To take this conversation down a slightly more serious path, I finally finished Red Dead Redemption. I bought it on release day, barely got passed the Bonnie missions before deciding it wasn't really my cup of tea. A year later I gave it another shot, this time getting to the Nigel West Dickens missons before calling it a day.
But last week I started a brand new game, forced myself to get further than that, and I actually ended up really enjoying it. I can't remember the last time I finished a game and then read up on character history, fan theories and trivia. It reminded me a bit of my younger days, when I'd obsess over a game, and I haven't had that wonderful feeling in years.
The world is amazing. For a game that is 5 years old, it still looks great. I can't help but wishing GTA V lost a lot of its underwater details, and made Mount Chiliad/San Andreas State Wilderness look more like Tall Trees, which was probably my favourite area of the map. Although Thieves Landing is a close second, the atmosphere there is just amazing.
So I can finally take RDR off my list of "games I couldn't get in to" or something similiar.
However, like all games, It wasn't without fault. Some missions and story elements dragged on for far too long. I felt some of the missions actually destroyed the pace of the game in places.
I also did get slightly tired of hearing the same false promises of:
"I'll help you but first do this"
So you do the task, then you get told
"Okay you done that, now do this and I'll help you"
So you do that, then it's
"Well as you done that, do this then I'll help you"
That cliche was completely overused. Don't get me wrong, that is a usually how many R* games go, but in RDR I found it more frequent than ever.
But they are small annoyances in a game that I really enjoyed