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GTA 3 Road Retexture.

41 replies to this topic
_F_
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  • Feroci
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#31

Posted 17 March 2009 - 09:03 AM

Hmm very nice, im using it in GTA United cool.gif

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But somewhy there are still some bugs sad.gif

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My photobucket album, for more pics : )

1TUFSS
  • 1TUFSS

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#32

Posted 18 March 2009 - 07:09 AM Edited by 1TUFSS, 18 March 2009 - 07:12 AM.

Those bugs aren't my fault - you're running the mod on SA:LC. SA uses a completely different file structure to III and VC... none of those bugs occur in III or GTA:LC (Liberty City on VC engine).

I can see you're using ENB Series... maybe add some reflections? Unless they don't work on SA:MP.

:twitch:
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#33

Posted 18 March 2009 - 08:52 AM Edited by :twitch:, 18 March 2009 - 03:34 PM.

QUOTE (1TUFSS @ Mar 18 2009, 07:09)
Those bugs aren't my fault - you're running the mod on SA:LC. SA uses a completely different file structure to III and VC... none of those bugs occur in III or GTA:LC (Liberty City on VC engine).

These bugs can be easily fixed with "Stream Memory Fix" by Alexander Sunny Builder
I am using your mod in LCS PC Edition, textures look awesome smile.gif

_F_
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#34

Posted 18 March 2009 - 01:46 PM

Well actually im not using ENB series, but maybe you could make this mod working for GTA U's LC, i know its pain in the arse as i made HD roads for GTA U's VC...

But if you got time, would be nice smile.gif

1TUFSS
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#35

Posted 19 March 2009 - 07:17 AM

QUOTE (_F_ @ Mar 18 2009, 13:46)
Well actually im not using ENB series, but maybe you could make this mod working for GTA U's LC, i know its pain in the arse as i made HD roads for GTA U's VC...

But if you got time, would be nice smile.gif

You're not using ENB? I spot a bloom effect on a lot of your pics - the sidewalks are most affected.

I don't know how GTAU's file structure works (how TXDs match up relative to DFFs) so I can't make any special versions.

~metallica~
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#36

Posted 30 May 2009 - 02:22 PM

Thanks for the great mod, 1TUFSS icon14.gif

spymasta
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#37

Posted 02 June 2009 - 11:41 PM

Hey man Your Good man!
Great Work
By the way do you think it's possible to get CJ (carl johnson) from San andreas inot gta3? the model made by modelman was for vicecity... I wonder if that CJ vice city model can be converted into GTA3.

srcn91_34
  • srcn91_34

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#38

Posted 28 August 2011 - 01:21 PM

Thanks man.
It is really good mod.
But ıf you converted Gta 4 roads for Gta3 I think More people downloaded thid mod.

NOTE:I AM ENGLİSH AND I CANT SPEAK ENGLİSH SMOOTHLY.IF I MAKE MİSTAKE I AM SORRY

Braindawg
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#39

Posted 28 August 2011 - 05:06 PM

Ugh. Every time this happens I think "Did he really dig into the pages just to find this, and bump it?"

Geweelt
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#40

Posted 08 September 2011 - 02:15 PM

Good man, but what about full game retexture?

Gybie
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#41

Posted 08 September 2011 - 05:11 PM

QUOTE (srcn91_34 @ Sunday, Aug 28 2011, 13:21)
NOTE: I AM ENGLİSH AND I CANT SPEAK ENGLİSH SMOOTHLY .IF I MAKE MİSTAKE I AM SORRY

wtf ?!

biohazard001ful
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#42

Posted 20 November 2011 - 08:59 AM

is this replace all road around liberty city?? biggrin.gif inlove.gif icon14.gif




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