Deal Breaker(in under 7:03 for Fly the Co-op trophy/achievement)
2 Player Method
I know one of the biggest pains for doing this is getting the bikers to spawn in the boat while doing 2 player-- while this makes it easier, it does not make it impossible to get the time. I know some people know this stuff but I've yet to see a good guide showing this and compiling different things... (other then 007Craft's Youtube video
-- which only allows for the boat spawn. You don't have to follow the drive/fly strategy if you don't like-- if you utilize 007crafts strategy, the land spawn cutoffs will still work.... I do recommend you select traffic to parked and peds to off either way as this does seem to affect the helicopter spawning or not
For game settings I use the following--
-Time of day- midday
-Reticule health-on (so you know you've killed someone)
-Traffic- Parked (will speed up the drives-- see below)
(traffic- parked and Peds- off seems to decrease the odds of the heli not spawning)
I've done this mission alot, first getting my trophy and then doing it with others to get their trophies.
I have managed to get the time on 2 of the 3 land spawn locations (without mics or headsets), based on the speed of runs I've done and how fast I've cut off the fleeing the bikers the 3rd is possible too... the key is to:
1. Clear the building fast
2. Have a good heli pilot who knows where to land to cut them off (in front of the bikers)...
For #1, I've managed to speed this up a bit by having one of the players drive, while the other flies... it is possible to drive to the location faster then you can fly there... you just have to get on the highway fast and then drive off the highway where there is a gap in the rail.. The driver (if good) will arrive about 10-15 seconds faster then the flier.
To get on the highway follow this route Get on highway fast
Then drive off the highway at this spotDrive off highway
You can either brake and make a hard right, drive off and on top of the warehouse there, drive over it and off the building to the Southwest or you can just drive it straight off a full throttle you will land near the bend of the road and then it is a straight shot west to the deal breaker building
Having someone drive and the other fly does 2 things, it seems to make more bikers spawn on the ground level (when the driver arrives first) and these are easier to clear IMO then inside the building... it doesn't take a whole lot more time to sweep the upper levels with one player then with two as there are always just 7 bad guys on the 5th level and above and they are always in the same places.
The flier clears the building down from the top-- there are 4 bad guys up top, I always go down on the east side as there is a guy with a shotgun near the stairs on the SW side on the 6th level. Clear the 3 guys on the 6th. Nobody on the 5th (but there is a rocket launcher near the stairs on the east side you might want to grab. The majority of the bad guys the flier will encounter are on the 4th and 3rd level.
As the driver I usually will work around the N. side of the building, getting everyone on the N. side (there will be quite a few) including all the bad guys you can reach on the 2nd floor from the ground then work up to the 3rd level sweeping each level to collect each card dropped-- you should encounter your partner on either the 3rd or 4th floor and be clearing up any stragglers/cards. To have a shot at the time, you have to have the building cleared before the 5 minute point-- the faster the better.
The driver is responsible for getting the boat. If you get the boat spawn and are on the 4th floor or higher, just jump off on the W. side-- you will die but you do keep your rocket launcher... then just run to the pier and kill them-- you can kill them with the AK-47 if you don't have the rocket launcher, without the rocket launcher it is easiest if you kill the boat driver first.
The Flyer is meanwhile grabbing the heli and picking up the driver (just like 007crafts video).
If you get the land spawn, both the driver and flier should head to the roof. The pilot should get in and as the blades spin up, quickly check the maps to see where the bikers spawned... 3 possible locations (the spawn locations are approximate in my maps), then fly to the appropriate cut off point immediately, be careful not to fly directly over the bikers as it will make them drive faster.
There are 2 variations depending on if you get bikes or a van spawning-- the routes are very similar-- the only difference is the van will turn around S. of the police station, head back west a bit and then cut across the little shortcut behind the police station..Bike SpawnVan Spawn
For either spawn-- land in the little short cut area behind the police station near the S. side... take out the van with an RPG or the bikes with AK-47
---Spawn Location #2 (Highway)
In the above, the bikers will spawn near the right dot, drive up the ramp up onto the highway ... just land on the highway in front of them and wait... you can usually land at the top of the ramp if you are quick enough.Van or Bike Spawn
--Spawn Location #3 (North)
There are 2 variations of this-- the bikers take a different route if they are in a van or if they are on bikes...Van Spawn RouteBike Spawn Route
You can normally land right at the corner just N. of the bridge if you don't get the boat spawn to cut off either set... if you do, you will be too late to land there.. if you get bikes you will most likely have to land at the top of the ramp on the highway. If van spawn land north of Honkers..
**********3 Player Strategy
I've played this alot helping others get trophies and I'm now of the opinion that 3 player Deal Breaker is easier then 2 player. IMO 2 player method above is probably easier without mics, but 3 player with at least 2 players having mics seems to be easier to get it in fewer runs, mainly because you can clear the building so much faster. With 2 players it is pretty difficult to clear the building in under 5 minutes.
Playing with DeeJay and an inexperienced 3rd person last night, we cleared the building in just under 3:40, giving us over 3 minutes to chase down and return to the safe house-- we ended up with a 6:22-- perhaps playing with a superb player like Deejay was the key-- I've done it in one run with him and a 3rd player 4 or 5 times now.
For 3 player, I advocate one player flying there and working from the top down, 2 players driving there and working from the bottom up... the top down player should clear all the levels down to 4 (always 4 "badguys" on roof, 3 on 6th (you can take out the 6th floor guys from the roof by shooting down through the openings, none on 5th (get rocked launcher on 5th east side) and 6 guys on the 4th) and then go back to the roof to the chopper-- the ground-up players... one should take out everyone on the ground area and the other should immediately head up to the 2nd floor.. they should clear the ground and 2nd about the same time and then clear the 3rd together.
Note there are 4 rocket launcher pickups in the building-- 2 on the 4th floor and 2 on the fifth-- there is also one on the 2nd level cat walk north of the building, this is a bit of pain to pickup.
The "flyer" player should be in the chopper before the bikers spawn and if you get the water spawn, immediately fly down to the quay and take out the boat with the rocket launcher... Deejay has actually landed on the blown up boat to the west before they spawn and taken them out from there (where he is closer) so he can get them sooner-- I'm not sure how difficult it is to land out there with the slanted deck.
If you get the (go up on) highway spawn (no water spawn), fly up there immediately and cut them off-- if in the chopper early you can cut them off and take them out at the top of the ramp heading up to the highway...
The 2 "ground" guys should drive toward the "north" and "east" spawn points-- as you take essentially the same route... UNLESS you get a water and HIGHWAY spawn-- in which case they should head up to the highway (first right after exiting the deal breaker site)--
For the East spawn point you can cut them off pretty easily... East Spawn Cut off Car or Bike
the north one is a bit more difficult you can cut them off on a ground route-- you must drive a car and drive over the "closed" bridge, you can cut off the north spawn-- a bike cannot break through the fence blocking this so you must use a car to cut them off... just drive straight across, slow down a bit as you near the end and turn right-- it is a straight shot to Honkers and you will normally encounter the van right there. I find it easier to drive ahead of the van a bit and get out and take it out... you must shoot the driver to get it to stop (if you don't have a rocket launcher)- if chasing down the van, the guys in the back will normally kill you (hard to avoid this). One problem with the north spawn is the bikers sometimes spawn on bikes and make a right after they cross the bridge and go up and over the big bridge on the east side of alderney-- when this happens the heli driver should be able to get in front of them and cut them off-- and you will catch up to them about the time he takes them out.North Van Cut off Driving Car Only
For the Spawn where the bikers head up on the highway, the heli will usually beat you up there, you will end up chasing them down-- if the van, I will normally get in the opposite lane and drive past them get ahead of them and stop to take them out-- if they are on bikes, you can just chase them down and shoot them.... in the snap map below, I only showed the route to the highway "up" ramp-- to make it clearer-- pretty obvious where to go from there..Highway Spawn chase down route
For a few runs with Deejay-- he actually took out both sets of bikers...
1. We had a Water spawn and highway spawn... he took out the boat fast and was able to land in front of the bikers on the highway and take them out about the time we had chased them down on ground... we just got in and rode back with him... in this one he had landed on the ship to take out the boat.
2 We had a highway and North spawn... he flew up, cut off the highway bikers at the top of the ramp. Then flew ahead (about a block north of Honkers) and cut off the van there blowing them up right after we caught up to them.3 or 4 Player "Quit" Strategy
An altnernate method is "kind of" cheating but will work to complete deal breaker in time-- this will require some sacrifice by your team mates and will need some co-ordination among players (mics/headsets).
On 3 player deal breaker, you will get 2 sets of biker spawns. It seems like most of the time one of them will be the water spawn, can be done with or without though. 3 players should be able to clear the building significantly faster-- one person should take off on a motorcycle as soon as the building is clear and procede to the intercept points. The other 2 should use the helicopter and take out the boat or one of the other spawn point bikers... the person on the bike will take out the other and as long as the people in the heli are on track to return to the start point on time, the person on the bike will quit the game allowing the other 2 to finish the mission. (I have verified this method and it worked in one try)
The above can also be done with 4 player although there will be 3 sets of bikers spawning.. which can be a bit more complicated-- 2 players would be quitting.
Thanks to Superjude and DeeJay for some of the info on the above (kind of copy of the Noose quit bug)
I've only done (some) of these on PS3.... so cannot verify the above will work on other platforms...
Once again, it is important to not fly over the bikers when flying to the cut off points as it will only make them drive faster.
Hope this helps someone-- I would not expect this guide to help you instantly pass the mission, it takes practice learning how to clear the building fast and as you know, anything can go wrong with these missions.
Thanks to 007Craft for producing that video, Famine (at gtplanet.net) for helping me work out the driving/flying thing and to Druton (at GTAForums.com) for being such a great heli pilot (I used to think I was pretty good) and showing me how you can cut off the fleeing bikers relatively fast-- I've varied slightly from his cutoff points to save a bit more time. Thanks also to Superjude/DeeJay for the Deal breaker strategies for 3 and 4 player.
Hopefully this guide will be of some use to you and help you to pass this mission on your own. If not, I'm always willing to help someone out but will usually need a good 3rd player-- to save time I will usually wait till superjude or deejay are online too and ask them to join as with them we can normally knock it out in 1 or 2 runs.... I have done it with others but it is difficult if they don't know how to cut off the escaping bikers or can't fly the heli well.
|QUOTE (Pr0xy_fl00d3r @ Apr 14 2009, 13:50)|
| Wow, nice thread.† |
Im sure Spudz725 posted a Deal breaker strategy over in the IV:MP section.
Sorry I don't get over on this side very often-- I plan on re-writing/organizing my dealbreaker guide (since I've played this alot since then and have learned alot) and adding a BDB guide-- and will eventually record some vids for them the BDB guide will be somewhat shorter -- I will add the dealbreaker guide here and the BDB one in the following post-- so you can link to them seperately.
You can find my current dealbreaker guide linked in my sig-- there is a fair amount of discussion of BDB II in that thread too as well as some good hints and a link to a vid of my patented BDB II crash land on top method (you owe me 5 cents everytime you use it