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[MISSIONS]123robot's almighty pack of missions

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  • 123robot


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  • Joined: 27 Nov 2007
  • England


Posted 10 March 2009 - 10:24 AM

Here are a few missions I made. (I am allowed to post all my missions in one topic, right?)

Mission: If you are robbed...
Link: http://dyom.gtagames...?act=show&id=32

Mission: Don't let the bed bugs bite...
Link: http://dyom.gtagames...act=show&id=100

Mission: Roadblock
Link: http://dyom.gtagames...act=show&id=103

Mission: Chaos at Saint Marks
Link: http://dyom.gtagames...act=show&id=109

Mission: Back to San andreas
Link: http://dyom.gtagames...act=show&id=119

Mission: The Mansion
Link: http://dyom.gtagames...act=show&id=168

Mission: The robbery
Link: http://dyom.gtagames...act=show&id=232

Mission: The Strip Club
Link: http://dyom.gtagames...act=show&id=234
(Part 2 is not available yet.)

Mission: 8-track shootout
Link: http://dyom.gtagames...act=show&id=255

Hope you like them! biggrin.gif

  • Spider-Vice

    ...I will very carefully explain to you why it cannot be.

  • Zaibatsu
  • Joined: 09 Oct 2006
  • Portugal
  • Contribution Award [GTA V]


Posted 13 March 2009 - 09:20 PM

Wow, good sh*t. wink.gif
Just a question, how do you guys make missions in LC? Like Saint Marks?

  • 123robot


  • Members
  • Joined: 27 Nov 2007
  • England


Posted 14 March 2009 - 10:40 AM

There was this guy who made a mission in LC. No idea how he got there. Probably the use of another mod. I just use his mission save to get there. There are 2 other missions which are also set in LC aswell.

An easy way to get to LC other then mess around with mods is to download my Chaos at Saint Mark's save, (or any saves in LC,) and start a new mission and there you go.
Most missions are placed in the Bistro, so the only way out is to start a new mission, and use some ramp objects to get up. But another way is:

Find a mission on the DYOM website called Ryder in LC. This mission begins on the road of LC, not inside the Bistro.
Note: If you decide to make a mission in LC that's not inside the bistro, be careful, because some of LC is not solid.

That gives me a few ideas for the next release of DYOM.

1. When browsing interiors, LC can be chosen and there should be another teleport to inside of the bistro.
2. In the tools menu, you can give the player weapons, for things such as seeing what is solid or not. (There are many other ways this can be used too.)

I'll add them to the ideas topic.
Anyway, hope this helped! smile.gif

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