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[3DMAX]|[SA] How to make a GTA SA style wheel

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.:Rodrigo:.
  • .:Rodrigo:.

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#1

Posted 02 March 2009 - 05:17 PM Edited by .:Rodrigo:., 04 March 2009 - 03:53 PM.

First, this isn't a step by step tut. You need to have some experience with Max before starting this tut, but don't be afraid, is not that hard smile.gif

What you'll need:

-3DS Max*
-Basic 3DS Max knowledge.

*30 days trial

The textures I used were:

-vehicletyres128 Located in: vehicle.txd @ models\generic
-enforcer92wheel64 Located in: enforcer.txd
-vehiclegeneric256 Located in: vehicle.txd @ models\generic

Let's start with a Cylinder. I'll be working with this specs:

Radius:39,015
Height:17,769
Height Segments:1
Cap Segments:1
Sides:18

1-First convert to EP (Editable Poly) Well, now go to face mode and extrude and scale a couple of times to make the wheel look rounder, like in the picture.

user posted image

Once you did that, repeat the step 1 but this time extrude with negative values e.g: -1,5

It should look like this now:

user posted image

2- Now let's make the rims. You should use the texture you choosed as a guide. I will use this one: enforcer92wheel64 This is all about using Extrude and Inset to get the look you want.

user posted image

3-Now we have to optimize the wheel. Let's go to the Top viewport. Now select these edges:

user posted image

And now press Connect.

Now go to Face mode, select these faces and delete 'em:

user posted image

Now go to Vertex mode and select these vertexs in the Perspective viewport:

user posted image

Then in Edge mode select and Connect these edges:

user posted image

If you did everything as I said your wheel should be splited into 4 parts. Delete the ones selected:

user posted image

JostVice
  • JostVice

    realtime, not prerendered

  • Feroci
  • Joined: 30 Oct 2005
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#2

Posted 03 March 2009 - 04:32 PM

Interesting tutorials for beginners mate, might be interesting for SA wheels turn.gif

You should put that you need to be in editable poly mode too, at the start icon14.gif

.:Rodrigo:.
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#3

Posted 04 March 2009 - 03:52 PM

QUOTE (Jost_Vice @ Mar 3 2009, 16:32)
Interesting tutorials for beginners mate, might be interesting for SA wheels turn.gif

You should put that you need to be in editable poly mode too, at the start icon14.gif

Yep, forgot that. It's already fixed smile.gif

ThumbRehab
  • ThumbRehab

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#4

Posted 18 March 2009 - 07:34 PM Edited by eC.011loc, 26 March 2009 - 01:37 AM.

Man I wish I had more know how on this program devil.gif I need those wheels sly.gif




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