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A-C-D Handling V2.0

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N-play-A23
  • N-play-A23

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#1

Posted 10 March 2009 - 01:30 AM Edited by N-play-A23, 10 March 2009 - 09:11 AM.

Sorry, but my english is f....up

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00-Sedemīs A-C-D Handling Mod V2.0
==================================

A-C-D Handling means Action-Cinema-Drift Handling.

In V2.0 I tried to do it to balance the weight better.

All vehicles has been Changed!!!!
---------------------------------
Better Acceleration
Better TopSpeed
Better Brakes
More direct Handling
Optimized Suspension
Higher Collisiondamage
Lower weapon damage

Again the cars are oversteering adjusted, that makes easier drift possible.
But In this version not so extremely slippy.
Generally the cars are also not in such a way "Nervous" and do not handle like GoKarts.
You can feel the differens of weight, between the vehicles very well.

This time I did not forget also the motorcycles.
Every Bike has his own specific handling.
Wheelies are much easier now, and you can handle better while doing wheelie.

short preview you can get here
http://www.youtube.c...re=channel_page

have fun wink.gif

mark008
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#2

Posted 10 March 2009 - 11:05 AM

on video it looks fantastic! thank you! smile.gif i made little mod to make my game in night mode forever, looks sweet with Neon Mod, now i got even driftin handling! biggrin.gif my GTA IV turned more into Fast'n'Furious, hehe.

N-play-A23
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#3

Posted 11 March 2009 - 09:48 PM

QUOTE (mark008 @ Mar 10 2009, 11:05)
on video it looks fantastic! thank you! smile.gif i made little mod to make my game in night mode forever, looks sweet with Neon Mod, now i got even driftin handling! biggrin.gif my GTA IV turned more into Fast'n'Furious, hehe.

interrestig idea!!!!!do you released it already?

iīm working on v2.1 with better brakes and lil more drift.

mark008
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#4

Posted 12 March 2009 - 10:16 PM

nahh not really... that night mod was just a test... but i can try work it all out when i got time smile.gif (problem is that its always dark, but 7.00 AM to 7.00 PM theres no lights from streets and cars which makes it horribly dark... ill try fix that, and the sun still appears tho it dont shine, and its purple color) biggrin.gif neon mod u can get here, http://www.gtaforums...howtopic=400125 . keep up good work on ur mod! i enjoy it more than any other handling mods wink.gif hope drifting will be more exciting in 2.1 V.

lilmcnessy
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#5

Posted 13 March 2009 - 09:59 AM

Nice, I love the motorbike handling but everytime i do a burnout or hold down the handbrake and take off immediately he does a wheely.
And I think the brakes seem a bit weak. Maybe improve them even more and when i brake i can't hear the sound effect of the brakes against the wheel anymore

mark008
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#6

Posted 13 March 2009 - 02:35 PM

yeah that would be really useful improvement. turn.gif

N-play-A23
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#7

Posted 13 March 2009 - 07:05 PM Edited by N-play-A23, 13 March 2009 - 09:23 PM.

first of all thx for replys

the last few days i was a bit lazy sleepy.gif , but i think the release of new version is soon.

@mark thats pretty sh*ty with the streetlights, it would be nice to find the trigger for that, becouse i tried to work already on
more intense motion blur and more colerfull lights, like NFS U or something

@lil about the bikes: only zombie and BOBBER do that wheelie thing, and i think its pretty cool,isnt it?
about the rest, i know the bikes can use some work, maybe v2.1 or 2.2(bikes need realy much testing stuff)

mark008
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#8

Posted 13 March 2009 - 07:49 PM

seems like im lacking very much in knowledge of modding smile.gif

theres my post: http://www.gtaforums...entry1059055120

theres no comments though.

lilmcnessy
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#9

Posted 13 March 2009 - 09:24 PM

QUOTE (N-play-A23 @ Mar 14 2009, 08:05)
first of all thx for replys

the last few days i was a bit lazy sleepy.gif , but i think the release of new version is soon.

@mark thats pretty sh*ty with the streetlights, it would be nice to find the trigger for that, becouse i tried to work already on
more intense motion blur and more colerfull lights, like NFS U or something

@lil about the bikes: only zombie and BOBBER do that wheelie thing, and i think its pretty cool,isnt it?
about the rest, i know the bikes can use some work, maybe v2.1 or 2.2(bikes need realy much testing stuff)

At least i dont fall off when I do the wheelies though

N-play-A23
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#10

Posted 15 March 2009 - 04:30 PM Edited by N-play-A23, 15 March 2009 - 08:50 PM.

Version 2.1 is online

changelog

much better brakes
lil more drift
higher max speed
reworked suspension

lilmcnessy
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#11

Posted 16 March 2009 - 02:41 AM

QUOTE (N-play-A23 @ Mar 16 2009, 05:30)
Version 2.1 is online

changelog

much better brakes
lil more drift
higher max speed
reworked suspension

The Nrg needs a little work, i think you should decrease the accleration on it
Have you fixed the bug the cars bouncing up and down the road in this release?

N-play-A23
  • N-play-A23

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#12

Posted 16 March 2009 - 11:32 AM Edited by N-play-A23, 16 March 2009 - 11:35 AM.

@lil i think so, suspension is a lil more tight and faster ,just try it out, and report
i know the bikes need some work this will be the main feature in the next release i think sarcasm.gif


mark008
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#13

Posted 16 March 2009 - 03:16 PM

great! 2.1, thanks buddy smile.gif

lilmcnessy
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#14

Posted 16 March 2009 - 06:41 PM Edited by lilmcnessy, 16 March 2009 - 06:50 PM.

Yup that suspension worked, and the cavalcade is better now
NRg needs a slight reduction in acceleration and maybe better brakes for emergency stops

R.F.
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#15

Posted 16 March 2009 - 08:05 PM

How do i activate the action camera? confused.gif great handling tho

N-play-A23
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#16

Posted 16 March 2009 - 10:14 PM Edited by N-play-A23, 16 March 2009 - 10:19 PM.

QUOTE (R.F. @ Mar 16 2009, 20:05)
How do i activate the action camera? confused.gif  great handling tho

this is only in the video editor,....option is called handcammara

QUOTE (lilmcnessy @ Mar 16 2009, 18:41)
Yup that suspension worked, and the cavalcade is better now
NRg needs a slight reduction in acceleration and maybe better brakes for emergency stops

noticed! that bike thing

N-play-A23
  • N-play-A23

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#17

Posted 16 March 2009 - 10:18 PM Edited by N-play-A23, 16 March 2009 - 10:30 PM.

how do you guys, like the the drifting??? should I incrase or decrase it in the next version???

cos i think some cars like taxi 1, P600, Felzer and some others pretty slippy now, isnt it?


kevaughan
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#18

Posted 19 March 2009 - 12:56 AM

the car seems sticky to the ground. maybe it's your style of drifting to power slide with ur end tailing out of each "drift"... not mines though. if only there was a handling line that felt like the drifting you'd do in Grid then god bless you but so far no one has that down properly.

N-play-A23
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#19

Posted 21 March 2009 - 11:29 PM

...did you buy your license???...lol

yes i think that is drifting..coz a car (spacaly the old ones) weights in the front much more than in the back(engine..transmission..and much other stuff)+rear transmission give together a instabile tail.

it would be an easy one to make the cars drift like grid(in the drift missions) but thats for my no fun at all, it dont match in a game like gta.

by the way i am working now for a longer time on v 2.2 and it have more changes than i thought.
thats why it will take some time, i think a week ore something.

look out folks

Jass5991
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#20

Posted 10 July 2010 - 06:29 AM

Request here love ur mod think u could make it for SA too?




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