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[WIP] GTAIII XBOX Version

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Rim
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#1

Posted 19 February 2009 - 05:12 PM Edited by rmws., 4 weeks ago.

Szutb.png


Xbox Modification Download Section


Version                                              Release Date      Link       

Update 2.1 (for Steam users only)        Apr 7 2013            Download

Update 2 for Version 1.0                      Dec 21 2012         Download

Update 1 for Version 1.0                      Jan 12 2012         Download      

Version 1.0                                         Jun 26 2011         Download

Beta 1.3                                             Sep 10 2010        Download

Beta 1.2                                             Dec 20 2009        Download

Beta 1.1.5                                          Jun 15 2009         Download

Beta 1.0                                             Mar 18 2009        Download
High Quality Radio Stations                                         Download

 

 

Videos

VID 1   VID 2

VID 3   VID 4

VID 5   VID 6


Screenshots
 
Models
Xbox actor model compared to PC/PS2 model
clauder.png


Game Menu
Xbox menu interface remake

DZY4X.jpg


Effects

xbeeffects2222.png


Vegetation

ZzSNo.jpg
EVeq6.jpg


Vehicles

6f9zeh.png


Credits


Project author

rmws.- converting, modeling, texturing, coding, EXE hacking and mapping

 
  
Thanks to users who contributed to Xbox mod:

GTAIII HD Team. pearcyp and DK22Pac- high quality textures and headlights script
XAF226 - Xbox cutscene actor models in Vice City format
XEPOMAHT007 - original Xbox buildings
Fireburns - high quality textures
DimZet13 - high quality textures and Asuka's condo conversion
SilentPL - road reflections fix
SLAYERMAGGOT - converting and beta testing
ThirteenAG - useful memory address
eminemd12 - petrol pump fix
ManDog - playa2 skin
Ghost Bear - Car Shop script
ms.cooldude - Purchasing Property script
1TUFSS - real-time reflection imitation


I would also like to thank AK-73 for his awesome dffxbox2pc tool, because without it Xbox mod would not exist!

 

 

  • Zuclopenthixol likes this

MinnieMan121249
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#2

Posted 19 February 2009 - 05:31 PM

Looks cool! I hope is wont die cookie.gif

SLAYERMAGGOT
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#3

Posted 19 February 2009 - 05:45 PM

Great Progress so far wow.gif icon14.gif
Take some cookie.gif cookie.gif cookie.gif
XBOX Claude has been already converted, just ask for permission.
I'm not sure about if it's possible to convert ped and actor files, i got errors. confused.gif
Good Luck with that great mod!
I can help you.

Rim
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#4

Posted 19 February 2009 - 06:02 PM

QUOTE
Good Luck with that great mod!
I can help you.


Ok. You're in the team smile.gif . What exactly can you do?

SLAYERMAGGOT
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#5

Posted 19 February 2009 - 06:19 PM

Well i could convert models, textures for everything. icon14.gif
Ok i added you on MSN. Let's talk with it. smile.gif

Snakesmeller
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#6

Posted 19 February 2009 - 06:24 PM

Nice mod, hope it dosent die keep it up heres a snack, cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

grandtheftauto1233
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#7

Posted 19 February 2009 - 07:41 PM

wasnt there a guy who WAs doing this for vice city

Gta Guy 108
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#8

Posted 19 February 2009 - 08:11 PM

I am really looking forward to this mod!!

SLAYERMAGGOT
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#9

Posted 19 February 2009 - 08:55 PM

QUOTE (grandtheftauto1233 @ Feb 19 2009, 20:41)
wasnt there a guy who WAs doing this for vice city

It was Gunnie who was working on this great mod, but it seems it died whatsthat.gif

badboy_zay
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#10

Posted 20 February 2009 - 11:40 AM

lol,awesome work icon14.gif ,can;t wait to see xbox ped and actor

Rim
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#11

Posted 20 February 2009 - 01:00 PM Edited by rmws., 24 February 2009 - 07:48 PM.

Thank you for good words everyone.
I'm also converting some textures from xbox version

Original pc and ps2 texture and converted xbox texture
user posted image*user posted image

1TUFSS
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#12

Posted 20 February 2009 - 01:14 PM Edited by 1TUFSS, 20 February 2009 - 01:25 PM.

Holy sh*t, I knew the Xbox version was far more detailed but I wasn't expecting it to be to this extent...

Good to see there's still some mad GTA3 modders left in the world. Can't wait for it to be finished.

If I could help I would, but seeing as I don't have a copy of GTA3 (Xbox) I unfortunately can't.

:twitch:
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#13

Posted 20 February 2009 - 02:21 PM

Ayo! cookie.gif cookie.gif cookie.gif
=)
The radio stations in xbox version are a lot better quality, they are cleaner and all... they are in .wma format.
I converted them to .wav, but each one weights about 150 mb cause they are "PCM", uncompressed... And there is no point to compress them, because it's a big loss of quality
There must be a way to make gta3 use .wma instead of .wav I think

Well great job anyway smile.gif

SLAYERMAGGOT
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#14

Posted 20 February 2009 - 03:02 PM Edited by SLAYERMAGGOT, 20 February 2009 - 11:30 PM.

The Taxi, Police and Perennial is ingame now!

user posted image
Perennial XBOX to PC Conversion

user posted image
Police Car XBOX to PC Conversion

user posted image
Taxi XBOX to PC Conversion

badboy_zay
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#15

Posted 20 February 2009 - 03:15 PM

@rmws: can you send me xbox ped file,i will try to convert to pc icon14.gif

Fireburns
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#16

Posted 20 February 2009 - 06:50 PM

Amazing work there guys!
I'm especially waiting for better trees and bushes, advertisement signs and wall of houses! Wow, I just started dreaming again!

OnePiece, T1Fuss and you guys are making GTA3 reborn! Just great...

Fireburns

Snakesmeller
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#17

Posted 20 February 2009 - 07:43 PM

Are you goin to convert xbox claude in this mod?

L!mon
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#18

Posted 20 February 2009 - 08:26 PM

Holy sh*t! happy.gif

But how you open textures from xbox version? whatsthat.gif

SLAYERMAGGOT
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#19

Posted 20 February 2009 - 08:39 PM

QUOTE (L!mon @ Feb 20 2009, 21:26)
Holy sh*t! happy.gif

But how you open textures from xbox version? whatsthat.gif

You need to convert them with AK-73's dffxbox2pc.

Fischkopf
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#20

Posted 20 February 2009 - 09:10 PM Edited by Fischkopf, 20 February 2009 - 09:36 PM.

This is mod is AWESOME! I will definately reinstall my gta 3 for that! inlove.gif
But the Cars need a little more shiny reflection like in the Xbox version.

btw. Xbox version graphics look actually way better than San Andreas (on all systems) imo!!!!
for example the tires (they are ROUND in gta 3)

Daan17
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#21

Posted 20 February 2009 - 11:29 PM

Cool!
Will You make xbox flame? I know it's hard

Cars're better because they have realtime reflections. It's stupid that R* didn't put xbox details in pc version confused.gif

SLAYERMAGGOT
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#22

Posted 20 February 2009 - 11:32 PM

My post is edited, all 3 cars working ingame now without problems.
Just added the engine texture to the car textures in txd.img icon14.gif

badboy_zay
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#23

Posted 21 February 2009 - 08:31 AM

hey rmws: can you send me a XBOX ped file,i will try to convert them to pc,and what do you think to release first beta?

Dvt-MedShot
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#24

Posted 21 February 2009 - 11:11 AM

QUOTE (rmws. @ Feb 20 2009, 13:00)
Thank you for good words everyone.
I'm also converting some textures from xbox version

Original pc and ps2 texture___________________________________________________ Converted xbox texture
user posted image*user posted image

That's sick! So much difference...
The XBOX version is just HD!

Nice job guys! Awesome mod. wow.gif

Bullet_Chris
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#25

Posted 21 February 2009 - 01:42 PM

Looks promising!Cant f*cking wait!

Murcchachosa
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#26

Posted 21 February 2009 - 06:12 PM

Wauw, sadley R* didnt made the game exact as Xbox game confused.gif
You can see very huge differences.
Vehicle and wheels are more high detailed on Xbox than PC.
Textures seems to be high res on Xbox than PC.
Im asking myself whats was the strongest PC you can get in the time
where GTA3 was released.


Im amazed what you guys have done cookie.gif
Really impressed.
My first GA game ever was the GTA3 itselfs.
Since that moment played GTA, I have at last a life.
A life to play GTA games biggrin.gif

Fischkopf
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#27

Posted 21 February 2009 - 07:01 PM

Please release a beta version Soon with the Xbox Cars biggrin.gif

Gta Guy 108
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#28

Posted 22 February 2009 - 12:31 AM

What exactly are the other differences between the pc and ps2 with the xbox, except for the higher quality textures and cars, models etc?

1TUFSS
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#29

Posted 22 February 2009 - 06:09 AM

Not much, but not only were the vehicle models higher poly, they also looked distinctly different from the PC/PS2 versions - they had 3D engines and differed in some details (Kuruma, Stinger, etc. had chrome trim around the headlights).

Aside from that the effects were much more realistic (and complicated) than PC/PS2.

Xbox also had proper reflections - they weren't real-time, as they only reflected buildings and trees, not dynamic objects like peds and cars.

Rim
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#30

Posted 22 February 2009 - 02:37 PM Edited by rmws., 22 February 2009 - 02:44 PM.

I'm back. I'll start converting right away!

@SLAYERMAGGOT Nice job, man. I wasn't be able to convert these 3 cars.

@badboy_zay I will send you ped file soon

@Snakesmeller xbox Claude model is already converted by Zom-B. I will ask his permission to use it




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