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GTA!!!
  • GTA!!!

    DYOM Mission Designer!

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#61

Posted 19 June 2009 - 03:33 PM

but the minigun makes the mission in DYOM so easy. Even ifyou set the actor health to 2500. He dies in a few seconds lol tounge.gif

Kratos200
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#62

Posted 19 June 2009 - 03:54 PM

QUOTE (GTA!!! @ Jun 19 2009, 15:33)
but the minigun makes the mission in DYOM so easy. Even ifyou set the actor health to 2500. He dies in a few seconds lol tounge.gif

i was trying to make actor with 25000 Health.
(dies and get up 10 times)
and i killed him soo fast with minigun.
its wasn't interestiing at all 0.0
he ws cannot attack even one time after i started to shoot.

GTA!!!
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#63

Posted 19 June 2009 - 03:56 PM

Actually minigun should be used if you want to blast planes or helis. biggrin.gif

nerner
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#64

Posted 19 June 2009 - 03:59 PM

Okay, I am pretty sure that this is not implemented in the mod, but if someone would be so kind as to enlighten me if it was then I would be happy.

• The ability to give money rewards upon completion of missions, as otherwise it doesn't seem right getting respect for a mafia hit up, where money would be more appropriate.

GTA!!!
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#65

Posted 19 June 2009 - 04:01 PM

QUOTE
Okay, I am pretty sure that this is not implemented in the mod, but if someone would be so kind as to enlighten me if it was then I would be happy.

The ability to give money rewards upon completion of missions, as otherwise it doesn't seem right getting respect for a mafia hit up, where money would be more appropriate.


Please post you requirements here-
http://www.gtaforums...howtopic=401861

nerner
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#66

Posted 19 June 2009 - 04:10 PM

QUOTE (GTA!!! @ Jun 19 2009, 17:01)
QUOTE
Okay, I am pretty sure that this is not implemented in the mod, but if someone would be so kind as to enlighten me if it was then I would be happy.

The ability to give money rewards upon completion of missions, as otherwise it doesn't seem right getting respect for a mafia hit up, where money would be more appropriate.


Please post you requirements here-
http://www.gtaforums...howtopic=401861

Okay then, I will.

Spider-Vice
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#67

Posted 23 June 2009 - 02:46 PM

So, I know you may be busy... But how's the progress of DYOM 5?

Dutchy3010
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#68

Posted 10 July 2009 - 11:21 PM

The passed few weeks we were working on the "drive to" function, and now it works. Again, these are WIP screens. There can be things deleted or added, for example because we find a bug we can't fix or something.

It is possible to create a route for a car. After you made the route, the actor in the car will drive it. You have three behaviours for the driver: slow, normal and aggressive. It is also possible to make a mission where you have to hijack a car.

user posted imageuser posted imageuser posted image

First screen: set the driver behaviour.
Second screen: make the route.
Third screen: play the mission, the actor will drive the car. smile.gif

Sniputer
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#69

Posted 10 July 2009 - 11:23 PM

AWESOMENESS! Any early thoughts about the release? And how the "drive point" system works?

Dutchy3010
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#70

Posted 10 July 2009 - 11:30 PM

QUOTE (Sniputer @ Jul 11 2009, 01:23)
AWESOMENESS! Any early thoughts about the release? And how the "drive point" system works?

Not really. Version 5 is probably our latest big release, so we want to add some other stuff too. smile.gif

Like you could see in the screens, you have to press N for every point you want the actor to drive to. Not every 2 metres of course, but for example in a turn. When you are finished, you have to press Y. These keys will probably be different in the final release, but this is how it works.

billy7877
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#71

Posted 10 July 2009 - 11:36 PM

OH MY GOOOODDD............

I CAN'T WAIT THE AWESOMMEEESSS MOD BY DUTCHY3010 AND PATRICKW THE GREAT CODING....


DYOM V5 LOOKS VERY COOOLLLLL, AWEESSSOMMMEESS, AND GREATTTTTT

Sniputer
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#72

Posted 10 July 2009 - 11:37 PM

QUOTE (billy7877 @ Jul 10 2009, 23:36)
OH MY GOOOODDD............

I CAN'T WAIT THE AWESOMMEEESSS MOD BY DUTCHY3010 AND PATRICKW THE GREAT CODING....


DYOM V5 LOOKS VERY COOOLLLLL, AWEESSSOMMMEESS, AND GREATTTTTT

I smell bullsh*t, and leave Mr. CAPS alone.

Tug66666
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#73

Posted 10 July 2009 - 11:44 PM Edited by Tug66666, 06 July 2011 - 11:48 PM.

Calm down!

Jackal1337
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#74

Posted 11 July 2009 - 06:03 AM

QUOTE (Dutchy3010 @ Jul 10 2009, 23:21)
The passed few weeks we were working on the "drive to" function, and now it works. Again, these are WIP screens. There can be things deleted or added, for example because we find a bug we can't fix or something.

It is possible to create a route for a car. After you made the route, the actor in the car will drive it. You have three behaviours for the driver: slow, normal and aggressive. It is also possible to make a mission where you have to hijack a car.

user posted imageuser posted imageuser posted image

First screen: set the driver behaviour.
Second screen: make the route.
Third screen: play the mission, the actor will drive the car. smile.gif

what about those other "real" cars? what if actor driver hits them?

12jango
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#75

Posted 11 July 2009 - 07:45 AM

You're truly amazing in coding, fellas! icon14.gif icon14.gif icon14.gif
Let's hope that Dutchy & Patrick can release DYOM 5 as soon as possible. sigh.gif
Good Luck, guys! icon14.gif

Dutchy3010
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#76

Posted 14 July 2009 - 02:11 PM

QUOTE (Jackal1337 @ Jul 11 2009, 08:03)
what about those other "real" cars? what if actor driver hits them?

That depends on the behaviour of the driver. For example: aggressive will crash it with full speed.

Kratos2000
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#77

Posted 14 July 2009 - 05:50 PM

QUOTE (Dutchy3010 @ Jul 14 2009, 14:11)
QUOTE (Jackal1337 @ Jul 11 2009, 08:03)
what about those other "real" cars? what if actor driver hits them?

That depends on the behaviour of the driver. For example: aggressive will crash it with full speed.

But there is any way that he may avoid them? if not, then the ghost town feature is needed..
by the way: is these feature are in the DYOM V5:?
-Radio station objective (could be very funny and original!)
-Add/Delete wanted levvel stars after objective
-Change weather after objective

Dutchy3010
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#78

Posted 15 July 2009 - 09:36 PM

To make it more easy to use the DYOM site, we made a small update. The page links have been changed and the column headers of the table are clickable so that the missions will be sorted on that field.

fabricio700
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#79

Posted 16 July 2009 - 12:36 AM

cool.gif when going out DYOM V5 cool.gif

Flaming_Wolf
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#80

Posted 16 July 2009 - 03:19 AM

QUOTE (Kratos2000 @ Jul 14 2009, 17:50)
QUOTE (Dutchy3010 @ Jul 14 2009, 14:11)
QUOTE (Jackal1337 @ Jul 11 2009, 08:03)
what about those other "real" cars? what if actor driver hits them?

That depends on the behaviour of the driver. For example: aggressive will crash it with full speed.

But there is any way that he may avoid them? if not, then the ghost town feature is needed..
by the way: is these feature are in the DYOM V5:?
-Radio station objective (could be very funny and original!)
-Add/Delete wanted levvel stars after objective
-Change weather after objective

Add/Delete wanted levvel stars after objective....


You could also add bribes things next to the objective. That would work.

Jackal1337
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#81

Posted 16 July 2009 - 07:07 AM

QUOTE (Kratos2000 @ Jul 14 2009, 17:50)
QUOTE (Dutchy3010 @ Jul 14 2009, 14:11)
QUOTE (Jackal1337 @ Jul 11 2009, 08:03)
what about those other "real" cars? what if actor driver hits them?

That depends on the behaviour of the driver. For example: aggressive will crash it with full speed.

But there is any way that he may avoid them? if not, then the ghost town feature is needed..
by the way: is these feature are in the DYOM V5:?
-Radio station objective (could be very funny and original!)
-Add/Delete wanted levvel stars after objective
-Change weather after objective

read this topic: http://www.gtaforums...howtopic=406377
it tells you how to add wanted level and delete it, read rest of the topic to get rid of FBI Men if it bothers you
btw that trick cant be used to reach 6 stars only 5

Kratos2000
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#82

Posted 16 July 2009 - 07:36 AM

QUOTE (Jackal1337 @ Jul 16 2009, 07:07)
QUOTE (Kratos2000 @ Jul 14 2009, 17:50)
QUOTE (Dutchy3010 @ Jul 14 2009, 14:11)
QUOTE (Jackal1337 @ Jul 11 2009, 08:03)
what about those other "real" cars? what if actor driver hits them?

That depends on the behaviour of the driver. For example: aggressive will crash it with full speed.

But there is any way that he may avoid them? if not, then the ghost town feature is needed..
by the way: is these feature are in the DYOM V5:?
-Radio station objective (could be very funny and original!)
-Add/Delete wanted levvel stars after objective
-Change weather after objective

read this topic: http://www.gtaforums...howtopic=406377
it tells you how to add wanted level and delete it, read rest of the topic to get rid of FBI Men if it bothers you
btw that trick cant be used to reach 6 stars only 5

oh good, useful.

Spider-Vice
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#83

Posted 16 July 2009 - 09:39 PM

Whoa! This will allow me to practically re-do Just Business as I tried with no car chases sad.gif

Jackal1337
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#84

Posted 17 July 2009 - 06:39 AM

QUOTE (Spider-Vice @ Jul 16 2009, 21:39)
Whoa! This will allow me to practically re-do Just Business as I tried with no car chases sad.gif

have you posted your Just business mission? i would like to compare it to my Just Business, PM me when you have uploaded it smile.gif

Spider-Vice
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#85

Posted 17 July 2009 - 03:26 PM

I will upload it ASAP.
(Fast Reply on?!?!)

hetment
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#86

Posted 17 July 2009 - 03:54 PM

Hey Dutchy 3010 and PatrickW...... Your guys mod is awesome and I appreciate the driving feature and respect your work in it smile.gif ... But still i have 1 ques in mind - Can helicopter and plane flying be supoorted in this feature? Because or settings route points quadbike are used and they cant fly so can flying option be possible in driving? Please reply smile.gif

billy7877
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#87

Posted 18 July 2009 - 05:59 AM

QUOTE (hetment @ Jul 17 2009, 15:54)
Hey Dutchy 3010 and PatrickW...... Your guys mod is awesome and I appreciate the driving feature and respect your work in it smile.gif ... But still i have 1 ques in mind - Can helicopter and plane flying be supoorted in this feature? Because or settings route points quadbike are used and they cant fly so can flying option be possible in driving? Please reply smile.gif

Of course, they will.. icon14.gif

Kratos2000
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#88

Posted 18 July 2009 - 10:03 AM

QUOTE (hetment @ Jul 17 2009, 15:54)
Hey Dutchy 3010 and PatrickW...... Your guys mod is awesome and I appreciate the driving feature and respect your work in it smile.gif ... But still i have 1 ques in mind - Can helicopter and plane flying be supoorted in this feature? Because or settings route points quadbike are used and they cant fly so can flying option be possible in driving? Please reply smile.gif

they aren't know that yet, i asked it too.
if it possible, please keep The Exchage to me!

PatrickW
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#89

Posted 21 July 2009 - 10:15 PM

Another update for the DYOM site.

We moved the content around a bit and added a search function. In the search results you can still use the sorting options added by the last update by clicking on the column headers.

Hope you like it.

12jango
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#90

Posted 22 July 2009 - 06:32 AM

Amazing! icon14.gif




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