world too much. Maybe I'll try to reduce water's reflection, but I got another problem. When I change the sky's color (top and bottom) nothing changes... As for the lights, well I don't know, maybe it was me, when I changed the weather and time with a trainer quickly. But it could be a light that is always on, since you can see other buildings doesn't have any lights on. Anyway that was a pretty early shot, so some changed since then smile.gif

Rob.Zombie
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#23

Posted 03 July 2009 - 07:19 PM Edited by Rob.Zombie, 04 July 2009 - 03:04 PM.

Well it looks like I'm making 1 step forward and 2 steps back. (lmao
)I managed to make realistic nights, but somehow these goddamn sprites got bigger:
user posted image

GTAdedan
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#24

Posted 04 July 2009 - 02:43 PM

lol I had to looks twice before I saw what it was xD. Pretty weird though,you sure you didn't increase anything?

Rob.Zombie
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#25

Posted 04 July 2009 - 03:02 PM

Well thank god I managed to get rid of that bug. It was glowlightsize or something like that. Anyway I didn't mention the second "bug", but it was like this:
user posted image
Every time I change SkyColorTop, it'll only change the "sky" under the map, and if I change SkyColorBottom then I get this. The buildings turn into the sky's color, while the sky is still light blue. I can remove the blue thingy from the buildings, but I still don't have deeper blue skys. Any idea? rolleyes.gif

GTAdedan
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#26

Posted 04 July 2009 - 03:42 PM

I've had the same thing, I actuallt think that SkyColorBottom is the color of the sky at further distance, like air pressure. The further you look the more that color saturates which will make buildings in the distance have that particular color. I once changed it to black just to confirm and the game was a lot darker after that. I now have a light deep, almost seablue color as the bottomcolor and it looks quite nice. I hope it helps.

Rob.Zombie
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#27

Posted 04 July 2009 - 06:10 PM

Yeah I've set it to some kind of a grey and the result was pretty good. I could lighten up the enviroment a bit smile.gif

Rob.Zombie
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#28

Posted 07 July 2009 - 08:14 PM

okay I'm gonna release a beta now.
Please tell me what things you'd change. I'm trying to give the sky a deeper blue color and brightening up the city, without making the world bright.
Ps.: How can I change the topic name to beta?

Kiabbo
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#29

Posted 07 July 2009 - 08:39 PM Edited by Kiabbo, 07 July 2009 - 08:51 PM.

Awesome!I'll test it right now...
Can't wait dude, looks awesome!
~~~~~~
I tested it but in extra sunny, I don't know the other weathers - everything is too reflective! I can't even see my bike color, no kidding!You should lower down reflection levels, everything else is ok! icon14.gif

drytaffin
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#30

Posted 07 July 2009 - 09:59 PM

tounge.gif Yeah, I tried and all is too reflective, if I go to the beach, the sand is blue !




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