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Upaluppa
  • Upaluppa

    Warlock

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#61

Posted 21 March 2009 - 10:38 PM Edited by Upaluppa, 21 March 2009 - 10:53 PM.

This is a result of boredom:
CODE
#cheat X
setshort(0x08BF81FE, '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~', '~', 'X', '~',
0);
if(press&CTRL_CROSS){
setint(0x08bde55c, getint(0x08bde55c)-100);}

Only for fans of the X Button ! biggrin.gif

WingedWarrior
  • WingedWarrior

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#62

Posted 21 March 2009 - 10:49 PM

Oh goodness. I'm guessing you win money for pressing X a certain amount of times? sigh.gif

Upaluppa
  • Upaluppa

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#63

Posted 21 March 2009 - 10:50 PM Edited by Upaluppa, 21 March 2009 - 10:53 PM.

Lol, lol.gif Epic failure, all it does is displaying some stupid X`s at the top of the screen...
This is just a little joke !

Now let`s get back to serious cheating ! icon14.gif

EDIT:
Don`t touch that X button !
Every time you press X you have to pay 100$ devil.gif

MC.
  • MC.

    LS Menace

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#64

Posted 22 March 2009 - 05:28 AM

Upaluppa, is there a cheat where you can make your BMX Bike do a high bunny hop like in GTA: San Andreas?

Upaluppa
  • Upaluppa

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#65

Posted 22 March 2009 - 12:06 PM Edited by Upaluppa, 29 March 2009 - 12:51 PM.

Not yet, but I`ll create you one !
It`s really easy, that won`t take too long ! icon14.gif

nerner
  • nerner

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#66

Posted 22 March 2009 - 01:25 PM

QUOTE (MC_320 @ Mar 22 2009, 05:28)
Upaluppa, is there a cheat where you can make your BMX Bike do a high bunny hop like in GTA: San Andreas?

You can do that with DDM's grasshopper cheat from ages back, or just turn gravity down to 0.5, you will go 4x as high as normal.

Upaluppa
  • Upaluppa

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#67

Posted 22 March 2009 - 03:37 PM Edited by Upaluppa, 29 March 2009 - 12:51 PM.

I`ll do a perfect San Andreas like Bunnyhop cheat later...
I`m currently working on a new mission !

nerner
  • nerner

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#68

Posted 22 March 2009 - 03:39 PM

QUOTE (Upaluppa @ Mar 22 2009, 15:37)
I`ll do a perfect San Andreas like Bunnyhop cheat later...

I`m currently working on a new mission !

Just make sure that you don't forget about the Plane delivery mission.

Upaluppa
  • Upaluppa

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#69

Posted 23 March 2009 - 03:24 PM

Sorry to break your dreams mate...

But I just tried to create a "Plane Delivery" mission and I found it to be impossible, since the plane has no collision file and falls trough the ground when you try to tow it. confused.gif

I could make a delivery mission with another object tough...

nerner
  • nerner

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#70

Posted 23 March 2009 - 06:03 PM

QUOTE (Upaluppa @ Mar 23 2009, 15:24)
Sorry to break your dreams mate...

But I just tried to create a "Plane Delivery" mission and I found it to be impossible, since the plane has no collision file and falls trough the ground when you try to tow it. confused.gif

I could make a delivery mission with another object tough...

Thats a shame, i guess i will have to wait for the learjet cheat to make a plane delivery mission, although a Dumpster delivery mission would be good, how about a construction mission, where you have to deliver certain things, like barbed wire, raps etc. to different parts of the city.

nerner
  • nerner

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#71

Posted 23 March 2009 - 07:54 PM Edited by nerner, 23 March 2009 - 08:19 PM.

CODE
#cheat Voodoo Hydraulics
setfloat (0x96324a0+0x80, -0.01);
setfloat(0x9632540, 0);
setfloat(0x9632544, 0);
if (getshort(pcar+0x56)==239){
if (getfloat(pcar+0xD0)==1000)
{hyd = .1;}
if (getfloat(pcar+0xD0) == 500)
{hyd = -.1;}
if (buttons & CTRL_LEFT)
{setfloat(0x9632540, -.5);}
if (buttons & CTRL_RIGHT)
{setfloat(0x9632540, .5);}
if (buttons & CTRL_UP)
{setfloat(0x9632544, 1.5);}
if (buttons & CTRL_DOWN)
{setfloat(0x9632544, -1.5);}
if (press & CTRL_CIRCLE && getchar(pcar+0x136))
{setfloat(pcar + 0x00000148, hyd);}
if (press & CTRL_NOTE){
if (hyd == .1)
{setfloat(pcar+0xD0, 500);
setfloat(pcar+0x688, .6, .6, .6, .6);
setfloat(pcar+0x698, 1.05, 1.05, 1.05, 1.05);}
if (hyd == -.1)
{setfloat(pcar+0xD0, 1000);
setfloat(pcar+0x688, .46, .46, .46, .46);
setfloat(pcar+0x698, .81, .81, .81, .81);}}}



Me and Upa made this cheat! Voodoo hydraulics. Originally made by Vette, edited by Upa with parts of a cheat made by me.

MC.
  • MC.

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#72

Posted 25 March 2009 - 06:44 AM

QUOTE (nerner @ Mar 22 2009, 08:25)
QUOTE (MC_320 @ Mar 22 2009, 05:28)
Upaluppa, is there a cheat where you can make your BMX Bike do a high bunny hop like in GTA: San Andreas?

You can do that with DDM's grasshopper cheat from ages back, or just turn gravity down to 0.5, you will go 4x as high as normal.

No thanks. Unless you can show me the code from DDM's grasshopper cheat. Other than that, I could wait for Upluppa's cheat.

nerner
  • nerner

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#73

Posted 29 March 2009 - 12:51 PM Edited by nerner, 30 March 2009 - 04:49 PM.

At request of Winged Warrior:

CODE
Update in progress.



WingedWarrior
  • WingedWarrior

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#74

Posted 29 March 2009 - 08:00 PM Edited by WingedWarrior, 29 March 2009 - 08:10 PM.

<3 ph34r.gif

Edit: erm, actually the first cheat makes the car just white and the second one just a yellowish color.

nerner
  • nerner

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#75

Posted 30 March 2009 - 03:30 PM

Sorry, but those are the RGB codes for chrome, maybe i will try and make a better version later.

Upaluppa
  • Upaluppa

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#76

Posted 09 April 2009 - 08:08 AM Edited by Upaluppa, 25 June 2009 - 02:24 PM.

Ok guys, just as I`ve promised:

A new version of the Bodyguard Mod

user posted image
user posted image

If you wonder, why Vic`s feet are stuck in the ground, that`s because a stupid cop tried to "park" his car on Vic`s back...
Don`t worry, it has absolutely nothing to do with the mod ! wink.gif

Here you go:
CODE
#cheat Bodyguard Mod
setshort(0x08BF81FE, 'B', 'o', 'd', 'y', 'g', 'u', 'a', 'r', 'd', ' ', 'M', 'o',
'd', 0);
pped = getint(0x08BA1D70);
static yourped;
if(pped&&!yourped&&press&CTRL_UP)
yourped=pped;
if(yourped){
static mark;
mark = 0x08c62EA0;
setfloat(mark, getfloat(yourped+0x30), getfloat(yourped+0x34),
getfloat(yourped+0x38) +
1);
setchar(mark+0x2c, 0, 0, 255);
setchar(mark+0x3B, 0x3F);
setchar(mark+0x4F, 0x02);
setint(yourped+0x5d8, 0x00ffffff);
setint(yourped+0x5f4, 0x00ffffff);
setint(yourped+0x610, 0x00ffffff);
setint(yourped+0x5bc, 0x00ffffff);
setint(yourped+0x62c, 0x00ffffff);
setint(yourped+0x648, 0x00ffffff);
setint(yourped+0x664, 0x00ffffff);
setint(yourped+0x680, 0x00ffffff);
setchar(yourped+0x87c, 0x1e);
if(!pcar){
if(getint(yourped+0x480))
setchar(yourped+0x894, 0x10);
else{
pped = getint(0x08BA1D70);
if(pped && pped != yourped){
static enemy;          
enemy=pped;
if(enemy){
setchar(yourped+0x894, 0x8);
setint(yourped+0x890, enemy);
health = getfloat(enemy+0x4e4);
if(health == 0){
enemy=0;
setchar(yourped+0x894, 0xC);
setint(yourped+0x890, pplayer);}}}
else{
setchar(yourped+0x894, 0xC);
setint(yourped+0x890, pplayer); }}}
else{
if(!getint(yourped+0x480))
setchar(yourped+0x894, 0x11);
setint(yourped+0x484, pcar);  
setint(yourped+0x450, pcar);}
pfollow = getchar(yourped+0x894);
if(pfollow == 0xC&&buttons&CTRL_CROSS&&press&CTRL_UP){
setchar(yourped+0x894, 0x31);
setfloat(mark, 0, 0, 0);
setchar(mark+0x3B, 0x0);
setchar(mark+0x4F, 0x0);
setchar(mark+0x2c, 30, 255, 255);
yourped=0;}
if(yourped){
health2 = getfloat(yourped+0x4e4);
if(health2 == 0){
setfloat(mark, 0, 0, 0);
setchar(mark+0x3B, 0x0);
setchar(mark+0x4F, 0x0);
setchar(mark+0x2c, 30, 255, 255);
yourped=0;}}}
#off
setchar(yourped+0x894, 0x31);
setfloat(mark, 0, 0, 0);
setchar(mark+0x3B, 0x0);
setchar(mark+0x4F, 0x0);
setchar(mark+0x2c, 30, 255, 255);
yourped=0;


Target a ped and press UP to recruit him.
Hold CROSS and press UP to unrecruit your bodyguard.
Deactivating the cheat will unrecruit him aswell.

I`ve also fixed that stupid bug where he stops following you after he killed someone !
And a blue marker will help you to easily recognize him among other peds !

If you want to equip your bodyguard with a weapon you should look here:

http://upaluppa.wetp...page/Bodyguards

You`ll find a list of all available weapons there !
Activate the cheat of a weapon of your choice and target your bodyguard to equip him with that weapon !
Just remember that you should only activate one of the weapon cheats at once to prevent crashes !

This is pretty much the final version of the Bodyguard Mod, the only thing I might still update is the ability to have your bodyguard follow you into interiors.

Upaluppa
  • Upaluppa

    Warlock

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  • Joined: 20 Jan 2009

#77

Posted 09 April 2009 - 10:59 AM

Another funny little cheat:
CODE
#cheat San Andreas Bunnyhop
if(pcar){
static prev;
buttonsup = (~buttons&prev);
prev = buttons;
yourcar = pcar;}
if(getshort(pcar+0x56)==178){
if((buttonsup&CTRL_DOWN)&&(buttonsup&CTRL_DOWN)){
setfloat(yourcar+0x00000148,+0.1);}}
if(getshort(pcar+0x56)==179){
if((buttonsup&CTRL_DOWN)&&(buttonsup&CTRL_DOWN)){
setfloat(yourcar+0x00000148,+0.1);}}

The BMX in VCS has lost most of it`s fun because the bunnyhops were much lower compared to San Andreas.
But with this cheat you can fix that little problem !

It works with both boy and girl versions of the BMX and it`s especially great for stunting !

Upaluppa
  • Upaluppa

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#78

Posted 10 April 2009 - 01:20 PM Edited by Upaluppa, 25 June 2009 - 02:25 PM.

Alright, I`ve just noticed that the marker for the bodyguard wasn`t working right !
It sometimes dissappeared and later reapeared for some reason.

I`ve created a new version of the cheat without the marker and I`ve also removed that kinda useless "Bodyguard Mod" writing in the top left corner of the screen !

Here`s the new version:
CODE
#cheat Bodyguard Mod
pped = getint(0x08BA1D70);
static yourped;
if(pped&&!yourped&&press&CTRL_UP)
yourped=pped;
if(yourped){
setint(yourped+0x5d8, 0xffffff);
setint(yourped+0x5f4, 0xffffff);
setint(yourped+0x610, 0xffffff);
setint(yourped+0x5bc, 0xffffff);
setint(yourped+0x62c, 0xffffff);
setint(yourped+0x648, 0xffffff);
setint(yourped+0x664, 0xffffff);
setint(yourped+0x680, 0xffffff);
setchar(yourped+0x87c, 0x1e);
if(!pcar){
if(getint(yourped+0x480))
setchar(yourped+0x894, 0x10);
else{
pped = getint(0x08BA1D70);
if(pped&&pped != yourped){
static enemy;          
enemy=pped;
if(enemy){
setchar(yourped+0x894, 0x8);
setint(yourped+0x890, enemy);
health = getfloat(enemy+0x4e4);
if(health == 0){
enemy=0;
setchar(yourped+0x894, 0xC);
setint(yourped+0x890, pplayer);}}}
else{
setchar(yourped+0x894, 0xC);
setint(yourped+0x890, pplayer); }}}
else{
if(!getint(yourped+0x480))
setchar(yourped+0x894, 0x11);
setint(yourped+0x484, pcar);  
setint(yourped+0x450, pcar);}
pfollow = getchar(yourped+0x894);
if(pfollow == 0xC&&buttons&CTRL_CROSS&&press&CTRL_UP){
setchar(yourped+0x894, 0x31);
yourped=0;}
if(yourped){
health2 = getfloat(yourped+0x4e4);
if(health2 == 0){
yourped=0;}}}
#off
setchar(yourped+0x894, 0x31);
yourped=0;

The controls are still the same !

Try recruiting a group of Cubans and take them to Chollo territory to start a nice little gangwar ! devil.gif

user posted image

But make sure it doesn`t end like this:

user posted image

Stupid traffic killed my Cuban buddy! facedesk.gif

Here`s a savegame with perfect conditions for a Cuban vs. Chollo war:

http://rapidshare.co...S10160S92F3.rar

US version only !

Have fun ! icon14.gif

nerner
  • nerner

    OG

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  • Joined: 05 Jul 2008

#79

Posted 10 April 2009 - 02:04 PM

Sorry but what are the controls for the bodyguard cheat again?

And also, how many can you recruit at once?

Upaluppa
  • Upaluppa

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  • Joined: 20 Jan 2009

#80

Posted 10 April 2009 - 02:16 PM Edited by Upaluppa, 10 April 2009 - 02:21 PM.

QUOTE (nerner @ Apr 10 2009, 14:04)
Sorry but what are the controls for the bodyguard cheat again?

And also, how many can you recruit at once?

The controls:
CODE
Target a ped and press UP to recruit him.
Hold CROSS and press UP to unrecruit your bodyguard.
Deactivating the cheat will unrecruit him aswell.

For a list of weapons you can give him look here:

http://upaluppa.wetp...page/Bodyguards

And you can only recruit one at once, but if you recruit a gangmember which has other gangmembers following him (You know, gangs usually spawn in groups) they will follow you aswell when you recruit him !

Just like in the picture:

user posted image
user posted image

The "Equip bodyguard with weapon" cheats also work for the other gangmembers following him, as you can see in the picture !

nerner
  • nerner

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#81

Posted 10 April 2009 - 02:23 PM

Thank you for explaining that one to me.

Upaluppa
  • Upaluppa

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#82

Posted 10 April 2009 - 02:35 PM Edited by Upaluppa, 10 April 2009 - 07:44 PM.

No problem mate !

By the way, if you wonder why you can`t see the weapon your bodyguard is carrying, it`s because the game doesn`t load the weapon model directly.

It should work fine anyways and if you let him enter a vehicle his weapon becomes visible !

He`ll attack everyone you`re aiming at ! (Not in manual aim tough, only auto aim works !)

nerner
  • nerner

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  • Joined: 05 Jul 2008

#83

Posted 10 April 2009 - 03:44 PM

QUOTE (Upaluppa @ Apr 10 2009, 14:35)
No problem mate !

By the way, if you wonder why you can`t see the weapon your bodyguard is carrying, it`s because the game doesn`t load the weapon modell directly.

It should work fine anyways and if you let him enter a vehicle his weapon becomes visible !

Cool! I was wondering about that.

zainprox
  • zainprox

    Crackhead

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  • Joined: 09 Apr 2009

#84

Posted 11 April 2009 - 01:57 PM

QUOTE (Upaluppa @ Mar 21 2009, 18:28)
QUOTE (nerner @ Mar 21 2009, 18:23)
Just had another good idea,
would it be possible to buy heroin/cocaine/cannabis from a ped by pressing the up button?

Here`s your Soda Machine :
CODE
#cheat Soda
if(getfloat(pobj + 0x38) <= -100.00){
static mark;
mark = 0x08c62EA0;
setfloat(mark, 371.00, 1186.35, -195.00);
static Marker1;
X1 = 371.00;
Y1 = 1186.35;
Z1 = -193.59;
if(!Marker1){
Marker1 = 1;}
checkx1 = X1-getfloat(pplayer+0x30);
checky1 = Y1-getfloat(pplayer+0x34);
checkz1 = Z1-getfloat(pplayer+0x38);
if(sqrt(checkx1*checkx1+checky1*checky1+checkz1*checkz1)<1){
setshort(0x08e90bd8, 1, 'P', 'r', 'e', 's', 's', ' ', '~', 'X', '~', ' ', 't',
'o', ' ', 'b', 'u', 'y', ' ', 'a', ' ', 'c', 'a', 'n', ' ', 'o', 'f', ' ', 'C', 'o', 'k', 'e', ' ', '!', ' ', 'P', 'r', 'i', 'c', 'e', ' ', '~', 'h', '~', ' ', '$', '2', '~', 'w', '~');
setfloat(mark, 0, 0, 0);}}
if(press&CTRL_CROSS&&sqrt(checkx1*checkx1+checky1*checky1+checkz1*checkz1)<1){
setint(0x08bde55c, getint(0x08bde55c)-2);
setfloat(pplayer+0x4e4, getint(pplayer+0x4e4)+20);
setshort(0x08e90DD8, 1, 'S', 'l', 'u', 'r', 'p', '.', '.', '.', 0);}

It should be possible, but only with a stationary ped...
What about buying some dope from the Laf Links Security Guard ?

EDIT:
Sorry, the marker is a little too high.
I`ll fix it !

And if you want I`ll create you a drug buying cheat !
What about using the Adrenaline effect to simulate the drugs ?

hey how about the effect you get in one of the missions that you accidentaly get high after you got knocked out?(if you weren't talking about that in the first place)

nerner
  • nerner

    OG

  • BUSTED!
  • Joined: 05 Jul 2008

#85

Posted 11 April 2009 - 02:01 PM

CODE
#cheat Drug Mode
setchar(0x8BC8984, 0x0c);
setfloat(pplayer + 0x4E4, 50.0);


There you are mate!

Upaluppa
  • Upaluppa

    Warlock

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  • Joined: 20 Jan 2009

#86

Posted 24 April 2009 - 01:21 PM Edited by Upaluppa, 24 April 2009 - 01:26 PM.

I have a created a new cheat out of boredom:
CODE
#cheat RTRIGGER+ LEFT=SAVE RIGHT=TELEPORT
if(buttons&CTRL_RTRIGGER&&press&CTRL_LEFT){
x = getfloat(pobj+0x30);
y = getfloat(pobj+0x34);
z = getfloat(pobj+0x38);}
if(buttons&CTRL_RTRIGGER&&press&CTRL_RIGHT){
setfloat(pobj+0x30,x);
setfloat(pobj+0x34,y);
setfloat(pobj+0x38,z);}

It`s nothing special, just a quick way to return to a place of your choice.

Hold RTRIGGER and press LEFT to save your current position.
Hold RTRIGGER and press RIGHT to return to the saved position.

nerner
  • nerner

    OG

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  • Joined: 05 Jul 2008

#87

Posted 24 April 2009 - 03:42 PM

That sounds a bit like the Vettefan cheat where you could teleport a ped to a position of your choice, by pressing triangle.

Upaluppa
  • Upaluppa

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  • Joined: 20 Jan 2009

#88

Posted 25 April 2009 - 11:59 AM

I remember that cheat.
It`s indeed very similiar, the only difference is that my cheat teleports the player, not a ped !

nerner
  • nerner

    OG

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  • Joined: 05 Jul 2008

#89

Posted 25 April 2009 - 06:13 PM

I thought that was the difference, nice work by the way.

Upaluppa
  • Upaluppa

    Warlock

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  • Joined: 20 Jan 2009

#90

Posted 25 April 2009 - 08:35 PM Edited by Upaluppa, 26 April 2009 - 05:43 PM.

I`ve created a whole new vehicle !
A completely flyable Aeroplane, similiar to the Shamal from GTA San Andreas !


I present you...

...The Learjet:

user posted image
user posted image
user posted image

This cheat will teleport you to the Biplane at the Airport:
CODE
#cheat Teleport to the Biplane
teleport(-1266.37, -1076.81, 14.87)

And here`s the Learjet Mod:
CODE
#cheat The Learjet
setint(pplayer+0x5bc, 0xffffff);
setchar(pplayer+0xCB8, 0x2);
setchar(pplayer+0x5B0, 0xE);
for(pbomb = 0x08BF9E50; pbomb < 0x08BFA420; pbomb += 0x30)
setchar(pbomb+0xC, 0x0);
setchar(0x09f69054, 1);
ptow = getint(0x0994f460);
if(ptow){
setchar(pplayer+0xCB8, 0x0);
setchar(pplayer+0x5B0, 0x0);
door = getchar(pplayer+0x8B4);
check = getshort(ptow+0x56);}
checkid = getshort(pcar+0x56);
if(ptow&&checkid&&checkid == 222&&check&&check == 368){
setchar(pcar+0x4A, 0x15);
setshort(ptow+0x56, 7453);}
if(pcar&&checkid&&checkid == 222&&ptow&&check&&check == 7453){
setchar(pcar+0x49, 0x82);
setchar(pcar+0x277, 0xEF);
setfloat(0x8bc8684, 10);
a1 = getfloat(pcar+0x0);
a2 = getfloat(pcar+0x4);
a3 = getfloat(pcar+0x8);
b1 = getfloat(pcar+0x10);
b2 = getfloat(pcar+0x14);
b3 = getfloat(pcar+0x18);
c1 = getfloat(pcar+0x20);
c2 = getfloat(pcar+0x24);
c3 = getfloat(pcar+0x28);
d1 = getfloat(pcar+0x30);
d2 = getfloat(pcar+0x34);
d3 = getfloat(pcar+0x38);
e1 = getfloat(pcar+0x70);
e2 = getfloat(pcar+0x74);
e3 = getfloat(pcar+0x78);
f1 = getfloat(pcar+0x140);
f2 = getfloat(pcar+0x144);
f3 = getfloat(pcar+0x148);
if(buttons&CTRL_DOWN){
setfloat(pcar+0x38, d3+5);}
static obj;
if(!obj){
obj = ptow;}
else{
selectobject(obj);
setfloat(obj+0x0, a1);
setfloat(obj+0x4, a2);
setfloat(obj+0x8, a3);
setfloat(obj+0x10, b1);
setfloat(obj+0x14, b2);
setfloat(obj+0x18, b3);
setfloat(obj+0x20, c1);
setfloat(obj+0x24, c2);
setfloat(obj+0x28, c3);
setfloat(obj+0x30, d1);
setfloat(obj+0x34, d2);
setfloat(obj+0x38, d3);
setfloat(obj+0x70, e1);
setfloat(obj+0x74, e2);
setfloat(obj+0x78, e3);
setfloat(obj+0x140, f1);
setfloat(obj+0x144, f2);
setfloat(obj+0x148, f3);
propagateobject();}}
if(obj){
checkobj = getshort(obj+0x56);}
if(obj&&checkobj&&checkobj == 7454){
setchar(pcar+0x49, 0x81);
selectobject(obj);
setfloat(obj+0x0, a1);
setfloat(obj+0x4, a2);
setfloat(obj+0x8, a3);
setfloat(obj+0x10, b1);
setfloat(obj+0x14, b2);
setfloat(obj+0x18, b3);
setfloat(obj+0x20, c1);
setfloat(obj+0x24, c2);
setfloat(obj+0x28, c3);
setfloat(obj+0x30, d1);
setfloat(obj+0x34, d2);
setfloat(obj+0x38, d3-0.5);
setfloat(obj+0x70, e1);
setfloat(obj+0x74, e2);
setfloat(obj+0x78, e3);
setfloat(obj+0x140, f1);
setfloat(obj+0x144, f2);
setfloat(obj+0x148, f3);
propagateobject();}
if(obj&&checkobj&&checkobj == 7453&&buttons&CTRL_TRIANGLE&&door != 0x37){
setshort(obj+0x56, 7454);}
if(obj&&checkobj&&checkobj == 7454&&door == 0x37){
setshort(obj+0x56, 7453);}
if(obj&&checkobj&&checkobj == 7454&&buttons&CTRL_TRIANGLE){
setchar(pcar+0x49, 0x82);}
if(pcar&&checkid&&checkid != 222){
setchar(pcar+0x277, 0x20);}
#off
obj = state = 0;
setchar(0x09f69054, 0);
setchar(pcar+0x277, 0x20);
setchar(pcar+0x49, 0x82);
setchar(pcar+0x4A, 0x18);

You`ll automatically get equipped with a Landmine when the cheat is activated !
Don`t worry, it won`t explode, it`s a special modified Landmine which is necessairy to make the Learjet appear !
Just throw the Landmine somewhere next to the Biplane and enter it !

Enjoy your flight ! lol.gif

Note that there`s a minor bug which sometimes makes it impossible to move the plane around !
Just press the DOWN button and you`ll get teleported a few meters into the air !
In most cases this allows you to move again !
If it still doesn`t work press DOWN a second time and be sure to pull the plane up to land it properly !




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