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VisualIV

901 replies to this topic

Poll: How has this mod affected your game? (1272 member(s) have cast votes)

How has this mod affected your game?

  1. Little performance (128 votes [26.83%])

    Percentage of vote: 26.83%

  2. Big performance (98 votes [20.55%])

    Percentage of vote: 20.55%

  3. No change (153 votes [32.08%])

    Percentage of vote: 32.08%

  4. Decrease performance (98 votes [20.55%])

    Percentage of vote: 20.55%

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ripple
  • ripple

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#871

Posted 30 July 2012 - 02:02 AM Edited by ripple, 30 July 2012 - 03:45 AM.

I am seeing 'flickering' sky when I am at the pier at Castle Garden. It's not 'game breaking' since the sky looks fine everywhere else. Anyone else experience this?

nhaxxo
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#872

Posted 31 July 2012 - 12:03 AM

oversatured bloom at foggy and drizzle weather

user posted image
user posted image

only happens in some angles

robi29
  • robi29

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#873

Posted 31 July 2012 - 01:03 PM

I don't have this bug. It's don't bug of Visual, because Visual don't replace files of map.

Look:
user posted image


QUOTE
I am seeing 'flickering' sky when I am at the pier at Castle Garden. It's not 'game breaking' since the sky looks fine everywhere else. Anyone else experience this?


No, I don't. Maybe this is bug of ENB, if you have it of course.


QUOTE
only happens in some angles


This seems to be a mistake to ENB.




Today I will release version 1.7.9.

robi29
  • robi29

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#874

Posted 31 July 2012 - 03:57 PM

Sorry for double post.



DOWNLOAD - version 1.7.9

Changelog:
- weather Drizzle made from scratch
- darker sky near horizon
- darker blood
- minor fix
  • Deadly Target likes this

Demon340
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#875

Posted 31 July 2012 - 04:03 PM

About the error that occurs in the picture I posted you were right, the error is in my gta iv sorry confused.gif

nhaxxo
  • nhaxxo

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#876

Posted 04 August 2012 - 11:19 PM

QUOTE
This seems to be a mistake to ENB.

I'm not using enb, only a fresh install of gta iv 1.0.4.0, visualiv, simple native trainer and injected fxaa

so, bloom bug still in 1.7.9 but only in foggy weather

user posted image
user posted image

robi29
  • robi29

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#877

Posted 05 August 2012 - 09:40 PM

Ok, I'll check it. I hope to find a cause.

Limiter
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#878

Posted 06 August 2012 - 10:56 PM

I heard that some people mod timecyc along with VisualIV. Like IV:SA mod. How does that work? Isn't visualIV already a timecyc mod, meaning no need to mod on top of visualIV? Or is it such that VisualIV is a mod with no timecyc affiliation?

I asked this in EditIV thread but it may seem that an answer here may be worth the while since this has something to do with VisualIV.

Kenway
  • Kenway

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#879

Posted 08 August 2012 - 12:09 AM

i am having a laggy situation when its night, its really lag! i think the shadow are too dark or something.
i'm using the latest version of the visualiv (1.7.9), well i hope you can made one that makes the shadow kinda low
because of my old and low specs pc. thanks. biggrin.gif


1TUFSS
  • 1TUFSS

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#880

Posted 12 August 2012 - 01:00 PM

QUOTE (Kenway @ Wednesday, Aug 8 2012, 09:39)
i am having a laggy situation when its night, its really lag! i think the shadow are too dark or something.
i'm using the latest version of the visualiv (1.7.9), well i hope you can made one that makes the shadow kinda low
because of my old and low specs pc. thanks. biggrin.gif

If it's at night, it's most likely night shadows. Force them off.

Kenway
  • Kenway

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#881

Posted 13 August 2012 - 04:54 AM

QUOTE (1TUFSS @ Sunday, Aug 12 2012, 13:00)
QUOTE (Kenway @ Wednesday, Aug 8 2012, 09:39)
i am having a laggy situation when its night, its really lag! i think the shadow are too dark or something.
i'm using the latest version of the visualiv (1.7.9), well i hope you can made one that makes the shadow kinda low
because of my old and low specs pc. thanks.  biggrin.gif

If it's at night, it's most likely night shadows. Force them off.

i think i already make night shadows off in the option menu, but it still lag.

Snaky115
  • Snaky115

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#882

Posted 14 August 2012 - 02:12 PM Edited by Snaky115, 14 August 2012 - 06:40 PM.

PC Specs and in-game settings Kenway? Also make sure to defragment GTA IV folder or maybe even the whole disk, i use UltraDefrag in boot-defrag mode, worked wonders for me. Standard defrag in windows enviroment is quite slow.

nkjellman
  • nkjellman

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#883

Posted 22 August 2012 - 04:53 AM Edited by nkjellman, 22 August 2012 - 04:58 AM.

Hey I got an idea for the mod.

An add on that uses ENB Series WITH ORIGINAL LIGHTING ENABLED. I bolded that as some may say ENB requires a lot of extra optimization. However with original lighting, you keep the original lighting from the original mod but you gain the ability to have a more realistic looking sky, and better looking reflections. However, there may be some minor changes that would have to be made to the timecyc, I think the current lighting created with Rage resources, an much more realistic sky, and improved vehicle reflections would look even better. These effects, it doesn't matter what map it is, as it only applies to the sky and vehicle reflections. The effects we want work on the new patches too. I just think that the Rage resource sky looks too flat, and on the PC if you look closely, the Rage native vehicle reflections show the vehicle polygons. However I would make it as an add on, and not make it an essential. What do you think? Do you think you may try it? You could call it the Realistic Sky and Vehicle Reflections add on.

konty
  • konty

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#884

Posted 23 August 2012 - 11:13 AM

QUOTE (nkjellman @ Wednesday, Aug 22 2012, 04:53)
Hey I got an idea for the mod.

An add on that uses ENB Series WITH ORIGINAL LIGHTING ENABLED. I bolded that as some may say ENB requires a lot of extra optimization. However with original lighting, you keep the original lighting from the original mod but you gain the ability to have a more realistic looking sky, and better looking reflections. However, there may be some minor changes that would have to be made to the timecyc, I think the current lighting created with Rage resources, an much more realistic sky, and improved vehicle reflections would look even better. These effects, it doesn't matter what map it is, as it only applies to the sky and vehicle reflections. The effects we want work on the new patches too. I just think that the Rage resource sky looks too flat, and on the PC if you look closely, the Rage native vehicle reflections show the vehicle polygons. However I would make it as an add on, and not make it an essential. What do you think? Do you think you may try it? You could call it the Realistic Sky and Vehicle Reflections add on.

Thats nice wow.gif

Snaky115
  • Snaky115

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#885

Posted 24 August 2012 - 03:50 PM Edited by Snaky115, 27 August 2012 - 03:06 PM.

He meant the lighting Visual IV uses (i think), but with other effects from ENB. Would be interesting, I really dig Visual IV's lighting.

icelaglace
  • icelaglace

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#886

Posted 24 August 2012 - 08:17 PM

QUOTE (nkjellman @ Wednesday, Aug 22 2012, 04:53)
Hey I got an idea for the mod.

An add on that uses ENB Series WITH ORIGINAL LIGHTING ENABLED. I bolded that as some may say ENB requires a lot of extra optimization. However with original lighting, you keep the original lighting from the original mod but you gain the ability to have a more realistic looking sky, and better looking reflections. However, there may be some minor changes that would have to be made to the timecyc, I think the current lighting created with Rage resources, an much more realistic sky, and improved vehicle reflections would look even better. These effects, it doesn't matter what map it is, as it only applies to the sky and vehicle reflections. The effects we want work on the new patches too. I just think that the Rage resource sky looks too flat, and on the PC if you look closely, the Rage native vehicle reflections show the vehicle polygons. However I would make it as an add on, and not make it an essential. What do you think? Do you think you may try it? You could call it the Realistic Sky and Vehicle Reflections add on.

That's called early ENB versions. They have few corrections & works on every patches. Many people did it times ago, I remember vava720 doing this for example.

nkjellman
  • nkjellman

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#887

Posted 24 August 2012 - 09:06 PM

Well when you use original post lighting, you get only sky and vehicle reflections.

kor0ro.k3yz
  • kor0ro.k3yz

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#888

Posted 19 September 2012 - 04:39 AM

ive got reduction on framerates confused.gif

Regor245
  • Regor245

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#889

Posted 07 October 2012 - 01:15 AM

Waiting for fixed version tounge.gif

I'd stick with 1.7.8 for now.

robi29
  • robi29

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#890

Posted 10 October 2012 - 02:58 PM

Sorry, my computer have broken for one month. I have P4 3GHz, 512MB RAM and integrated GPU 64MB now. I don't have possibility to run GTA IV on the computer.

kor0ro.k3yz
  • kor0ro.k3yz

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#891

Posted 27 February 2013 - 05:19 AM

QUOTE (robi29 @ Wednesday, Oct 10 2012, 22:58)
Sorry, my computer have broken for one month. I have P4 3GHz, 512MB RAM and integrated GPU 64MB now. I don't have possibility to run GTA IV on the computer.

sorry man. if i could help you i have the same spec pc just like you on storage.

MeGusta90
  • MeGusta90

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#892

Posted 18 March 2013 - 10:53 PM

How do I download 1.7.8 if it's only a Timecyc?

omenz321
  • omenz321

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#893

Posted 10 July 2013 - 11:23 PM

Can you guys help me please? I was running the latest v7.1 with GTA IV EFLC -steam version. Now it says I can't join servers with mods. I uninstalled the game, re downloaded it, I couldn't believe that visual iv was the problem, i thought it was something else.

Is there any way I can get it back, I've tried previous versions but it has just stopped allowing me to play in non trainer servers as I'm in the "modders pool".

I really don't like the graphics much without visual iv!

How can I fix this? I've tried verifying it with steam, but it just shows up the files aren't genuine, 20 something, and replaces them with the normal ones.

I honestly can't be the only one? Surely it must have been a steam update or something of that nature that triggered this occurrence? I didn't change anything to cause this.

Thank You

fedec96
  • fedec96

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#894

Posted 13 August 2013 - 05:57 PM

QUOTE (MeGusta90 @ Monday, Mar 18 2013, 22:53)
How do I download 1.7.8 if it's only a Timecyc?

Simple.
Download the timecyc.

XXLpeanuts
  • XXLpeanuts

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#895

Posted 16 September 2013 - 03:51 PM

QUOTE (MeGusta90 @ Monday, Mar 18 2013, 22:53) How do I download 1.7.8 if it's only a Timecyc?
Simple.
Download the timecyc.

 

 

Hmmm you are not very helpful, i would also like to know how to download and install this mod, i had previous versions and they were a whole lot of files, i cant believe its just one timecyc file now, and even if it is why has the author not made that obvious and given a readme and generall explained how it could possibly be the same mod?


pranav 01
  • pranav 01

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#896

Posted 21 February 2014 - 11:16 PM

Hi guysssss Im new to modding. As before i see with the previous mods there were more files such as visualsettings.Dat, wheras now apparently the new mod is only the Timescycle.Dat file?

 

Do i just download Timescycle.Dat file or do i also download previous version with other files as well?

 

Please answer asap, trying to gain more fps on my game. thanks guys.


_CP_
  • _CP_

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#897

Posted 21 February 2014 - 11:28 PM

Use only timecycle.dat and download only latest active version.

pranav 01
  • pranav 01

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#898

Posted 22 February 2014 - 01:57 PM

ok thanks.

 

Also for my system:

3gb ram

4670

athlon x2 7550 @ 2.5ghz

 

Which patch is better for fps?

1.040 or 1.070??

 

please answer, always wanted to know.

 

Thank you all friends. :)


SoldierScar
  • SoldierScar

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#899

Posted 24 February 2014 - 03:43 PM Edited by SoldierScar, 24 February 2014 - 03:57 PM.

ok thanks.

 

Also for my system:

3gb ram

4670

athlon x2 7550 @ 2.5ghz

 

Which patch is better for fps?

1.040 or 1.070??

 

please answer, always wanted to know.

 

Thank you all friends. :)

1040 is definitely better for fps.

and OP i'd like to ask you something, what line in which file do i have to change to make shadows disappear at night? For example from 7pm to 7am, or if i want them to disappear when foggy/rainy. Is it in timecyc? I think this mod uses it, but i really wanna know where is that line, i wanna try to change it myself.


_CP_
  • _CP_

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#900

Posted 24 February 2014 - 05:58 PM

Try to edit timecycle in EditIV and change Direct Color Multiply value to 0 for these hours.




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