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Max Payne 3

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Poll: For which platform will you buy Max Payne 3? (790 member(s) have cast votes)

For which platform will you buy Max Payne 3?

  1. PlayStation 3 (208 votes [28.89%])

    Percentage of vote: 28.89%

  2. Xbox 360 (222 votes [30.83%])

    Percentage of vote: 30.83%

  3. PC (290 votes [40.28%])

    Percentage of vote: 40.28%

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cp1dell
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#4561

Posted 11 September 2017 - 10:35 PM Edited by cp1dell, 11 September 2017 - 11:42 PM.

Latest Windows 10 update? Display settings including DSR won't stick until you restart the machine. i.e. enable DSR, restart, then resolutions should be available.

 
Still not showing up in the game. It's strange, I've seen people enable it in-game no problem

EDIT: Updated to latest drivers and it works now. Sadly my 970 isn't good enough for 4K, oh well. Maybe next upgrade.

Spider-Vice
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#4562

Posted 25 October 2017 - 03:48 PM Edited by Spider-Vice, 25 October 2017 - 03:48 PM.

1953bb6380d93198e7abb312a0d5ddfe--max-pa

 

By Mike Bear, freelance concept artist whose clients include Rockstar. Early MP3 sketchbook art, only found on Pinterest as his blog post was long deleted.

https://www.pinteres...225880049841270

http://archive.is/PKN8s(Pinterest itself doesn't want to be archived, bugs out)

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.Emmi
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#4563

Posted 25 October 2017 - 04:17 PM

Nice find, art looks great!


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#4564

Posted 25 October 2017 - 04:27 PM

https://snoops3d.weebly.com/

http://archive.is/jKrMy

 

Dj7GcrH.jpg

 

Imgur Album of everything

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Vrock_wave
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#4565

Posted 19 November 2017 - 02:23 PM

View of some very early cars Max Payne 3

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Gummy 
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#4566

Posted 23 November 2017 - 07:48 PM

How have you been spawning these maps/vehicles/weapons? aside from the debug menu.


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#4567

Posted 24 November 2017 - 09:57 AM

How have you been spawning these maps/vehicles/weapons? aside from the debug menu.

I just use open formats. OpenIV allows you to build your levels but only without your own new collisions. There are no longer any auxiliary programs you only need OpenIV and a notepad, and knowledge of building levels. 

debug menu does not allow here to do any things except viewing the levels, the bulk of the DEV menu's capabilities are blocked in sco scripts.

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B_Smiles
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#4568

Posted 24 November 2017 - 10:06 AM

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

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#4569

Posted 24 November 2017 - 10:22 AM

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included 


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#4570

Posted 24 November 2017 - 10:30 AM

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included 
Only wondering because somebody said spamming LB RB before the menu appears would unlock it.
Sigh maybe i should delete everything and try again..
Ps see that the bus wreck models have been recycled in gtav

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#4571

Posted 24 November 2017 - 10:36 AM Edited by Vrock_wave, 24 November 2017 - 10:37 AM.

 

 

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included 
Only wondering because somebody said spamming LB RB before the menu appears would unlock it.
Sigh maybe i should delete everything and try again..
Ps see that the bus wreck models have been recycled in gtav

 

Yes before it worked on pc, but after patches it fixed. As for the models in gtav many models of props from mp3

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Spider-Vice
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#4572

Posted 24 November 2017 - 11:01 AM

 

 

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included 
Only wondering because somebody said spamming LB RB before the menu appears would unlock it.
Sigh maybe i should delete everything and try again..
Ps see that the bus wreck models have been recycled in gtav

 

You don't need to spam LB RB before the menu appears, you can do it while the menu is loaded, however, Rockstar has patched this IIRC. If there's anyway of installing the unpatched version, you can try it then.


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#4573

Posted 24 November 2017 - 11:10 AM

[quote name="Spider-Vice" post="1069942284" timestamp="1511521276"]
 [/quote]
You don't need to spam LB RB before the menu appears, you can do it while the menu is loaded, however, Rockstar has patched this IIRC. If there's anyway of installing the unpatched version, you can try it then.[/quote]

Ah okay, I thought as much. Thanks for verifying.

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#4574

Posted 24 November 2017 - 11:36 AM

They patched it on the PC version at least. It's possible the debug menu was a leftover in the PC code (assuming replacing the UI configuration files wouldn't be enough to make it appear on consoles), it may not even be present on the Xbox.


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#4575

Posted 28 November 2017 - 04:59 PM

1 Beta npc (test ped)

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#4576

Posted 03 December 2017 - 04:45 AM Edited by Vrock_wave, 03 December 2017 - 04:46 AM.

I tried a small LC piece (convert)

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#4577

Posted 05 December 2017 - 12:22 AM

Not bad, I can almost hear Take-Two hiring the PI's right now to track you down.

PS: Also, Limp Bizkit? :D
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#4578

Posted 05 December 2017 - 09:52 AM Edited by Vrock_wave, 05 December 2017 - 09:53 AM.

Not bad, I can almost hear Take-Two hiring the PI's right now to track you down.

PS: Also, Limp Bizkit? :D

Limp Bizkit it's just for fun :lol:  I do not plan to make a public mod this is more for interest. first of all I plan to copy one central island of Manhattan

 

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#4579

Posted 05 December 2017 - 11:21 AM

It's interesting how strikingly similar to IV it looks, it's like a mish-mash of both games. Which it is, engine-wise.
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#4580

Posted 05 December 2017 - 02:05 PM

It's interesting how strikingly similar to IV it looks, it's like a mish-mash of both games. Which it is, engine-wise.

yes they are very similar even in the structure of the assembly, it turned out that even water.dat do not need to convert it just works straight from GTA 4 :lol:

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#4581

Posted 14 December 2017 - 12:43 PM

Any chance you'll be releasing some of your levels or some tutorials for us to build levels? I'd like to mess around with MP3 myself, mostly just playing around the levels with various weapons.

 

Also, anyone getting random crashes on Windows 10? Is there a way to fix?


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#4582

Posted 17 December 2017 - 02:49 PM Edited by Vrock_wave, 4 weeks ago.

Any chance you'll be releasing some of your levels or some tutorials for us to build levels? I'd like to mess around with MP3 myself, mostly just playing around the levels with various weapons.

 

 

Maybe I'll find time to write a tutorial. As for weapons in this direction, there are  shifts. Someone made a script hook for mp3, I have no idea who the developer is but it's still too raw to do normal things. 

 

 

I managed to play around different weapons on sp levels

 

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#4583

Posted 19 December 2017 - 03:21 PM

Oh god please continue developing it. I've always wanted some sort of trainer like SNT for Max Payne 3. There are so many weapons (and MP exclusive weapons) that would be great to try out.

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#4584

Posted 20 December 2017 - 06:21 PM

Oh god please continue developing it. I've always wanted some sort of trainer like SNT for Max Payne 3. There are so many weapons (and MP exclusive weapons) that would be great to try out.

yes it's really fun  :lol: 

 

 


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#4585

Posted 23 December 2017 - 01:10 PM

car driving

 

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#4586

Posted 13 January 2018 - 09:04 AM Edited by mombo2811, 13 January 2018 - 09:05 AM.

https://m.imgur.com/a/z9b2N
Someone posted this on Reddit
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#4587

Posted 13 January 2018 - 10:25 AM Edited by Vrock_wave, 13 January 2018 - 10:49 AM.

https://m.imgur.com/a/z9b2N
Someone posted this on Reddit

yes it seems to be really so date created in the archive rdr_cloudy01.wdr|2011-09-22 15:35:12 by the way it is used on almost every level either completely or separate layers

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#4588

Posted 13 January 2018 - 10:26 AM

 

https://m.imgur.com/a/z9b2N
Someone posted this on Reddit

yes it seems to be really so date created in the archive rdr_cloudy01.wdr|2011-09-22 15:35:12

 

I think its kinda cool actually I wonder what they did use in gta v 


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#4589

Posted 13 January 2018 - 11:21 AM

in MaxPayne3 there is such a hidden thing as the blood on the screen, by default, it is disabled, but you can return it. So I think that these drops of blood are a denture from the RDR since they are very similar.

videos to compare

https://youtu.be/ESOWRDwDGVY?t=83

 

Drops appear when bullets hit you

https://youtu.be/M0bC4MD07to?t=9

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#4590

Posted 13 January 2018 - 01:36 PM

Yep, that's true, MP3 uses the Red Dead skyboxes for some of its levels, as vrock said it blatantly says "rdr_" in the files. Max Payne 3 had a lot of things from RDR, they even left the death sounds from RDR in the files. Unused, of course, but there.
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