You play as Captain Alex, the bravest soldier. Now you have an order from your colonel to find out what's happening about German forces. It's your great opportunity to get promotion. have fun!!
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Marco's Stories ACT I : The Begining
ACT I Storyline : You are a farmer from the village.
When one day there are people who claim that the land where you live is his property, he force our to leave.
Then you want to kill him to remain living here.
After you kill him, the situation is getting worse.
What will happen?
1. Farmer Boy - You're a farmer boy.
2. Escape - Situation Getting Worse
3. Pratice Makes Perfect - Pratice your self
4. Suitable Reward - Get your reward
5. Death Sense - Fight billion military and the Da Nang boys
6. Come out and Dead - Kill the rest army around the city.
7. Home Coming - Return to your home town.
End of ACT I : Finally, you finish your job in San Fierro as triads member. The triads is now have a peace live after defeat the Da Nang Boys, and military that work together. Then, you'll return to your hometown. But not that easily, the military has seal your hometown. You must return to San Fierro ...
Marco's Stories ACT II : Fallen Triads
ACT II Storyline : Situation un-controllable. Military force and the Da Nang boys are counter-attacking the Triads after you left the city. And the Triads are lose the war. Thankfully your boss already escape the town to somewhere to your allies.
1. We're Close to the End - Fight till your last blood.
2. Tough Roadblock - You find your new allies. Now you must escape. But not easily, there's a very tough roadblock.
3. The Warm Welcome - Welcome to Los Santos
4. Flyman - Help your allies clear the rooftops with JetPack
5. Farewell - Kill the San Fierro Rifa (SFR) Boss
6. Escape isn't Easy - Fight your way to escape.
End of ACT II : Your escape was fail. Your choper blow up. You and Sweet (as the groove gang boss) survive. But your boss, it seems fail to survive. And he has a last message for you, you must go to somewhere. He didn't said it.
Marco's Stories ACT III : It's Your True Memory
ACT III Storyline : You almost remind all of your lost memory. But not all. You still not remember where is your true enemy. Find out by going to your past.
1. Reminded Back - You now reminded who you are.
2. The Magician - Go to the magician to help you back to your past memories.
3. Journey Begin - You're on your past memory. Find out.
4. The Next Target - Find your next target in your past memory.
5. To The Forest - Escape to the forest.
6. The Search - Got an information of your target allies.
7. Forest Live - Living in the forest.
8. The New Safehouse - Angel Pine is not safe anymore. Get to the new safehouse.
9. We Almost Get It - Kill Tenpenny!!!
End of ACT III : Now, you know where is Tenpenny. You already dig all of your memories.
Marco's Stories ACT IIII : Peaceful
ACT IIII Storyline : Finish this.
1. Let's Finish This - Finish off Tenpenny.
2. Return To Peace - Finally, all city return to peace. Our dream is come true.
End of ACT IIII : Finally, all city return to peace. Our dream is come true.
Terrorist Action - Create a terrorism action in the beach.
Browse all of my missions!
Edited by billy7877, 03 January 2011 - 12:00 PM.