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VisualIV

901 replies to this topic

Poll: How has this mod affected your game? (1277 member(s) have cast votes)

How has this mod affected your game?

  1. Little performance (128 votes [26.50%])

    Percentage of vote: 26.50%

  2. Big performance (100 votes [20.70%])

    Percentage of vote: 20.70%

  3. No change (157 votes [32.51%])

    Percentage of vote: 32.51%

  4. Decrease performance (98 votes [20.29%])

    Percentage of vote: 20.29%

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_CP_
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#181

Posted 14 September 2009 - 12:52 PM

VisualIV 1.4.2 is released. Download link in first post.

mis009
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#182

Posted 14 September 2009 - 04:07 PM Edited by mis009, 14 September 2009 - 04:26 PM.

QUOTE (City_Poke912 @ Sep 14 2009, 12:52)
VisualIV 1.4.2 is released. Download link in first post.

really nice dude u did good work... blush.gif

uk_john
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#183

Posted 14 September 2009 - 07:15 PM

OMG!!!!!!! THis version has given me at least a 30% fps increase and now my game looks 500% more beautiful!!!! The lighting is so realistic it's bordering on silly!

Couple points though. After installing 1.4.2 and the ENB and ASILoader I got an XnetStart error, which I found was a Windows Live problem. I had to uninstall and reinstall Windows Live to fix the issue. I am also getting a Microsoft error message when ending the game, but I can live with that! Just a heads up.

SCARFACE1991
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#184

Posted 15 September 2009 - 10:44 AM

Hey Guys your mod is the sh*t but i prefer the 1.4.0 version but i saw that in the 1.4.2 version the raindrops come down more freaqently when the weather is on lightning . Now my question is if I can take this feature of the 1.4.2 version and put it in the 1.4.0 version? Is there a way to do that?

Latetzki
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#185

Posted 15 September 2009 - 01:29 PM

I don't see much difference, visual or FPS changes, but thanks anyway. I still suggest Draw Distance decrease. And next time, add working FilecheckFix. This one doesn't work online.

davetheshrew
  • davetheshrew

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#186

Posted 15 September 2009 - 03:07 PM

QUOTE (Latetzki @ Sep 15 2009, 13:29)
I don't see much difference, visual or FPS changes, but thanks anyway. I still suggest Draw Distance decrease. And next time, add working FilecheckFix. This one doesn't work online.

NO WAY!!! no online, damn. I only use this mod because i can play MP, i wont be downloading this version because of this. GUTTED!!!

Latetzki
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#187

Posted 15 September 2009 - 03:18 PM

QUOTE (davetheshrew @ Sep 15 2009, 15:07)
QUOTE (Latetzki @ Sep 15 2009, 13:29)
I don't see much difference, visual or FPS changes, but thanks anyway. I still suggest Draw Distance decrease. And next time, add working FilecheckFix. This one doesn't work online.

NO WAY!!! no online, damn. I only use this mod because i can play MP, i wont be downloading this version because of this. GUTTED!!!

Umm, it does work if you don't replace Filecheckfix file in game folder.

davetheshrew
  • davetheshrew

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#188

Posted 15 September 2009 - 10:52 PM

QUOTE (Latetzki @ Sep 15 2009, 15:18)
QUOTE (davetheshrew @ Sep 15 2009, 15:07)
QUOTE (Latetzki @ Sep 15 2009, 13:29)
I don't see much difference, visual or FPS changes, but thanks anyway. I still suggest Draw Distance decrease. And next time, add working FilecheckFix. This one doesn't work online.

NO WAY!!! no online, damn. I only use this mod because i can play MP, i wont be downloading this version because of this. GUTTED!!!

Umm, it does work if you don't replace Filecheckfix file in game folder.

funky, so i just keep filecheckfix where it is right ?

davetheshrew
  • davetheshrew

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#189

Posted 15 September 2009 - 10:55 PM

where do i put the command

-reflectionresolution 2048

??

thankyou

Latetzki
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#190

Posted 16 September 2009 - 05:53 AM

QUOTE (davetheshrew @ Sep 15 2009, 22:55)
where do i put the command

-reflectionresolution 2048

??

thankyou

Create commandline.txt to game folder and type that command line.

davetheshrew
  • davetheshrew

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#191

Posted 16 September 2009 - 07:32 AM

QUOTE (Latetzki @ Sep 16 2009, 05:53)
QUOTE (davetheshrew @ Sep 15 2009, 22:55)
where do i put the command

-reflectionresolution 2048

??

thankyou

Create commandline.txt to game folder and type that command line.

thanks mate have a cookie.gif

davetheshrew
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#192

Posted 17 September 2009 - 01:26 AM

theres a guy whos done this mod

[REL] GTA IV IMPROVED UNDER-CAR/BIKE SHADOWS

looks pretty cool and would probably look awesome with this mod, why not see if this could be included in 1.4.3

just a thought

_CP_
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#193

Posted 17 September 2009 - 06:47 PM Edited by City_Poke912, 17 September 2009 - 07:09 PM.

New screens from version 1.4.3:

user posted image

Sunrise:

user posted image
user posted image

oms600
  • oms600

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#194

Posted 18 September 2009 - 02:18 AM

o.0

new version coming up

cant wait....XD

Slim Shady III
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#195

Posted 18 September 2009 - 07:16 AM

Become i more fps when i use this mod ? wink.gif

uk_john
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#196

Posted 18 September 2009 - 07:41 AM

QUOTE (Slim Shady III @ Sep 18 2009, 07:16)
Become i more fps when i use this mod ? wink.gif

Yes, some people get more fps when using this mod.

oms600
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#197

Posted 18 September 2009 - 08:28 AM

can i ask why i driving at the top speed...why my screen doesnt have depth of field??blur effect

_CP_
  • _CP_

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#198

Posted 18 September 2009 - 09:54 AM

Press 'P' button, or download a version 1.4.2

oms600
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#199

Posted 18 September 2009 - 05:53 PM

okie..work now smile.gif

can i ask when 1.4.3 version is release?

_CP_
  • _CP_

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#200

Posted 18 September 2009 - 06:59 PM

We don't know, we must make this, then test, when all is good, release.

mis009
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#201

Posted 18 September 2009 - 08:12 PM

QUOTE (City_Poke912 @ Sep 18 2009, 18:59)
We don't know, we must make this, then test, when all is good, release.

dude i can't wait for it ^^ inlove.gif

grandtheftauto1233
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#202

Posted 19 September 2009 - 05:01 PM

Hey, City.. cant thank you enough for wanting to include that "mod" we talked about... will it be in next version.. btw lovin 1.4.2

~Vic Vance~
  • ~Vic Vance~

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#203

Posted 19 September 2009 - 05:29 PM

Damnit this is f*cking awesome, can finally run my game at high settings and it looks f*cking great.
Star Junction at night, filled with peds and cars. Awesome!!

This is how GTA IV should have looked!

grtz
Tom

vabellabel
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#204

Posted 19 September 2009 - 05:51 PM Edited by vabellabel, 19 September 2009 - 05:54 PM.

so is this new 1.4.2 content in it the same as the other version with the high end cpu, low end cpu options thingy?

_CP_
  • _CP_

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#205

Posted 20 September 2009 - 08:19 AM

@grandtheftauto1233

We include your mod in version 1.4.3

@vabellabel

We will force high-end PC, if you have low-end PC, robi can upload version with force worse computers.

vabellabel
  • vabellabel

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#206

Posted 20 September 2009 - 08:26 AM

er so you're saying that this new 1.4.2 is for people that are using the high end cpu files with normal reflection from the previous 1.4 version?

_CP_
  • _CP_

    Group: Vice City Stories team

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#207

Posted 20 September 2009 - 09:49 AM

QUOTE (vabellabel @ Sep 20 2009, 09:26)
er so you're saying that this new 1.4.2 is for people that are using the high end cpu files

Yeah

Hamidxa
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#208

Posted 21 September 2009 - 04:41 PM

Does version 1.4.2 also contain a No DOF option, or should we just wait for 1.4.3 ?

_CP_
  • _CP_

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#209

Posted 21 September 2009 - 06:43 PM

In version 1.4.2 is DOF - press P ingame

Hamidxa
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#210

Posted 21 September 2009 - 08:04 PM

QUOTE (City_Poke912 @ Sep 21 2009, 18:43)
In version 1.4.2 is DOF - press P ingame

No, what I meant was, in version 1.4

You had the following choices:
user posted image

In version 1.4.2 however, you only have this one folder with no choices for DOF or no DOF for distant objects:
user posted image

Hitting "P" in GTA IV enables "Definition" as Rockstar likes to call it, which in my experience, is a screen-wide motion blur effect, that is applied to objects both near and far, it's not the same thing as DOF.

The effect that you see however with true DOF however only applies to distant objects not in focus, it's NOT once again the same thing as just hitting "P" to enable Rockstar's "Definition" setting.

This is all moot however if you have managed to program the P button to enable/disable DOF thus overriding the default definition binded setting, but Im not sure if that's the case here as I've yet to install 1.4.2




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