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memory adress

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dtd mods
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#1

Posted 28 April 2009 - 06:22 PM

how can i use this memory adress?
0x00609F50
CCheat::SetWantedLevel

simply it may add a wanted level to the player actor but how?any idea?

coin-god
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#2

Posted 28 April 2009 - 09:43 PM

Why dont you just use
CODE
010D: set_player $PLAYER_CHAR wanted_level_to 0


?

dtd mods
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#3

Posted 30 April 2009 - 06:22 PM

QUOTE (goin-god @ Apr 28 2009, 21:43)
Why dont you just use
CODE
010D: set_player $PLAYER_CHAR wanted_level_to 0


?

thx how can i use this 0x00609F50
CCheat::SetWantedLevel
i have to call this addres?

PatrickW
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#4

Posted 30 April 2009 - 06:46 PM

QUOTE (dtd mods @ Apr 30 2009, 19:22)
QUOTE (goin-god @ Apr 28 2009, 21:43)
Why dont you just use
CODE
010D: set_player $PLAYER_CHAR wanted_level_to 0


?

thx how can i use this 0x00609F50
CCheat::SetWantedLevel
i have to call this addres?

It's the memory address of the function that will be called when you use the 010D opcode.
If you write SCM or CLEO, there's no reason why you should want to use it. Just use the opcode to call it.


Wesser
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#5

Posted 01 May 2009 - 07:45 AM

There's no many documentation about that address so I suppose it is read\write..able (I mean 0xBAA420). I explained you how to read a value from a memory but I didn't tell you how to write one. Well, there's not any diffuculty to write an addresses value if you understand what I've already explained you. confused.gif Follow this sample of code.
CODE
0A8C: write_memory 0xBAA420 size 4 value 1 virtual_protect 0

Read the value by using the ZAZ's code to show it onscreen before writing it. If it looks ok (you have to obtain a star or not to see if it works) then the size will be correct and you'll be able to write your value to that address.

dtd mods
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#6

Posted 02 May 2009 - 12:21 PM

QUOTE (Wesser @ May 1 2009, 07:45)
There's no many documentation about that address so I suppose it is read\write..able (I mean 0xBAA420). I explained you how to read a value from a memory but I didn't tell you how to write one. Well, there's not any diffuculty to write an addresses value if you understand what I've already explained you. confused.gif Follow this sample of code.
CODE
0A8C: write_memory 0xBAA420 size 4 value 1 virtual_protect 0

Read the value by using the ZAZ's code to show it onscreen before writing it. If it looks ok (you have to obtain a star or not to see if it works) then the size will be correct and you'll be able to write your value to that address.

thx




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