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Doherty Plaza Update
Posted 09 June 2009 - 09:20 AM
I made some minor changes, added some stuff, made it compatible to the real palms mod and project oblivion (a version for people without this two mods is included). Further I added some platforms on the top of one of those buildings (kind of a grand canyon skywalk with a nice view), a cleo-script that teleports you to that platform.
Finally I made the Plaza compatible to Fubars Dream Car Garage and the realists' Enterable Buildings final mods (you have to download those mods) and added some cars.
this is the way it looks like
The mod is ready and I will upload it soon on gtagarage. But first some feedback would be nice if the english readme is understandable (because I offer 3 ways to install this mod since some people had problems with the original Plaza)
Posted 09 June 2009 - 11:00 PM
helps the boring construction alot and livens sf up. the location is also good.
it changed cj to only having boxers and my custom rims show up white now.
otherwise its great
Edited by persian95, 10 June 2009 - 01:39 AM.
Posted 10 June 2009 - 03:34 AM
nice work ohnoo
Edited by bone2_pac, 10 June 2009 - 03:40 AM.
Posted 10 June 2009 - 07:08 AM
|QUOTE (TigerTanker @ Jun 9 2009, 20:59)|
|Fantastic. Will download for sure .|
me too.. i still got the older versionin my game
Posted 10 June 2009 - 09:38 AM
@persian95: thx for testing it and the feedback!
the problems that you describe sound strange. the only thing I can imagine is a stream- problem. the doherty plaza file is quite large for a map-file (more than double the size of the original file) and that might cause the problem that some objects do not appear correctly (like textures). do you use the limit-adjuster? that might solve the problem (THEgtaplayer testet the map using the limit-adjuster and did not have those problems http://gta-worldmods...did=9162&page=2 )
Posted 11 June 2009 - 05:56 PM
Posted 12 June 2009 - 08:40 AM
I will see what I can do. The Problem should not appear if you use the map without the enterable buildings mod.
Posted 04 July 2009 - 06:12 PM
Posted 25 January 2011 - 05:37 PM
Posted 01 April 2011 - 04:21 AM
Posted 01 April 2011 - 04:58 AM
Posted 01 April 2011 - 05:34 PM
Posted 01 April 2011 - 06:08 PM
Btw, this mod crashed my game 2 years ago
Posted 01 April 2011 - 09:43 PM
Posted 19 April 2011 - 07:35 AM
Edited by klm889, 19 April 2011 - 09:40 AM.
Posted 24 December 2011 - 05:47 PM
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