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Itachi Uchiha
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#4291

Posted 31 December 2012 - 11:45 PM

great great stuff

golden_eagle
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#4292

Posted 03 January 2013 - 08:29 PM

see were my new Bob Marley update
what do you thing

user posted image


SLimShade
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#4293

Posted 05 January 2013 - 03:46 AM

QUOTE (King Shady @ Saturday, May 14 2011, 16:46)
Here is Shady with texture , i need to fix something on the UV map , working on the eye tex' and on head tex' too.
Hat is almost done .
Here a pic .

user posted image

Hi man, did you finish the Eminem mod? Sorry for my english blush.gif

CurtisWS
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#4294

Posted 05 January 2013 - 09:42 PM

i messed up on pockets, have to change them a bit /me cries.

user posted image

quechus13
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#4295

Posted 06 January 2013 - 07:39 AM

I like how the boots look.

Sometimes when I make something very detailed I just don't make the UVW maps it takes hours out of me to get it done properly and lots of music.

Love it.

CurtisWS
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#4296

Posted 07 January 2013 - 10:17 PM

Thanks quechus13.

I returned to 3ds max again to redo and fix few stuff



user posted image

user posted image



still have to add few pouches and hopefully then I'll go into zbrush AGAIN.

Ben.Heartagram
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#4297

Posted 14 January 2013 - 07:48 PM

Bam Margera face texture. beta
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lpgunit
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#4298

Posted 16 January 2013 - 01:36 AM

I know this one's for The Sims, but I do plan on using this for a ped in IV:

user posted image

69_black_69
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#4299

Posted 16 January 2013 - 08:26 PM

Looks awesome, curtis. And nice hair. lpgunit.

Still trying to improve at my head sculpting skill
user posted image


And @golden eagle
It looks really bad. You really need to stop making those bad photo-sourced texture. Try to combined it with your own hand drawn texture, to make a better one.
I see you posted a lot of screens of your model, and every kind of those used badly done photo-sourced texture. You need to stop posting, and learn more by searching some tutorials out there.

CurtisWS
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#4300

Posted 18 January 2013 - 10:19 PM

its getting there

user posted image

tons of stuff to add still and retexture


quechus13
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#4301

Posted 18 January 2013 - 11:27 PM

QUOTE (CurtisWS @ Friday, Jan 18 2013, 22:19)
its getting there

user posted image

tons of stuff to add still and retexture

That is just amazing curtis
where did you learn to UVW map body parts?

CurtisWS
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#4302

Posted 19 January 2013 - 12:09 AM

QUOTE (quechus13 @ Friday, Jan 18 2013, 23:27)
That is just amazing curtis
where did you learn to UVW map body parts?

youtube, pelt mapping usually does the job for the most part. and thanks.

golden_eagle
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#4303

Posted 19 January 2013 - 01:40 AM

QUOTE (quechus13 @ Friday, Jan 18 2013, 23:27)
QUOTE (CurtisWS @ Friday, Jan 18 2013, 22:19)
its getting there

user posted image

tons of stuff to add still and retexture


I have one word for you _amazing_:-)

you could think about making your own game

69_black_69
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#4304

Posted 21 January 2013 - 04:28 PM

Nice one, curtis. I want to know, how you do those boots?
I mean, do you made it fully in Zbrush? or made the base mesh first in 3ds Max?

Anyway, still trying to nail'd human anatomy.
user posted image

CurtisWS
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#4305

Posted 21 January 2013 - 06:44 PM

thanks, made them in 3ds max mostly because of soles user posted image
tessellated it in zbrush and added few minor things oh and laces were done in 3ds max too using spines, pain in the ass process.

here is the full hp shot, even though it's missing few things from the final thing i'm soon done with.

user posted image

learned few things doing this, i wish i could've pushed the detail more but my ram and cpu is quite shiet. in future i'll do more of these probably and i have to work on my base mesh mudbox one is getting played out, plus he has no teeth which sucks ass.

Cautious
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#4306

Posted 22 January 2013 - 02:23 PM

So i have been up all night messing around with mudbox, and i created a character, its not complete but here is my fist mudbox model.

user posted image

user posted image

Here is a video of it.

View My Video

coin-god
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#4307

Posted 23 January 2013 - 07:39 PM Edited by goin-god, 23 January 2013 - 11:44 PM.

For a Red Orchestra 2 (Unreal3) expansion mod.
user posted image
Working on the High Res mesh now.

Texture by a member of my team:
http://www.abload.de..._g98_1pgrln.jpg

Yeah, not a character. As if that even matters anymore in here.

There:
user posted image

quechus13
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#4308

Posted 24 January 2013 - 02:36 AM

Awesome goin

sadly you are right.

GTA Forums is suffering a REALLY SLOW but Painful Death.

Hopefully GTA V will refresh the forums.

lpgunit
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#4309

Posted 24 January 2013 - 06:00 AM

Looks nice dude. Will you port this to GTA as well?

CurtisWS
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#4310

Posted 24 January 2013 - 10:05 AM

looks great but edges are too sharp, it won't change the look much if you bake it with those edges.

coin-god
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#4311

Posted 24 January 2013 - 09:16 PM

QUOTE (CurtisWS @ Thursday, Jan 24 2013, 07:05)
looks great but edges are too sharp, it won't change the look much if you bake it with those edges.

They are meant to be sharp.


lpgunit: No.

CurtisWS
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#4312

Posted 25 January 2013 - 09:39 AM

You'll get baking issues, I learned the hard way.

coin-god
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#4313

Posted 27 January 2013 - 04:20 AM

QUOTE (CurtisWS @ Friday, Jan 25 2013, 06:39)
You'll get baking issues, I learned the hard way.

What kind of issues?

user posted image

69_black_69
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#4314

Posted 27 January 2013 - 04:11 PM

Looks good goin-god.

Anyway, my bat joker is finished. Crossposting from this topic.

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l911
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#4315

Posted 27 January 2013 - 05:07 PM

this is amazing ! icon14.gif
Very creative i love the tuxedo painting on body armor.

CurtisWS
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#4316

Posted 28 January 2013 - 02:19 AM Edited by CurtisWS, 29 January 2013 - 09:50 PM.

QUOTE
What kind of issues?


apparently you didn't get baking issues, but edges are still too sharp, some parts look like they haven't been baked at all even though they are. racer445 had nice pic demonstrating how it affects the lighting when you have the softer edges compared to sharper, couldn't find the pic.

EDIT:

here it is

user posted image

69_black_69
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#4317

Posted 28 January 2013 - 10:33 AM

@Ludi
Thanks, man.

Progress
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golden_eagle
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#4318

Posted 01 February 2013 - 09:59 PM

The last touches on my B.o.B head mod
(in the future i IL replace all GTA protagonists)


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CurtisWS
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#4319

Posted 04 February 2013 - 12:06 AM

calling this mofo done, sick of seeing him

user posted image

i hope this doesn't destroy the forum layout

golden_eagle
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#4320

Posted 04 February 2013 - 01:22 AM

QUOTE (CurtisWS @ Monday, Feb 4 2013, 00:06)
calling this mofo done, sick of seeing him

user posted image

i hope this doesn't destroy the forum layout

bro, this War mod look awesome
If you add some glasses and yeah its very good
Keep your good work




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