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Title Update v. 1.0.3.0 (probably)

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Sub12
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#31

Posted 21 March 2009 - 10:26 AM

Great, I have been waiting for this. Hope to see a changelog soon.

Also, can some of you please run a benchmark, if possible?

PerebruM
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#32

Posted 21 March 2009 - 10:27 AM

I have only one question, are the Hangman's NOOSE TIME leaderboards reset?

john88z
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#33

Posted 21 March 2009 - 10:29 AM Edited by john88z, 21 March 2009 - 10:48 AM.

Celebration Time!!!!

noz38
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#34

Posted 21 March 2009 - 10:29 AM

QUOTE (Wheelman @ Mar 21 2009, 11:24)
This patch disables trainers and suchlike.

Great news! There won't be many people online today... =)

Neon25
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#35

Posted 21 March 2009 - 10:32 AM

QUOTE (Sub12 @ Mar 21 2009, 10:26)
Great, I have been waiting for this. Hope to see a changelog soon.

Also, can some of you please run a benchmark, if possible?

Woot!

I've got an increase of over 7 FPS.

Statistics
Average FPS: 39.37
Duration: 37.16 sec
CPU Usage: 93%
System memory usage: 57%
Video memory usage: 98%

Graphics Settings
Video Mode: 1440 x 900 (75 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 15
Detail Distance: 30

Hardware
Microsoft Windows XP Professional
Dodatek Service Pack 3
Video Adapter: NVIDIA GeForce 8800 GTS
Video Driver version: 185.20
Audio Adapter: SoundMAX HD Audio
Intel® Core™2 CPU 6420 @ 2.13GHz

File ID: Benchmark.cli

Dcrysis02
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#36

Posted 21 March 2009 - 10:34 AM

Guys,does making Niko wear his gloves count as a mod or something bad?Because i only modded that into the game...thx for the answer(s). colgate.gif

nookjie
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#37

Posted 21 March 2009 - 10:34 AM

My game is still working after the update, but mods/scripts and skins aren't working, neither in singleplayer nor in the multiplayer.

Marcin6
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#38

Posted 21 March 2009 - 10:35 AM

QUOTE (Neon25 @ Mar 21 2009, 12:32)
QUOTE (Sub12 @ Mar 21 2009, 10:26)
Great, I have been waiting for this. Hope to see a changelog soon.

Also, can some of you please run a benchmark, if possible?

Woot!

I've got an increase of over 7 FPS.

Statistics
Average FPS: 39.37
Duration: 37.16 sec
CPU Usage: 93%
System memory usage: 57%
Video memory usage: 98%

Graphics Settings
Video Mode: 1440 x 900 (75 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 15
Detail Distance: 30

Hardware
Microsoft Windows XP Professional
Dodatek Service Pack 3
Video Adapter: NVIDIA GeForce 8800 GTS
Video Driver version: 185.20
Audio Adapter: SoundMAX HD Audio
Intel® Core™2 CPU 6420 @ 2.13GHz

File ID: Benchmark.cli

How it possible that you can get 40 fps with high textures and this size and with this graphic card and processor ?
I`ve gut better PC that you and i get 20-25 fps with medium textures :|

The Enemy
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#39

Posted 21 March 2009 - 10:35 AM

Ok apart from some stupid error on my part, the game will run just fine (when I remove all mods and scripts).
A couple of things are suprising to me though.

First: "You cannot access multiplayer with modified files. You must restore the original files in order to access multiplayer" - That's great Rockstar, at least an effort has been made to implement some sort of anti-cheating protocol, as Freezer89 pointed out in a previous post.

Second: Every time a patch is released, I always test graphical tweaks including SLI. So, with a neutral attitude I enabled SLI. I was suprised. Below are the results:

WITH SLI ENABLED
Average FPS: 52.94
Duration: 37.25 sec
CPU Usage: 76%
System memory usage: 53%
Video memory usage: 84%

Graphics Settings
Video Mode: 1152 x 864 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 67
Detail Distance: 100

Hardware
Microsoft® Windows Vista" Ultimate
Service Pack 1
Video Adapter: NVIDIA GeForce 8800 GT
Video Driver version: 182.08
Audio Adapter: Headset Earphone (Logitech USB Headset)
AMD Phenom™ II X4 940 Processor

WITH SLI DISABLED

Statistics
Average FPS: 53.95
Duration: 37.13 sec
CPU Usage: 78%
System memory usage: 51%
Video memory usage: 89%

Same Graphics Settings, Same Hardware

As you can see, there is not much notable difference between ENABLED and DISABLED. Before this patch (1.0.1.0 and 1.0.2.0), there was always a NOTICEABLE fps drop with SLI enabled (usually 20). But this time, I could hardly tell the difference. SLI did still have a slight lag at times (loading the inner city) but, if the results are this good, perhaps this will help some people still struggling to run this game.

john88z
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#40

Posted 21 March 2009 - 10:37 AM

LOST FPS

Patch 3
Statistics
Average FPS: 51.06
Duration: 37.17 sec
CPU Usage: 75%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 45
Detail Distance: 90

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce 9800 GTX+
Video Driver version: 185.20
Audio Adapter: Speakers (High Definition Audio Device)
AMD Phenom™ II X4 805 Processor

File ID: benchmark.cli



This is patch 2

Statistics
Average FPS: 65.91
Duration: 36.97 sec
CPU Usage: 67%
System memory usage: 51%
Video memory usage: 96%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
Reflection Resolution: Very High
Water Quality: Medium
Shadow Quality: High
View Distance: 50
Detail Distance: 90
Definition: Off
VSync: On

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce 9800 GTX+
Video Driver version: 185.20
Audio Adapter: Speakers (High Definition Audio Device)
AMD Phenom™ II X4 805 Processor

File ID: Benchmark.cli

Im taking off the link of celebration

The Enemy
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#41

Posted 21 March 2009 - 10:39 AM

QUOTE


+1 biggrin.gif

^10 char

C06alt
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#42

Posted 21 March 2009 - 10:40 AM

QUOTE (Wheelman @ Mar 21 2009, 10:24)
This patch disables trainers and suchlike.

However...


The clocktower and the ticker signs in Times Square are working!!

Thats great i thought i was the only one that noticed them missing having played the ps3.

ishan23
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#43

Posted 21 March 2009 - 10:47 AM

my update bar again freezes at the end.happened with the last update too.
i guess i have to wait for a direct link. sad.gif


JohnnyPepper
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#44

Posted 21 March 2009 - 10:48 AM Edited by JohnnyPepper, 21 March 2009 - 12:16 PM.

QUOTE (ishan23 @ Mar 21 2009, 12:47)
my update bar again freezes at the end.happened with the last update too.
i guess i have to wait for a direct link. sad.gif

same happens to me. sad.gif

edit: got it working, but my mods don't work now smile.gif

Neon25
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#45

Posted 21 March 2009 - 10:51 AM

QUOTE (Marcin6 @ Mar 21 2009, 10:35)
QUOTE (Neon25 @ Mar 21 2009, 12:32)
QUOTE (Sub12 @ Mar 21 2009, 10:26)
Great, I have been waiting for this. Hope to see a changelog soon.

Also, can some of you please run a benchmark, if possible?

Woot!

I've got an increase of over 7 FPS.

Statistics
Average FPS: 39.37
Duration: 37.16 sec
CPU Usage: 93%
System memory usage: 57%
Video memory usage: 98%

Graphics Settings
Video Mode: 1440 x 900 (75 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 15
Detail Distance: 30

Hardware
Microsoft Windows XP Professional
Dodatek Service Pack 3
Video Adapter: NVIDIA GeForce 8800 GTS
Video Driver version: 185.20
Audio Adapter: SoundMAX HD Audio
Intel® Core™2 CPU 6420 @ 2.13GHz

File ID: Benchmark.cli

How it possible that you can get 40 fps with high textures and this size and with this graphic card and processor ?
I`ve gut better PC that you and i get 20-25 fps with medium textures :|

Well, I've got 640mb on my graphic card.

Dunno really, in first patch my FPS was like 25-27, with the second- 32-35, now it reached 40. I'm really surprised to be honest.

buzbegone
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#46

Posted 21 March 2009 - 10:51 AM

QUOTE (john88z @ Mar 21 2009, 18:37)
Patch 3
Statistics
Average FPS: 51.06
Duration: 37.17 sec
CPU Usage: 75%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 45
Detail Distance: 90





This is patch 2

Statistics
Average FPS: 65.91
Duration: 36.97 sec
CPU Usage: 67%
System memory usage: 51%
Video memory usage: 96%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
Reflection Resolution: Very High
Water Quality: Medium
Shadow Quality: High
View Distance: 50

Detail Distance: 90
Definition: Off
VSync: On

View distance is 5 off in each comparison

Also, where's the Definition, Vsync, Reflection Resolution Water Quality and Shadow Quality options for patch 3?

Makle sure you make duplicate your settings for an accurate comparison

john88z
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#47

Posted 21 March 2009 - 10:53 AM

QUOTE (buzbegone @ Mar 21 2009, 04:51)
QUOTE (john88z @ Mar 21 2009, 18:37)
Patch 3
Statistics
Average FPS: 51.06
Duration: 37.17 sec
CPU Usage: 75%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 45
Detail Distance: 90





This is patch 2

Statistics
Average FPS: 65.91
Duration: 36.97 sec
CPU Usage: 67%
System memory usage: 51%
Video memory usage: 96%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
Reflection Resolution: Very High
Water Quality: Medium
Shadow Quality: High
View Distance: 50

Detail Distance: 90
Definition: Off
VSync: On

View distance is 5 off in each comparison

Also, where's the Definition, Vsync, Reflection Resolution Water Quality and Shadow Quality options for patch 3?

Makle sure you make duplicate your settings for an accurate comparison

Yes in patch 3 it was 5 lower that should improve fps. It doesnt save water quality and that stuff in the bm. Everything else thou is exactly the same I assure you

juscal
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#48

Posted 21 March 2009 - 10:59 AM

Mad! Patch 3. Let's see if this baby works.

john88z
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#49

Posted 21 March 2009 - 10:59 AM

Here it is. Pitiful Bm. I added the extra 5view distance for the sake of completeness.
Statistics
Average FPS: 48.44
Duration: 37.14 sec
CPU Usage: 72%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 50
Detail Distance: 90

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce 9800 GTX+
Video Driver version: 185.20
Audio Adapter: Speakers (High Definition Audio Device)
AMD Phenom™ II X4 805 Processor

File ID: benchmark.cli

20 fps lower then patch 2. Great.

System796
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#50

Posted 21 March 2009 - 11:00 AM

QUOTE (john88z @ Mar 21 2009, 10:53)
QUOTE (buzbegone @ Mar 21 2009, 04:51)
QUOTE (john88z @ Mar 21 2009, 18:37)
Patch 3
Statistics
Average FPS: 51.06
Duration: 37.17 sec
CPU Usage: 75%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 45
Detail Distance: 90





This is patch 2

Statistics
Average FPS: 65.91
Duration: 36.97 sec
CPU Usage: 67%
System memory usage: 51%
Video memory usage: 96%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
Reflection Resolution: Very High
Water Quality: Medium
Shadow Quality: High
View Distance: 50

Detail Distance: 90
Definition: Off
VSync: On

View distance is 5 off in each comparison

Also, where's the Definition, Vsync, Reflection Resolution Water Quality and Shadow Quality options for patch 3?

Makle sure you make duplicate your settings for an accurate comparison

Yes in patch 3 it was 5 lower that should improve fps. It doesnt save water quality and that stuff in the bm. Everything else thou is exactly the same I assure you

I don't think view distance 5 less or more will affect fps by 15 frames.

P33t
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#51

Posted 21 March 2009 - 11:00 AM

Here's my benchmark.
Unfortunately I didn't do a similar one on Patch 2 sad.gif


Patch 1.0.3.0:

Statistics
Average FPS: 54.16
Duration: 37.16 Sek
CPU Usage: 82%
System memory usage: 71%
Video memory usage: 80%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: Hoch
Render Quality: Hoch
View Distance: 32
Detail Distance: 70
Reflection Resolution: High
Water Quality: Very high
Shadow Quality: High
Definition: On
VSync: Off

Hardware
Microsoft® Windows Vista" Home Premium Service Pack 1
Video Adapter: NVIDIA GeForce GTX 280
Video-Driver version: 181.22
Audio Adapter: Lautsprecher (Creative SB Audigy 2 ZS (WDM))
Intel® Core™2 Quad CPU Q9550 @ 2.83GHz

john88z
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#52

Posted 21 March 2009 - 11:01 AM

QUOTE (System796 @ Mar 21 2009, 05:00)
QUOTE (john88z @ Mar 21 2009, 10:53)
QUOTE (buzbegone @ Mar 21 2009, 04:51)
QUOTE (john88z @ Mar 21 2009, 18:37)
Patch 3
Statistics
Average FPS: 51.06
Duration: 37.17 sec
CPU Usage: 75%
System memory usage: 53%
Video memory usage: 95%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Texture Filter Quality: Highest
View Distance: 45
Detail Distance: 90





This is patch 2

Statistics
Average FPS: 65.91
Duration: 36.97 sec
CPU Usage: 67%
System memory usage: 51%
Video memory usage: 96%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Medium
Render Quality: Highest
Reflection Resolution: Very High
Water Quality: Medium
Shadow Quality: High
View Distance: 50

Detail Distance: 90
Definition: Off
VSync: On

View distance is 5 off in each comparison

Also, where's the Definition, Vsync, Reflection Resolution Water Quality and Shadow Quality options for patch 3?

Makle sure you make duplicate your settings for an accurate comparison

Yes in patch 3 it was 5 lower that should improve fps. It doesnt save water quality and that stuff in the bm. Everything else thou is exactly the same I assure you

I don't think view distance 5 less or more will affect fps by 15 frames.

Then it must be the patch. look at my post right above yours.

waldoribeiro
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#53

Posted 21 March 2009 - 11:06 AM

How are the textures in this new patch?

OverTheBelow
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#54

Posted 21 March 2009 - 11:07 AM

QUOTE (waldoribeiro @ Mar 21 2009, 11:06)
How are the textures in this new patch?

The same.. ?

Why would they be different? They still disappear though.

juscal
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#55

Posted 21 March 2009 - 11:12 AM

Nothing's coming up relating to the patch. Methinks this is fake or region dependant.

P33t
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#56

Posted 21 March 2009 - 11:17 AM

QUOTE (juscal @ Mar 21 2009, 11:12)
Nothing's coming up relating to the patch. Methinks this is fake or region dependant.

Come on, its saturday.
R* doesn't work saturdays.. tounge2.gif

EXTR3m3
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#57

Posted 21 March 2009 - 11:18 AM

i think this patch fix ugly shadow if you set shadow quality to very high

Dcrysis02
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#58

Posted 21 March 2009 - 11:19 AM

QUOTE (juscal @ Mar 21 2009, 11:12)
Nothing's coming up relating to the patch. Methinks this is fake or region dependant.

I don't think it's fake.Why would it be?A fake patch that doesn't allow you to cheat?But Niko's gloves have been removed....he has so ugly bare hands...i need to cover them up quick....

System796
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#59

Posted 21 March 2009 - 11:20 AM

QUOTE (Dcrysis02 @ Mar 21 2009, 11:19)
QUOTE (juscal @ Mar 21 2009, 11:12)
Nothing's coming up relating to the patch. Methinks this is fake or region dependant.

I don't think it's fake.Why would it be?A fake patch that doesn't allow you to cheat?But Niko's gloves have been removed....he has so ugly bare hands...i need to cover them up quick....

You can always draw on your monitor. wink.gif

EXTR3m3
  • EXTR3m3

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#60

Posted 21 March 2009 - 11:22 AM

QUOTE (System796 @ Mar 21 2009, 11:20)
QUOTE (Dcrysis02 @ Mar 21 2009, 11:19)
QUOTE (juscal @ Mar 21 2009, 11:12)
Nothing's coming up relating to the patch. Methinks this is fake or region dependant.

I don't think it's fake.Why would it be?A fake patch that doesn't allow you to cheat?But Niko's gloves have been removed....he has so ugly bare hands...i need to cover them up quick....

You can always draw on your monitor. wink.gif

the patch is real not fake confirm
i just downloaded




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