Max Payne inspired icons
Posted 18 May 2009 - 09:04 AM Edited by Dhatz, 21 May 2009 - 03:09 PM.
first release after long betatesting(I am nothing like game developers).
known bugs: not all aspect ratios display this properly(I don't know how to fix it yet,if you come up with solution, PM me).
All weapons have their outlines at all times. Seleceted weapon has full opacity and is a bit brighter than original icon.
Icons for dropping greande, fists or throwing rubbish aren't real weapons(and poolcue is a hidden weapon), therefore they are only displayed when selected.
the mod is divided in two main variants: one with baseballbat and other with sledgehammer(i use it in my weapon mods).
For both varinats, there is layout with RPG as last weapon/thrown weapons at the end, because you find grenades long before you get to wield RPG.
WARNING! source files take up 152MB of your disk drive after extraction!
title screen with DE
Posted 21 March 2010 - 07:46 PM
Posted 21 March 2010 - 09:24 PM
Why is it released now, and not sooner? I've seen this released on other sites months ago.
Posted 21 March 2010 - 09:54 PM
Good job on the Max Payne weapon selection hud.
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