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[REL|GTAIV] First Person

548 replies to this topic
HiIneedHelp
  • HiIneedHelp

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#121

Posted 26 July 2009 - 03:28 AM

this is pretty much my favorite mod period, is their any chance you can do more camera mod's like a Centered driving cam? you know how the ones are tilted to the left, its kinda annoying, was wandering if you could make a straight one...

I think the entire community wants a centered driving camera

Phnx
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#122

Posted 26 July 2009 - 02:25 PM

QUOTE (HiIneedHelp @ Jul 26 2009, 03:28)
this is pretty much my favorite mod period, is their any chance you can do more camera mod's like a Centered driving cam? you know how the ones are tilted to the left, its kinda annoying, was wandering if you could make a straight one...

I think the entire community wants a centered driving camera

Yeah, dito!

I've been asking for this for months already!!! I stopped playing GTA IV at 50% completed, because of the annoying car cam! sad.gif

Josheh
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#123

Posted 27 July 2009 - 12:12 PM

The on the side car cam is bloody genious, I can't play the older GTA's anymore.

I'd still like there to be a fix or something so i can use my 360 controller up and down.................. :S

sk8er_martz
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#124

Posted 28 July 2009 - 01:35 PM

QUOTE (Josheh @ Jul 27 2009, 12:12)
I'd still like there to be a fix or something so I can use my 360 controller up and down.................. :S

If you change the controller settings to inverted verticle axis, then you can look up and down.

Only you'll have to spend quite a few minutes getting used to it being inverted (it'll suck at first but you should be used to it well before an hour).

Of course it needs fixing still, but there's a work around for the meantime.

Josheh
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#125

Posted 29 July 2009 - 02:18 PM

It'll invert my whole entire game won't it? Man i hate inverted, I'll just disable this guys mod. lol

AngryAmoeba
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#126

Posted 01 August 2009 - 10:35 PM

First time I've seen this bug:

user posted image

The ping pong ball on his face is the first person camera I guess. Also earlier today I saw my shadow and it was headless.

I don't know if you really need to fix these bugs since they're pretty minor.

Nascarbuc
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#127

Posted 03 August 2009 - 07:54 AM

I haven't seen the golf ball effect but the headless Niko in First Person is normal. While in a car it avoids Niko's face getting in front of the camera like when you brake hard. It's a major improvement over what was possible in San Andreas: you had the choice between having all of CJ visible or invisible, CJ's face obstructing the view at times or seeing your car driven by an invisible man. A headless Niko suits me just fine!

AngryAmoeba
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#128

Posted 03 August 2009 - 04:37 PM

I just thought maybe there's a way for the shadow of his head to appear even though his head is invisible. But yeah, it's not a big deal.

But C06alt, are you still working on this mod? The view constraints are a little buggy for me (as I already told you a while ago).

lemonwire
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#129

Posted 09 August 2009 - 05:15 PM Edited by lemonwire, 09 August 2009 - 05:19 PM.

I'm not sure if this issue was raised before but when standing next to a wall on the right or left the
true aim is pushed in the opposite direction of the wall/obstacle while the crosshair remains in the middle.

In short, standing next to a wall messes up my aim.

manekinen
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#130

Posted 14 August 2009 - 05:54 AM

C06alt, can you please add switch option in *.ini file for disable this self-deactivation of cruise control? It's WAY too sensitive, it deactivates even while turning with mouse on 90 degree, on very slow speed.

ZZCOOL
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#131

Posted 18 August 2009 - 10:50 AM

i had this mod working before i don't remember how but now when i install it it won't work it just won't work

i placed the firstperson.asi and .ini in game root folder

i use 1.0.3.0 with intro patch to skip the intro


and alice,xliveless,scripthook i think thats it

here are the logs i found in the game



FirstPerson.log
Log start: Tue Aug 18 12:34:45 2009
-----------------------------------------------
[INFO] GTA IV Script Hook 0.3.0c - Initialized
[INFO] Process base address: 0x1050000
[INFO] Using game version 3.0.1
[INFO] Awaiting game thread creation

ScriptHookDotNet.log
2009-08-18 12:34:45 - Initializing ScriptHookDotNet v0.893 BETA (GTA IV version 1.0.3.0)
2009-08-18 12:36:27 - Direct3D device created!

2009-08-18 12:36:28 - SEARCHING FOR SCRIPTS...
2009-08-18 12:36:28 - DONE! No DotNet script found!
2009-08-18 12:36:38 - Direct3D device lost!

ScriptHook.log
Log start: Tue Aug 18 12:34:45 2009
-----------------------------------------------
[INFO] GTA IV Script Hook 0.3.0 - © 2009, Aru - Initialized
[INFO] Process base address: 0x1050000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.3
[INFO] [inGame Trainer] Reading config INI file.
[INFO] [inGame Trainer] Path for ini: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\inGameTrainer.ini
[INFO] [inGame Trainer] Reading key settings (only assigned ones will be printed out)...
[INFO] [inGame Trainer] Read key setting: SELECT_UP=NUMPAD8
[INFO] [inGame Trainer] Read key setting: SELECT_DOWN=NUMPAD2
[INFO] [inGame Trainer] Read key setting: SELECT_LEFT=NUMPAD4
[INFO] [inGame Trainer] Read key setting: SELECT_RIGHT=NUMPAD6
[INFO] [inGame Trainer] Read key setting: SELECT_ACCEPT=NUMPAD5
[INFO] [inGame Trainer] Read key setting: SELECT_BACK=BACKSPACE
[INFO] [inGame Trainer] Read key setting: SELECT_OPEN=F1
[INFO] [inGame Trainer] Read key setting: KEY_BulletTime=NUMPAD1
[INFO] [inGame Trainer] Read key settings.
[INFO] [inGame Trainer] Reading game setttings.
[INFO] [inGame Trainer] Read game settings.
[INFO] [inGame Trainer] Reading neon colours.
[INFO] [inGame Trainer] Found 7 colours
[INFO] [inGame Trainer] Read neon colours.
[INFO] [inGame Trainer] Reading custom teleports.
[INFO] [inGame Trainer] Read 2 teleports.
[INFO] [inGame Trainer] Read config INI file.

asilog.txt
// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x71B10000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x71B17CB5
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x71B5D983
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x71B5D9A0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x71B1C9B3
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x71B1760C
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x71B5D2B5
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x71B5D9BD
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x71B5D9DA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x71B5D150
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x71B5D419
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x71B28FB5
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x71B5D361
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\Alice.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\Alice.asi, Address 0x00000000
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi, Address 0x71AE0000
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\inGameTrainer.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\inGameTrainer.asi, Address 0x71A90000
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x6D310000





XXLpeanuts
  • XXLpeanuts

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#132

Posted 18 August 2009 - 02:17 PM

The only thing that annoys me about this mod is that ridiculous birds eye view, it is so un helpfull and comes one when ever i press L, which is a key for another mod!!!!!!!!!!!!!!!!!!!!
AAAAAArrrrrrrg, not to mention it crashes my game too

Areppon
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#133

Posted 19 August 2009 - 02:23 AM

One question. The readme says
QUOTE
FPZ = 0     If you wanted to lower the camera below nicos eyes by 3 inches you would enter -3 here.

But when I do that the game crashes. Are negative values actually not acceptable?

ZZCOOL
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#134

Posted 19 August 2009 - 09:55 PM

anyone help me with my problem sad.gif

Radu-Cristian
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#135

Posted 20 August 2009 - 10:27 PM

Will it be possible to make this tool for GTASA too? smile.gif

Phnx
  • Phnx

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#136

Posted 27 August 2009 - 06:35 PM

I guess it's dead...

lilmcnessy
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#137

Posted 27 August 2009 - 07:38 PM

QUOTE (Radu-Cristian @ Aug 21 2009, 10:27)
Will it be possible to make this tool for GTASA too? smile.gif

Not really possible by a Gta4 modder (unless they had experience with SA)
But there already is one

fatcowxlive
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#138

Posted 02 September 2009 - 11:40 PM

I doesn't work can anyone tell me how to make it work?

ZZCOOL
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#139

Posted 03 September 2009 - 01:02 AM

QUOTE (fatcow @ Sep 2 2009, 23:40)
I doesn't work can anyone tell me how to make it work?

you need patch 1.0.4.0 in order for it to work and latest netscripthook + an asi loader i suggest xliveless

Flat Face
  • Flat Face

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#140

Posted 03 September 2009 - 04:47 AM

I CANNOT WAIT TO GET IV SO I CAN TRY THIS... WUB YOU.

although do you plan on having everything FP?

i would love to be able to play IV right through in FP.. obviously not cutscenes but.. the rest smile.gif

AngryAmoeba
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#141

Posted 04 September 2009 - 06:47 AM

I'm not so sure this mod is still alive. I really hope it is...

oc student
  • oc student

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#142

Posted 04 September 2009 - 07:53 AM

Lol flat face I saw you in CA yesterday. Add me?

Berto
  • Berto

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#143

Posted 04 September 2009 - 07:54 AM

I with there where a key button to activate the camera from Handbrake!

yea! That camera that activates when you pull handbrake!
But i want a key that will make it active all the time!

But no one want to make this! confused.gif sad.gif sad.gif

Josheh
  • Josheh

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#144

Posted 13 September 2009 - 09:02 AM

*Cough* Still can't look up and down in First person view with a 360 controller *Cough* -_-

Flat Face
  • Flat Face

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#145

Posted 13 September 2009 - 09:49 AM

Hey mate, a tip for the face cam problem *if it's still not fixed* move it back just inside his head and then turn on ignore back face culls, that way it'll seem like the cams still in front of him but it'll in fact be inside him and it'll look well... good lol.gif

EDIT: yeah i think i did OC lol

EDIT2: dude above me... you need to calibrate your controller.. google how to fix it, it's easy but i can't be assed explaining lol.gif

John9600gt
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#146

Posted 15 September 2009 - 09:49 PM

Is there anyway you can change it where it goes to third person when you start a fight (Fist fight) + go into cover? Also how do you make the crosshair always show?

Gtrox101
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#147

Posted 22 September 2009 - 05:37 PM

Gah, Only for 1.0.3.0 or either 1.0.4.0. Rawr i was looking forward to using this. I can't install any patches into my game. Is messy. Any chance of remake of this for the 1.0.2.0 patch?

aridpheonix
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#148

Posted 26 September 2009 - 06:55 PM

I can't get this to work for 1.0.3.0 :[ anybody?

AngryAmoeba
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#149

Posted 27 September 2009 - 03:49 PM

I have 1.0.3 and it works fine, except for the little bugs that never got fixed.

nznjr77
  • nznjr77

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#150

Posted 28 September 2009 - 02:02 PM

Hellooo.....

Any chance for an update for this mod is still in the works?

My 2 cents...

I would like the mouse to turn the whole body not just the head. I get the whole Arma 2 control of it but I don't think it works for this game. This would be the biggest improvement for me and would make this mod feel complete. An option in the ini file would due. Fix this and I will love you!

The next biggest issue I would like changed is the cruise control. I just wish it would stay on. I love the cruise control this mod brings but dislike having to turn it on again every time I go over a hill or make a semi-sharp turn sad.gif

I don't like that the camera backs out of first person when melee and knife fighting. I'm not sure I would like it if it didn't either until I could see it in action first though. This is not too important but may be an improvement.

There is a problem with the cameras' height in some vehicles but again not a big problem for me. No biggie.

And of course there is the 360 controller problem although I'm using a Logitech Rumblepad I'm experiencing the same problem. I can live with this one since I'm quite good with the inverted controls fix for this thanks to Flight Simulator biggrin.gif


Things aren't all bad though...

I love the camera lock!

I love the cruise control... Just needs some tweaking!

I love the auto look behind when backing up in a vehicle! ... Although some people don't.

And of course I love the fixed first person view from the previous first person driver mod! Now I don't see inside my head while im driving around!

I'm no modder so I have to depend on you to make these changes please help!

I still find the overhead view useless sorry moto_whistle.gif

Hope this isn't dead sad.gif




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