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[CLEO] Windshield GUI

45 replies to this topic
Kickme93
  • Kickme93

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#31

Posted 09 November 2009 - 07:11 AM

QUOTE (ikillu667 @ Nov 8 2009, 00:33)
i got this and i ONLY play samp but whenever i exit a car the wep icon goes white and it never turns back its rly anoying

Its the same as the casino.

DJ_Raz
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#32

Posted 07 December 2009 - 04:27 AM

This seems to have slight problems with DeeZire's "Things To Do in San Andreas" mod--some of the previous/next weapon icons appear as white squares. I don't know if you can make it compatible with TTDISA without risking its compatibility with installations that do not include TTDISA, but if nothing else, can you make a separate version that is compatible and can be downloaded separately?

DJ_Raz
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#33

Posted 08 December 2009 - 01:21 AM

Disregard that last post--it is actually a bug in the TTDISA mod. Sorry!

gtacarl
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#34

Posted 08 December 2009 - 01:48 PM

i want to see updates about this mod smile.gif its cool mod icon14.gif

AB0333
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#35

Posted 27 December 2009 - 11:31 AM

If your original hud appears ingame, then improve your "wshield" with Sanny Builder. Open it and change this line:
CODE
IS_HUD_ENABLED = TRUE
to this one:
CODE
IS_HUD_ENABLED = FALSE


That's it!

TheKifflom
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#36

Posted 01 February 2010 - 11:39 PM

I can't see money, maybe is my fonts.txd mod?

Wesser
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#37

Posted 09 May 2010 - 09:34 AM

Sorry for bumping this topic and if I absolutely forgot to manage it. confused.gif

FXT files need the GXTHook.cleo plug-in being installed to read external gxt texts ingame. Download it from here.

Oh, I'll see if it's necessary to fix some bugs and improve this mod from the voting round. tounge2.gif

Gramps
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#38

Posted 10 May 2010 - 12:33 AM

I'm glad you bumped it .. I didn't want to and get flamed for it .. I've seen that in quite a few old topics ..

I'm finding that the old HUD appears after a cutscene, or after I've started/completed a mission. No biggie, I just go save and quickly re-load. I usually save after I've done each mission anyway; just somethin' I've always done smile.gif

Also I think the placement for the Car Names is a bit close to the radar. I found that when I was driving WEST that the 'North' symbol on the Radar would be to close to the Car Names display, and it would look a bit awkward ..

And is anyone using a speedometer with this mod ? I've used a few, but they look a bit awkward with this mod, since the HUD is down the bottom right, the radar on the bottom left .. Speedos look funny up top :S

Great work as always Wesser !

Gramps
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#39

Posted 30 May 2010 - 12:36 AM

I did the trick posted by @AB0333 to get rid of the R* HUD up top right. But I still get the car name, and the area I'm in down the bottom. Anyone know how I could fix this problem ?

Zmaster215
  • Zmaster215

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#40

Posted 19 August 2010 - 08:08 PM

Sorry for bumping this thread. Just wondering if any work has been done on it. I would try fixing it myself but still trying to understand Sanny Builder

NGRP.Trippy
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#41

Posted 15 October 2010 - 04:17 PM

Any idea how I can get money to show, I tried opening with Sanny Builder and got this error. Unknown opcode 6557 at offset 3594.

riquenunes
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#42

Posted 15 October 2010 - 05:27 PM

QUOTE (NGRP.Trippy @ Oct 15 2010, 13:17)
Any idea how I can get money to show, I tried opening with Sanny Builder and got this error. Unknown opcode 6557 at offset 3594.

That's exactly why source code is included. tounge.gif

coin-god
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#43

Posted 15 October 2010 - 07:26 PM

Exactly. But you can override that error with Ignore_Unknown checked.

zmudziak32
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#44

Posted 30 October 2010 - 07:31 PM

Why i can't see vehicle text. In your picture is but for me don't appear.

Bearhead
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#45

Posted 19 October 2011 - 08:31 PM

Sorry to bump this topic but FIX THE MONEY PLEASE! I BEG YOU

VARYOS
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#46

Posted 18 June 2013 - 08:06 AM

Nice but this work on samp ?




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