GTA 3 Source code classes list
Posted 20 January 2009 - 01:22 AM Edited by Ghost Bear, 20 January 2009 - 01:46 AM.
There is lot of interesting stuff like class CDarkel, or function named PlayerControlZelda. There still some problem with functions arguments, but i will work it out somewhen else. If you find anything interesting in there - post it up
Posted 20 January 2009 - 12:08 PM Edited by DexX, 06 December 2010 - 08:18 PM.
|I found it along with some other interesting crap on ps2 game dvd disc|
In the slus i assume. I've heard that there was a lot of extra info in there, that the other slus's and pc exe's didn't have, but this is extraordinary. How did you extract the information?
Ed; His link is down, so i've re-uploaded the file here. Nothing has been changed.
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Posted 20 January 2009 - 01:03 PM
Posted 20 January 2009 - 01:57 PM
|QUOTE (The Horror Is Alive @ Jan 20 2009, 13:03)|
|This is strange. Look at the Darkel list. I think he would have been one of those "mini-missions" guys. He gives out all twenty rampages in order, is what it seems like.|
Information about darkel is well known and has been researched before this. Its even detailed on wikipedia.
Posted 21 January 2009 - 01:02 AM
|How did you extract the information?|
It was available as plain data in small and big portions mixed with junk left by compiler. I wrote simple extractor and got it out.
|I've heard that there was a lot of extra info in there|
Yes, there is still lot of stuff to work on, but unfortunately i'm not advanced in that.
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