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mombo2811
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#1051

Posted 27 August 2017 - 08:23 PM Edited by Spider-Vice, 27 August 2017 - 09:45 PM. edited big pictures

Do you think the man next to the fire is the guy in the pic u showed?

kiveress
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#1052

Posted 27 August 2017 - 08:26 PM

 

 Do you think the man next to the fire is the guy in the pic u showed?

 

 

No, i don't think so. Guy next to fire seems to be young like from 25-30 years old and man in jacket looks rather like his boss in his 50s\60s


mombo2811
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#1053

Posted 27 August 2017 - 08:40 PM

 

 Do you think the man next to the fire is the guy in the pic u showed?

 
 
No, i don't think so. Guy next to fire seems to be young like from 25-30 years old and man in jacket looks rather like his boss in his 50s\60s
Is this someone from Agent like a antagonist/protagonist or just some random concep art?

kiveress
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#1054

Posted 27 August 2017 - 08:46 PM

 

Is this someone from Agent like a antagonist/protagonist or just some random concep art?

 

 

I don't know absolutely nothing about characters on these pictures. I just found it in artist portfolio and only the way he dressed tells me that 

this has relation to Agent.


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#1055

Posted 27 August 2017 - 08:46 PM

Interesting to see something that was made for Agent other than the in-game middle eastern looking map layouts that were found in an ex-developer's portfolio a few years ago.

 

Thanks, GTAFanClub, and if you've more, we wouldn't say no  :)

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Spider-Vice
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#1056

Posted 27 August 2017 - 09:31 PM Edited by Spider-Vice, 27 August 2017 - 09:40 PM.

Wow! Amazing, in fact I have further proof to these. In Max Payne 3's handling file, there is this:

http://gtaforums.com...d-in-mp3-files/

 

H5XNoJX.png

 

This was known back then because of the fact it included GTA V vehicles in it. Around the time the GTA V plane screenshots were found on a Max Payne 3 multiplayer map. These are from the XBox 360 files, as references to these vehicles were removed on the PC version.

 

 

There is also this, that was scraped from GTA V's executable using a strings scraper whilst the game was running. Basically taking every "string" that the game is running through the computer's memory:

W9z3rQS.png

 

This is part of a routine developers have to load levels within the game engine, the rest of the list is as follows:

ASCII: (Jimmy) Load: "cptestbed"
ASCII: (Jimmy) Load: "vfx_test"
ASCII: (Jimmy) Load: "Alpine" <------------------------------------------------------
ASCII: (Jimmy) Load: "nettestbed"
ASCII: (Jimmy) Load: "Waterbed"
ASCII: (Jimmy) Load: "gta5"
ASCII: (Jimmy) Load: "MDtestbed"
ASCII: (Jimmy) Load: "Moon base"
ASCII: (Jimmy) Load: "codetest"
ASCII: (Jimmy) Load: "testbed"
ASCII: (Jimmy) Load: "Underwater"
ASCII: (Jimmy) Load: "nm_test"
ASCII: (Jimmy) Load: "Desert"
ASCII: (Jimmy) Load: "gta4"
ASCII: (Jimmy) Load: "anim_test"
ASCII: (Jimmy) Load: "Space station"

(Space Station is rumoured to be GTA V SP DLC)

 

Repro Steps:

Spoiler

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BlackScout
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#1057

Posted 27 August 2017 - 10:04 PM Edited by BlackScout, 27 August 2017 - 10:06 PM.

That is beautiful art... Oh Rockstar :(

Settle in that deep for that f*cking GTA:O, for god sake......

They have to get rid of this piece of garbage as soon as possible.

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Mega
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#1058

Posted 27 August 2017 - 10:11 PM Edited by Mega, 27 August 2017 - 10:11 PM.

These remind me a lot of the car chase scene from 007 - The Living Daylights.

 

 

Now I'm very upset we haven't got it.

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Spider-Vice
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#1059

Posted 27 August 2017 - 10:22 PM

Some more info by one of the participants of the Chilliad Mystery, who has been deep into GTA V's files since last gen as well. On Patch 1.12/1.13 of GTA V last-gen, there were references to skiing in it: https://twitter.com/...931279226212353
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Indi
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#1060

Posted 28 August 2017 - 12:38 AM Edited by Indi, 28 August 2017 - 12:44 AM.

Man, what a game this would have been.

Big shame on R*'s part. Looks like R*'s take on the old school '60s spy movies.

Thank you both kiveress and GTAFanClub. You didn't have to do it.
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Jason
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#1061

Posted 28 August 2017 - 12:49 AM

The alpine setting, winding roads, flipped cars and suits give off a sort of Bond type feel to it IMO. Real shame that we never saw this game in the end, felt like it would have been something fresh and unique not just for Rockstar but for the industry.

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mombo2811
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#1062

Posted 28 August 2017 - 01:14 AM

The first screenshot with the burning car kinda reminds me of GTAVs prologue with Micheal and Trevor

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#1063

Posted 28 August 2017 - 06:18 AM Edited by .Emmi, 28 August 2017 - 06:20 AM.

Oh man, and all this got shelved due to GTA Online.

THANK YOU

Spoiler

 

Thanks for the arts kiveress and GTAFanClub ... much appreciated!

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Braindawg
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#1064

Posted 28 August 2017 - 03:22 PM Edited by Braindawg, 28 August 2017 - 03:22 PM.

Still very skeptical about the bully and agent "concept art" looks as promising as the "half life 2 episode 3" concept art. And we all know by now what happened to Episode 3.

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BurnettVice
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#1065

Posted 29 August 2017 - 02:18 AM

I hope some day R* will release this game. I would love to see their take on a spy game.

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#1066

Posted 03 September 2017 - 12:15 PM Edited by Spider-Vice, 03 September 2017 - 12:20 PM.

Meanwhile, once again, while going through Max Payne 3's files... I found this.
 
nUIjHN2.png
 
According to a text file accompanying all the prop files, everything was compiled in September 2009:
cj_alp_plant_1.wdr|2009-09-30 20:09:59
cj_alp_plant_2.wdr|2009-09-30 20:09:59
cj_alp_plant_3.wdr|2009-09-30 20:09:59
cj_alp_plant_4.wdr|2009-09-30 20:09:59
cj_alp_plant_5.wdr|2009-09-30 20:09:59
cj_alp_plant_6.wdr|2009-09-30 20:09:59
cj_alp_plant_7.wdr|2009-09-30 20:09:59
cj_alp_plant_8.wdr|2009-09-30 20:09:59
cj_alp_plant_9.wdr|2009-09-30 20:09:59
cj_alp_proc_branch.wdr|2009-09-30 20:09:59
cj_alp_proc_plant.wtd|2009-09-30 20:09:59
cj_alp_proc_twig_1.wdr|2009-09-30 20:09:59
cj_alp_proc_twig_2.wdr|2009-09-30 20:09:59
CJ stands for CJ Dick, one of North's main prop artists. Alp is Alpine. Snowy textures and snowy shrubberies.

Here's a model of a snow covered plant: https://i.imgur.com/nvjA7Rj.png
Full-on tree models from Agent: https://i.imgur.com/XzNRBP0.png
Textureless block of ice: https://i.imgur.com/UB5RcYF.png
 
\pc\levels\generic\procobj.rpf\
 
 
Oh, also. (look at the prefix):
Spoiler
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kiveress
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#1067

Posted 03 September 2017 - 12:38 PM Edited by kiveress, 03 September 2017 - 04:29 PM.

Good find Spider-Vice. Actually i lead local fan group of Agent in social
web but i doubt that group members would be satisfied to see these plants
and trees. But it proves that Alps were planned on the very start. 
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.Emmi
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#1068

Posted 03 September 2017 - 02:16 PM

I have a feeling that one day we'll see Agent .. at least I hope so.


Indi
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#1069

Posted 03 September 2017 - 04:46 PM

I do hope we get this game someday...


mombo2811
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#1070

Posted 03 September 2017 - 05:30 PM

I have a feeling that one day we'll see Agent .. at least I hope so.

Game is probably dead I'm actually supprised that no one has found any agents stuff in gta v files

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#1071

Posted 04 September 2017 - 01:13 PM

Meanwhile, once again, while going through Max Payne 3's files... I found this.
 
nUIjHN2.png
 
According to a text file accompanying all the prop files, everything was compiled in September 2009:

cj_alp_plant_1.wdr|2009-09-30 20:09:59
cj_alp_plant_2.wdr|2009-09-30 20:09:59
cj_alp_plant_3.wdr|2009-09-30 20:09:59
cj_alp_plant_4.wdr|2009-09-30 20:09:59
cj_alp_plant_5.wdr|2009-09-30 20:09:59
cj_alp_plant_6.wdr|2009-09-30 20:09:59
cj_alp_plant_7.wdr|2009-09-30 20:09:59
cj_alp_plant_8.wdr|2009-09-30 20:09:59
cj_alp_plant_9.wdr|2009-09-30 20:09:59
cj_alp_proc_branch.wdr|2009-09-30 20:09:59
cj_alp_proc_plant.wtd|2009-09-30 20:09:59
cj_alp_proc_twig_1.wdr|2009-09-30 20:09:59
cj_alp_proc_twig_2.wdr|2009-09-30 20:09:59
CJ stands for CJ Dick, one of North's main prop artists. Alp is Alpine. Snowy textures and snowy shrubberies.

Here's a model of a snow covered plant: https://i.imgur.com/nvjA7Rj.png
Full-on tree models from Agent: https://i.imgur.com/XzNRBP0.png
Textureless block of ice: https://i.imgur.com/UB5RcYF.png
 
\pc\levels\generic\procobj.rpf\
 
 
Oh, also. (look at the prefix):
Spoiler

 

I have seen these trees for a long time, but I thought that they relate to the level of s_cemet (graveyard) and s_nyc, s_nyc2 in a single player, since in general any level loads the procobj.rpf archive

I also downloaded these trees for viewing on my custom level 

Do not pay attention to the bright texture of snow is a feature of lighting at the level

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Spider-Vice
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#1072

Posted 04 September 2017 - 01:38 PM Edited by Spider-Vice, 04 September 2017 - 01:43 PM.

I don't think all of them are used though, but I guess it makes sense using them in Max Payne 3's only snowy level. (Only now just noticed these trees in the video were spawned in, but the rest applies in case they are used :p) And regardless they're definitely not originally from Max Payne 3, after all they have the Alpine abbreviation in them which is definitely a level from Agent (and New York City isn't alpine :p), and the ag_ prefix in some of these props.

Level Load: Alpine is found in GTA V's executable, so it's definitely related to another game. Also, the fact that these files were compiled in 2009 says a lot too.

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Mega
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#1073

Posted 06 September 2017 - 04:59 AM

Decided to take a small look on the MP3 files after Spider-Vice's great finds. Came across p_alp_watchtower01.tune.

 

tuKulbP.png

Spoiler

 

I also found out in the same folder he found the alp assets some des assets. Those obviously mean desert, specially when you look at them. At first, I thought it could be from the beach used at the end of MP3, but it's clearly not the case: nobody would call a beach a desert.

Spoiler

I've seen this mention multiple times on Neogaf by some users (one of the mentions, I remember more but this is all I found) that Agent was apparently based on Timothy Dalton's Bond movies. So far, both alpine and desert locations match the movie's settings. The alpine concept art also looks a lot like the movie's.

 

Oh and just like with the alpine guard tower, there's also some neat desert info. I'm sure this is Agent related.

 

obJZ9hF.png

 

A few more alp files.

 

UzFcinV.png

 

There are a few more .tune files of both, but these stand out the most.

 

There's also some weird seaweed model/underwater stuff which is for sure not Payne's. If it is, then my bad. my bond fanboy-ism is leaking again and I should let you know underwater scenes are very common through the series

Kxej9Wg.png

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#1074

Posted 06 September 2017 - 12:18 PM

That's impressive, didn't even remember to look at the artworks to look for further connections. So it looks like by 2009 they had already integrated some of those maps shown in the concept arts in the engine. I thought desert could be RDR, because Max Payne 3 has RDR leftovers as well, but I don't think RDR's files are named that way.

As for the seaweed stuff, it looks straight out of San Andreas. I guess it could be something they used throughout games, including GTA V, as that was already a thing during Max Payne 3's development too.

Good work.
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Nem_Wan
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#1075

Posted 08 September 2017 - 03:46 AM

(Space Station is rumoured to be GTA V SP DLC)

 

"The surprise space level we won't talk about...."

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icecoldkilla1467
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#1076

Posted 09 September 2017 - 04:47 PM

I just noticed Agent appears on Social club under games collection is it newly added or was it always there?


Indi
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#1077

Posted 09 September 2017 - 05:03 PM

I just noticed Agent appears on Social club under games collection is it newly added or was it always there?

Always there.


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#1078

Posted 09 September 2017 - 05:06 PM

I just noticed Agent appears on Social club under games collection is it newly added or was it always there?

It was always there.


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#1079

Posted 06 October 2017 - 07:19 PM

Hope to be it's true. "Penny Moffat" Hmm...James Bond Moneypenny reference?

 

More likely a reference to Sam and Dan Houser's mom: https://en.wikipedia...eraldine_Moffat

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kiveress
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#1080

Posted 06 October 2017 - 07:54 PM

 

Hope to be it's true. "Penny Moffat" Hmm...James Bond Moneypenny reference?

 

More likely a reference to Sam and Dan Houser's mom: https://en.wikipedia...eraldine_Moffat

 

 

So it could be true after all. Which is good anyway.





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