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Golden Gate Bridge Mod

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mapper08
  • mapper08

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#1

Posted 28 March 2009 - 01:36 PM Edited by mapper08, 25 October 2009 - 06:03 PM.

About the mod:

This is a mod which makes crossing the golden gate bridge more realistic.There were a mod like this one year ago, but my mod is fully diffrent and has gates.There are two sytems to cross the brigde:
NPS:

Normal Passing System
  • you have to stop and wait till the gate opens and the money is payed, than you can cross
  • you don't have to do anything before passing the counter
  • emergency vehicle CAN NOT pass for free
APS:

Automatic Passing System:
  • you can pass bridge without stoping at the counter
  • you must pay 350$ per passing/ticket
  • you have to buy tickets before passing the counter (press "+")
  • just go to a ticket-machine near the golden gate brigde.One APSM (Automatic Passing Sytem Machine) is in front of a house before crossing the bridge and the other is located at the touristic centre near the bridge)
  • there is no maximum-limit for the tickets, you can buy as much as you want.
  • If you are passing without having ticket, you will get wanted level 3
  • emergency vehicle passing for free (police,ambulance,firetruck and the others)

    New Version released-Golden Gate Bridge Mod 2

    New Features:
    • one Apsm replaced
    • added 2 apsm now there are 4 apsm with markers on map
    • APSM are easier to use
    • Just 2 wanted stars for not paying
    • Cops controlling aps
Screens:

user posted image
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Thanks to 6x5x.webs.com for hosting my site and images.
Thanks to all who loving me biggrin.gif
Thanks to all modders who helped me to lern cleo-scripting

Download

NEW Version:
Download : Golden Gate Bridge Mod 2

My new Webpage

mapper08©

BerkoGame
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#2

Posted 28 March 2009 - 02:23 PM

oooo Thanks... cookie.gif

=T.A=
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#3

Posted 28 March 2009 - 02:26 PM

good realy good. icon14.gif icon14.gif icon14.gif

OG__Jay
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#4

Posted 28 March 2009 - 03:05 PM

Cool mod buddy. I'll try it out. The "no barrier" zone at the counter is for the quick passing without stopping, am i right?

_-=Zombie=-_
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#5

Posted 28 March 2009 - 03:22 PM

nice icon14.gif
i like it, it looks realistic

mapper08
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#6

Posted 28 March 2009 - 03:40 PM

QUOTE (OG__Jay @ Mar 28 2009, 15:05)
Cool mod buddy. I'll try it out. The "no barrier" zone at the counter is for the quick passing without stopping, am i right?

yes but don't forget to buy a passing/ticket at a APSM or you get 3 wanted level.Alternative: drive thru it with a emergency vehicle.

mapper08
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#7

Posted 30 March 2009 - 04:22 PM

oh,sorry I have forgot to say:You must press "+" in front of a APSM ,to buy a ticket/passing. suicidal.gif

Mpower
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#8

Posted 30 March 2009 - 06:29 PM

EPIC icon14.gif icon14.gif , btw i have question : i can use more than 1 map mod at the same time in gta sa ?

SPAS_12
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#9

Posted 30 March 2009 - 06:46 PM

QUOTE (Mpower @ Mar 30 2009, 21:29)
EPIC icon14.gif icon14.gif , btw i have question : i can use more than 1 map mod at the same time in gta sa ?

Depends, if its in diffrent place, yes but if its on the same place than no.
OT:Very nice cookie.gif cookie.gif

herbie49
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#10

Posted 31 March 2009 - 12:35 AM

Great work, the APSM is working but the barrier not really. If you stop there the barrier will move up but the first barrier is still down, like you have two barriers one is up and one is down, so I cannot move on.

coin-god
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#11

Posted 31 March 2009 - 03:22 AM

Awesome mod. But what the f*ck are thouse Crashed cars in your pics?

lilmcnessy
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#12

Posted 31 March 2009 - 03:54 AM

I think 3 stars is a bit too much for not paying at a bridge
But looks good anyways

mapper08
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#13

Posted 31 March 2009 - 12:29 PM

QUOTE (goin-god @ Mar 31 2009, 03:22)
Awesome mod. But what the f*ck are thouse Crashed cars in your pics?

Oh smile.gif
thats a crash of a truck who were spawned by the truck+trailer spawn in traffic mod (or something is the mod named, its a mod of ZAZ).Its nothing which has to do with my mod

mapper08
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#14

Posted 31 March 2009 - 12:33 PM

QUOTE (lilmcnessy @ Mar 31 2009, 03:54)
I think 3 stars is a bit too much for not paying at a bridge

yes thats right biggrin.gif But not everything must be realistic smile.gif If you want I can make this mod with 2 stars by not paying at the bridge(1 star is too less).

mapper08
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#15

Posted 31 March 2009 - 12:39 PM

QUOTE (herbie49 @ Mar 31 2009, 00:35)
Great work, the APSM is working but the barrier not really. If you stop there the barrier will move up but the first barrier is still down, like you have two barriers one is up and one is down, so I cannot move on.

ähm i have the same problem sometimes, that happens if you save your game when my mod is on.It happens with all mods ,which are creating objects.With the savegame editor (of ryosuke) you can delete this object.But there is a posibility, which avoid this problem, I will work on this...

Luna Lovegood
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#16

Posted 31 March 2009 - 01:47 PM

wow dont triple post dude

anyway nice mod i like it icon14.gif

rap918
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#17

Posted 31 March 2009 - 07:21 PM

nice mod icon14.gif

the hubster
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#18

Posted 31 March 2009 - 08:49 PM

Why is the ticket machine on someone's front lawn... instead of... you know... somewhere that makes sense.

mapper08
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#19

Posted 01 April 2009 - 02:06 PM

QUOTE (the hubster @ Mar 31 2009, 20:49)
Why is the ticket machine on someone's front lawn... instead of... you know... somewhere that makes sense.

why do you asking this? smile.gif ...Just don't ask!Enjoy mod,its better than no APSM at this place mad.gif

Little Psycho
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#20

Posted 02 April 2009 - 09:19 AM

QUOTE (mapper08 @ Apr 1 2009, 14:06)
QUOTE (the hubster @ Mar 31 2009, 20:49)
Why is the ticket machine on someone's front lawn... instead of... you know... somewhere that makes sense.

why do you asking this? smile.gif ...Just don't ask!Enjoy mod,its better than no APSM at this place mad.gif

Because he likes realism, just like me?

mapper08
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#21

Posted 02 April 2009 - 12:21 PM

ok-ok I will add more apsm in next version.And the new ones will be placed at petrol station and I will replace the aspm next to this house

Little Psycho
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#22

Posted 02 April 2009 - 12:36 PM

Cool, thanks.

mapper08
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#23

Posted 02 April 2009 - 03:51 PM

has anybody new ideas for the new version?

Little Psycho
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#24

Posted 02 April 2009 - 03:52 PM

Maybe cops that stay near the booth on bridge? Like in gta IV, or atleast similar.

mapper08
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#25

Posted 03 April 2009 - 12:58 PM

what do you mean?Cops that controlling bridge or blocking bridge or standing at the gates and looking at you?

Little Psycho
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#26

Posted 03 April 2009 - 01:01 PM

QUOTE (mapper08 @ Apr 3 2009, 12:58)
what do you mean?Cops that controlling bridge or blocking bridge or standing at the gates and looking at you?

Standing at the gates and looking at you, and shoot you if you wont pay and try to escape cool.gif

[SM]CJZera
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#27

Posted 03 April 2009 - 09:05 PM

I think that you should make spheres in the area near the APSM machines and the Gate and make the objects only spawn if you get close, and get deleted after you go away, that way you can solve the bugs regarding the barriers... Oh, and that APSM in that lawn should be moved to somewhere in Bayside, you know, to be able to come fast the other way, altho I think that the APSM, IF you put one in bayside, you should put it next to a wall, maybe the bridge itself... Just try to make it more realistic, and the wanted level should be just 2*, you dont get helis chasing you for skiping a Pay Booth, even 2 stars is too much, but still.
Also, if you want to keep that APSM in Katie's Lawn, could you put it a little bit away from the bridge? A machine to pass the bridge next to the Booths is kinds... Unusefull

mapper08
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#28

Posted 04 April 2009 - 08:16 AM

QUOTE ([SM]CJZera @ Apr 3 2009, 21:05)
I think that you should make spheres in the area near the APSM machines.Oh, and that APSM in that lawn should be moved to somewhere in Bayside, you know, to be able to come fast the other way, altho I think that the APSM, IF you put one in bayside, you should put it next to a wall, maybe the bridge itself... Just try to make it more realistic, and the wanted level should be just 2*, you dont get helis chasing you for skiping a Pay Booth, even 2 stars is too much, but still.
Also, if you want to keep that APSM in Katie's Lawn, could you put it a little bit away from the bridge? A machine to pass the bridge next to the Booths is kinds... Unusefull

good ideas but already done, this thinks will be in next version like you've said.APSM at Katie's house is removed.2 new APSM added at a petrol station and on the one bayside.Wanted level is 2*.Markers added at the APSM locations and more... .Just testing.Release soon.Golden Gate Bridge Mod 2.

cakuzma
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#29

Posted 05 April 2009 - 07:01 AM

wow cool mod man!

me85653
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#30

Posted 29 April 2009 - 09:47 PM

i like the bridge mod orly.gif




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