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WewserLethalDude
  • WewserLethalDude

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#1471

Posted 13 December 2017 - 01:22 PM Edited by WewserLethalDude, 13 December 2017 - 01:22 PM.

Select objectives the way that you can teleport to objectives. I guess that will mean re-writing the selection system  :/


TQR12345
  • TQR12345

    DYOM Designer [IsiX123]

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#1472

Posted 15 December 2017 - 02:13 AM

Routepoint Cutscenes.They should start from player's desire and player makes them go through routepoints. It'll be better than Linear and Smooth,I think.

  • Mikolajek451 likes this

Nuddle King
  • Nuddle King

    follow the damn train

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#1473

Posted 25 December 2017 - 02:45 PM

More Animation,and New objects.In V9


TQR12345
  • TQR12345

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#1474

Posted 25 December 2017 - 04:39 PM

Same actor commiting animations so that we don't have to hide one and spawn another.


Cptmyname
  • Cptmyname

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#1475

Posted 27 December 2017 - 08:55 AM

Routepoint Cutscenes.They should start from player's desire and player makes them go through routepoints. It'll be better than Linear and Smooth,I think.


I think there's already a follow player cutscene.

TQR12345
  • TQR12345

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#1476

Posted 27 December 2017 - 12:42 PM

 

Routepoint Cutscenes.They should start from player's desire and player makes them go through routepoints. It'll be better than Linear and Smooth,I think.


I think there's already a follow player cutscene.

 

That wasn't what I was talking about


DeliRoxeD
  • DeliRoxeD

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#1477

Posted 30 December 2017 - 04:44 PM

would be cool if there was a window showing all objectives, actors, cameras etc, because here and there, thanks to the way selecting stuff works, you cant edit some of cams or actors, because they are in another "thing". Also new animations, or at least a possibility to time and merge animations, so we don't have to use so many actors in one scene. Also wouldbe cool if they finally fixed the dissapearing map glitch, when you start a cutscene inside an interior. 


GKHEAT
  • GKHEAT

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#1478

Posted 10 March 2018 - 04:13 PM

tunning for the cars for race mission

mark on frendly actor


P.E.K.K.A
  • P.E.K.K.A

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#1479

Posted 10 March 2018 - 04:22 PM

-Add more animations

-More slots from 100 to 200

-Tunning cars

-More objects & Effects

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Fahad Farooq
  • Fahad Farooq

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#1480

Posted 20 March 2018 - 06:58 AM

The features and improvements i want in DYOM V9 are
Improve the ability of placing objects(I just cant put any object correctly). The camera should be moving with object like in(Tuning Mod by Junior DJJR) and there should be a button to slow down the object so that we can place the object correctly.
There should be a dialouge box for objects,cars,pickups,actors insted of the buttons because sometimes we have to find something and absolutely we miss that object or cant't find that object so there should be a dialouge box so we can use it more easily
Add some more effects.
More objects.
There should be ability to make a movie so that we can make movie in GTA San Andreas(like in GTA V)that would be a great feature.
More Animations.
Ability to tune cars.
Moving camera.
I think so this should be enough more cool stuff shoud also be added in DYOM V9 and there should be more and easy use.
Otherwise DYOM is very great and easy except adding objects because of non movable camera
  • GalacticXp1 likes this

Fahad Farooq
  • Fahad Farooq

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#1481

Posted 4 weeks ago

I forgot the main thing there should be feature of autosave so that if the game crashes or due to other issue the games shuts down so that we dont lose our data




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