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[Cleo3] Police Car Chase Mod

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grandtheftfool
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#31

Posted 17 April 2009 - 05:39 AM

Nice mod you got there! Good work!

just some thing I think you should add:

1.Make the called-in choppers do something to help you.
2.Make the criminals smart enough so you wouldn't easily get them.
3.Press a certain key that will spawn three cops in your police car and will
perform drive-bys when you get nearer to the criminal.
4.Have a key pressed so you can call not only the cops, but also the SWAT and FBI! (I think calling the
army will be too much for the criminals lol)
5.have the ability to play as the bastards (I mean, Tenpenny, Pulaski, Hernandez)

Thats all I want! It will be much cooler and realistic to have these features in!

If i mentioned something already there, sorry because I havent tried the mod yet,
just downloaded it. I have a lot of things to worry about.

Again, NICE CLEO MODIFICATION! IT ROCKS!
icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif
anuj_cop.gif

Cheetah_dot_chi
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#32

Posted 17 April 2009 - 06:36 AM

I love it! cookie.gif cookie.gif

Is there any download link??
I don't see it..

cakuzma
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#33

Posted 18 April 2009 - 06:37 AM Edited by cakuzma, 18 April 2009 - 06:44 AM.

QUOTE (Cheetah_dot_chi @ Apr 16 2009, 22:36)
I love it! cookie.gifcookie.gif

Is there any download link??
I don't see it..

At my web page under "Police Car chase"

QUOTE (grandtheftfool @ Apr 16 2009, 21:39)
Nice mod you got there! Good work!

just some thing I think you should add:

1.Make the called-in choppers do something to help you.
2.Make the criminals smart enough so you wouldn't easily get them.
3.Press a certain key that will spawn three cops in your police car and will
perform drive-bys when you get nearer to the criminal.
4.Have a key pressed so you can call not only the cops, but also the SWAT and FBI! (I think calling the
army will be too much for the criminals lol)
5.have the ability to play as the bastards (I mean, Tenpenny, Pulaski, Hernandez)

Thats all I want! It will be much cooler and realistic to have these features in!

If i mentioned something already there, sorry because I havent tried the mod yet,
just downloaded it. I have a lot of things to worry about.

Again, NICE CLEO MODIFICATION! IT ROCKS!

I like you ideas will think of adding them

as you can see I did not abandon this script just bin busy
finding bugs and working.

Next update is comming
wont be anything special just some bug fixes
no new features yet



TNTX32
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#34

Posted 19 April 2009 - 10:39 AM

Oh yeah - It crashes the game after 10 seconds.

cakuzma
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#35

Posted 19 April 2009 - 08:49 PM

QUOTE (TNTX32 @ Apr 19 2009, 02:39)
Oh yeah - It crashes the game after 10 seconds.

Ok but can you tell me where it crashes
I mean did you try pressing 4 then it crashes
or something else???

because i use it on my computer
and my friends like you would (thats how i test it befor i release it)
oh one more thing do you have cleo?
what version of the game you have?
please be more detailed

Rider916
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#36

Posted 05 May 2009 - 02:00 PM

maybe u can improve the drop pt feature, lets say the nearest police station, is that possible? great mod anyway, w8 for new features wink.gif

cakuzma
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#37

Posted 07 May 2009 - 06:04 PM

QUOTE (Rider916 @ May 5 2009, 06:00)
maybe u can improve the drop pt feature, lets say the nearest police station, is that possible? great mod anyway, w8 for new features wink.gif

Thatís not that hard to do but I donít know the coordinates of all the police stations in the game.

I found another bug but it donít know if it my script but it seems like my gta SA is unstable [crashes on me even if I donít use my script] (might have to install a stripped main)

Chargr
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#38

Posted 08 May 2009 - 11:08 PM

Crashes near Police Stations, or when I kill the guy (happened once).

CJ-PL1234
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#39

Posted 10 May 2009 - 10:01 AM

Very nice mood! cookie.gif icon14.gif

cakuzma
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#40

Posted 22 May 2009 - 02:59 AM

QUOTE (Chargr @ May 8 2009, 15:08)
Crashes near Police Stations, or when I kill the guy (happened once).

I think this new update fixes that error
please try out and let me know

allnewstyle
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#41

Posted 04 June 2009 - 02:36 PM Edited by allnewstyle, 04 June 2009 - 02:42 PM.

awesome!
i don`t know why but i holding a gun point it to the criminal, sometimes he get in after several seconds but sometimes he put his hands up for many times but after several minutes he still not get into my car ><

how about if you can make him walk towards your car and get in at your gunpoint, not disappear and than appear in your car^^
or
make him get into one of the unit (may be yours or the backup unit) and if he get into back up unit, you have to follow that unit and escort it back to the police station^^

Lil'Q
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#42

Posted 06 June 2009 - 07:13 PM

Dude, this mod rocks ! Road blocks and spikes in future will completely kick*ss ! There are two question I want to ask. Right now I have the latest version, but when I aim at the criminal (using Deagle) he gets his hands in the air and than he walks away but not into my car... sad.gif Second question, after catching about 5 criminals when I press 4 the game sometimes crashes... sad.gif

cakuzma
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#43

Posted 07 June 2009 - 04:29 PM

QUOTE (Lil'Q)
when I aim at the criminal (using Deagle) he gets his hands in the air and than he walks away but not into my car...


QUOTE (allnewstyle)
i don`t know why but i holding a gun point it to the criminal, sometimes he get in after several seconds but sometimes he put his hands up for many times but after several minutes he still not get into my car ><


Are you useing the silenced desert eagle? because that is the gun the criminal will respond to i scripted it like that because everytime i shoot the other guns the other peds go crazy and run me over. if you dont get the silenced desert eagle when the criminal gets out of the car please let me know


QUOTE (Lil'Q)
after catching about 5 criminals when I press 4 the game sometimes crashes... sad.gif


I just recently noticed this bug as well and i am trying to find where it is comeing from.

QUOTE (allnewstyle)
how about if you can make him walk towards your car and get in at your gunpoint, not disappear and than appear in your car^^
or
make him get into one of the unit (may be yours or the backup unit) and if he get into back up unit, you have to follow that unit and escort it back to the police station^^


I really like these ideas i will try to add them but i want to get this script working (too many bugs i need to find)

Lil'Q
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#44

Posted 07 June 2009 - 08:29 PM

Oh, okay, thanks for explaining about the silencer. wink.gif By the way, please, keep focusing on the roadblocks and spikes, would be awesome if you could do that. smile.gif

Ronieee
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#45

Posted 10 July 2009 - 11:03 AM

Does it work with no problem on clean SA,and on SA with cop car mods?

Lil'Q
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#46

Posted 10 July 2009 - 11:14 AM

QUOTE (Ronieee @ Jul 10 2009, 11:03)
Does it work with no problem on clean SA,and on SA with cop car mods?

It does.

Ronieee
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#47

Posted 14 July 2009 - 02:13 PM Edited by Ronieee, 14 July 2009 - 02:52 PM.

QUOTE (Lil'Q @ Jul 10 2009, 11:14)
QUOTE (Ronieee @ Jul 10 2009, 11:03)
Does it work with no problem on clean SA,and on SA with cop car mods?

It does.

Yeah it does now with new version with UnderCover vehicles and faster suspects inlove.gif even in my totally modded version of SA.Great work Cakuzma,this mod is ownage icon14.gif

EDIT: You should make chase end when suspect accidentally gets killed,just like in previous version smile.gif (if this is not bug or something)

cakuzma
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#48

Posted 14 July 2009 - 04:21 PM

QUOTE (Ronieee @ Jul 14 2009, 06:13)
QUOTE (Lil'Q @ Jul 10 2009, 11:14)
QUOTE (Ronieee @ Jul 10 2009, 11:03)
Does it work with no problem on clean SA,and on SA with cop car mods?

It does.

Yeah it does now with new version with UnderCover vehicles and faster suspects inlove.gif even in my totally modded version of SA.Great work Cakuzma,this mod is ownage icon14.gif

EDIT: You should make chase end when suspect accidentally gets killed,just like in previous version smile.gif (if this is not bug or something)

ok i will have to look into that bug because it is susposed to end if the suspect does get killed

latest update is 7/14/09 at 1am

Ronieee
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#49

Posted 15 July 2009 - 01:18 PM

QUOTE (cakuzma @ Jul 14 2009, 16:21)
QUOTE (Ronieee @ Jul 14 2009, 06:13)
QUOTE (Lil'Q @ Jul 10 2009, 11:14)
QUOTE (Ronieee @ Jul 10 2009, 11:03)
Does it work with no problem on clean SA,and on SA with cop car mods?

It does.

Yeah it does now with new version with UnderCover vehicles and faster suspects inlove.gif even in my totally modded version of SA.Great work Cakuzma,this mod is ownage icon14.gif

EDIT: You should make chase end when suspect accidentally gets killed,just like in previous version smile.gif (if this is not bug or something)

ok i will have to look into that bug because it is susposed to end if the suspect does get killed

latest update is 7/14/09 at 1am

okz,thx biggrin.gif Also,found a minor bug: other cops try to punch the suspect even when he gets inside vehicle tounge2.gif And is it possible to spawn patrol car behind you just like undercover,so it doesn't need to search for?(If this wouldn't result in crash rampage_ani.gif )Also,are u still thinking about roadblocks? blush.gif

cakuzma
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#50

Posted 17 July 2009 - 05:59 PM Edited by cakuzma, 17 July 2009 - 06:12 PM.

QUOTE (Ronieee @ Jul 15 2009, 05:18)

Is it possible to spawn patrol car behind you just like undercover,so it doesn't need to search for?(If this wouldn't result in crash rampage_ani.gif )

The first very early release had that feature but i might be going back to that because i have bin testing this since the last release and sometimes i still get a crash from it trying to detect the nearest police car and most the time it just sends the Undercover car but the only problem would be that it will probly be one police car model so if your in "SF" and call for backup it will look fine but if your in "LA" or "VG" the backup would look kind of out of place but if I do go back to that it will probly be a less buggy script and i will try to find a way to get the police cars to match there place.

QUOTE (Ronieee @ Jul 15 2009, 05:18)

are u still thinking about roadblocks?

Ya I am going to put them in but I want to get the major bugs worked out
befor i start adding more features

QUOTE (Ronieee @ Jul 15 2009, 05:18)

Found a minor bug: other cops try to punch the suspect even when he gets inside vehicle

The backup cops or ingame cops? (ya sometimes they help out even when there not programmed to exe must be telling them to because it set the affailirations to all cops to be hate)
If its the backup cops its because if you call for more then one the new cop overwights the last one called so the last ones task doesent get cleared

If its the ingame cops its because my script doesent control them and they want to kill the criminal ped

so this is a bug i probly wont be able to fix

Ronieee
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#51

Posted 17 July 2009 - 06:48 PM Edited by Ronieee, 17 July 2009 - 06:54 PM.

QUOTE
The first very early release had that feature but i might be going back to that because i have bin testing this since the last release and sometimes i still get a crash from it trying to detect the nearest police car and most the time it just sends the Undercover car but the only problem would be that it will probly be one police car model so if your in "SF" and call for backup it will look fine but if your in "LA" or "VG" the backup would look kind of out of place but if I do go back to that it will probly be a less buggy script and i will try to find a way to get the police cars to match there place.

That's strange bug mercie_blink.gif And I got one crash too with latest version( 7/14/09 ),possibly same prob as you written now.
QUOTE
The backup cops or ingame cops? (ya sometimes they help out even when there not programmed to exe must be telling them to because it set the affailirations to all cops to be hate)
If its the backup cops its because if you call for more then one the new cop overwights the last one called so the last ones task doesn't get cleared

If its the ingame cops its because my script doesn't control them and they want to kill the criminal ped

so this is a bug i probably wont be able to fix

IDK.I think it was ingame cops.I remember when I played SA first days,they stole my bike(not motorbike)lol

PS:*happy to hear about roadblocks*

aarTuuRooo
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#52

Posted 20 July 2009 - 05:53 PM

Very Nice Mod ! cool.gif cool.gif cool.gif

add more backpus !!! its very nice ! xD

criminals escape for police xD !

add FBI backups and more helicopters biggrin.gif

Thanks ! Very Nice.

Ronieee
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#53

Posted 20 July 2009 - 07:44 PM Edited by Ronieee, 20 July 2009 - 07:48 PM.

QUOTE (aarTuuRooo @ Jul 20 2009, 17:53)
Very Nice Mod !† cool.gifcool.gifcool.gif

add more backpus !!! its very nice ! xD

criminals escape for police xD !

add FBI backups and more helicopters† biggrin.gif

Thanks ! Very Nice.

You can call unlimited number of cops in this older version,download:
carchase1-old

When you leave the city and get into the country it will call undercover vehicles,because there's no way to spawn police ranger yet.

I decided to keep it when I seen there's limit in new version 0_0

aarTuuRooo
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#54

Posted 20 July 2009 - 10:10 PM

QUOTE (Ronieee @ Jul 20 2009, 19:44)
QUOTE (aarTuuRooo @ Jul 20 2009, 17:53)
Very Nice Mod !† cool.gifcool.gifcool.gif

add more backpus !!! its very nice ! xD

criminals escape for police xD !

add FBI backups and more helicopters† biggrin.gif

Thanks ! Very Nice.

You can call unlimited number of cops in this older version,download:
carchase1-old

When you leave the city and get into the country it will call undercover vehicles,because there's no way to spawn police ranger yet.

I decided to keep it when I seen there's limit in new version 0_0

Thanks ! this mod it's funny ! biggrin.gif

Rider916
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#55

Posted 21 July 2009 - 04:26 AM

cakuzma can u cancel the limit of backups?? cuz more cop cars= more fun, realistic. looks at those car chases in US, about 20 cop cars rush down the highway, trying to get ONE suspect in a sedan cool.gif

Ronieee
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#56

Posted 21 July 2009 - 10:27 AM

QUOTE (Rider916 @ Jul 21 2009, 04:26)
cakuzma can u cancel the limit of backups?? cuz more cop cars= more fun, realistic. looks at those car chases in US, about 20 cop cars rush down the highway, trying to get ONE suspect in a sedan cool.gif

Try my download,it wont be buggy,but laggy if you call many cop cars xD I remember when I was chasing INFERNUS in high speed,with OVER 50 backup cars,and half of them crashed in each other and made chain explosion,it was like a big firework x-] its very good,I like to view them chasing criminal,passing one behind other,like in starting video in NFS:MW.

cuvip
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#57

Posted 21 July 2009 - 11:54 AM

wait wait, we have to use Silence pistol to make the criminal get into the police car right?, why not the other weapons?

Lil'Q
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#58

Posted 21 July 2009 - 12:32 PM

QUOTE (cuvip @ Jul 21 2009, 11:54)
wait wait, we have to use Silence pistol to make the criminal get into the police car right?, why not the other weapons?

I think you know what happenes when you are shooting in the middle of the traffic (without a silencer) ? lol.gif

cuvip
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#59

Posted 21 July 2009 - 02:18 PM

QUOTE (Lil'Q @ Jul 21 2009, 12:32)
QUOTE (cuvip @ Jul 21 2009, 11:54)
wait wait, we have to use Silence pistol to make the criminal get into the police car right?, why not the other weapons?

I think you know what happenes when you are shooting in the middle of the traffic (without a silencer) ? lol.gif

so, why i can't get the suspect into my car angry.gif

Lil'Q
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#60

Posted 21 July 2009 - 03:56 PM

QUOTE (cuvip @ Jul 21 2009, 14:18)
QUOTE (Lil'Q @ Jul 21 2009, 12:32)
QUOTE (cuvip @ Jul 21 2009, 11:54)
wait wait, we have to use Silence pistol to make the criminal get into the police car right?, why not the other weapons?

I think you know what happenes when you are shooting in the middle of the traffic (without a silencer) ? lol.gif

so, why i can't get the suspect into my car angry.gif

You have to use one with the silencer, as far as I know the other weapons wont work.




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