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[GTAIV|REL|SRC] C++ Script Hook

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fastman92
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#1741

Posted 4 days ago

No, it won't be open source, because I wouldn't create a ScriptHook, but only modify an existing one.
Do you have GTA IV 1.0.8.0?
Run TeamViewer, tell me your ID and password.

Ah ok.
Yeah I do.
Nah that's ok.

Run TeamViewer, tell me your ID and password.

Mr.Cuddles
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#1742

Posted 4 days ago

R.I.P  :facedesk:


fastman92
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#1743

Posted 3 days ago Edited by fastman92, 3 days ago.

I might need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer few hours from now on.
Who is interested?

_CP_
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#1744

Posted 3 days ago

Can't you update it yourself?

fastman92
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#1745

Posted 3 days ago Edited by fastman92, 3 days ago.

Can't you update it yourself?

No.

------------
I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

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#1746

Posted 3 days ago Edited by Jestic, 3 days ago.

For what possible reason can't you do it from your own pc?

 

For what possible reason can't you do it from your own pc?

 

For what possible reason can't you do it from your own pc?

 

For what possible reason can't you do it from your own pc?

 

For what possible reason can't you do it from your own pc?

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fastman92
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#1747

Posted 3 days ago Edited by fastman92, 3 days ago.

For what possible reason can't you do it from your own pc?

The FLA is made for certain versions of games with the use of TeamViewer.
An example is GTA EFLC - I never had it running on my computer.
Yet, the FLA supports GTA EFLC.

I have GTA IV modded and invalid resource detected with GTA IV 1.0.8.0
It's the most time efficient way, to do things over TeamViewer for a game version that I don't have.

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#1748

Posted 3 days ago Edited by Ash_735, 3 days ago.

6yruxfy.jpg
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Jitnaught
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#1749

Posted 3 days ago

-snip-

That's hilarious! lol
 

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I would if I had a virtual machine with GTA IV on it, but I don't, and it's too time consuming to make one.

Swervz
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#1750

Posted 3 days ago

I might need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer few hours from now on.
Who is interested?

 

I doubt you're going to get anyone to do this given the security implications.

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fastman92
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#1751

Posted 3 days ago

-snip-

That's hilarious! lol
 

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I would if I had a virtual machine with GTA IV on it, but I don't, and it's too time consuming to make one.

GTA IV needs a real computer, because of the graphics card requirements.
Anyway, back to the point, people want ScriptHook for 1.0.8.0, but no one wants to cooperate. You won't get the ScriptHook done this way. There could have been some progress made by now.

Swervz
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#1752

Posted 3 days ago Edited by Swervz, 3 days ago.

 

 

-snip-

That's hilarious! lol
 

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I would if I had a virtual machine with GTA IV on it, but I don't, and it's too time consuming to make one.

 

GTA IV needs a real computer, because of the graphics card requirements.
Anyway, back to the point, people want ScriptHook for 1.0.8.0, but no one wants to cooperate. You won't get the ScriptHook done this way. There could have been some progress made by now.

 

 

People don't just give out access to their computers like that and the fact that you're practically saying "You all want this but you wont give anything in return" is quite frankly immature. Its a huge security risk to let someone into your PC especially someone you don't even know over the internet. Also Yes games can work in a VM, GPU/PCI Passthrough is a thing.

 

I guess I could setup a VM depending on how long you will need it for and when.


fastman92
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#1753

Posted 3 days ago Edited by fastman92, 3 days ago.

-snip-

That's hilarious! lol
 

I need someone to let me use GTA IV 1.0.8.0 over TeamViewer on his computer. Who is interested?

I would if I had a virtual machine with GTA IV on it, but I don't, and it's too time consuming to make one.

GTA IV needs a real computer, because of the graphics card requirements.
Anyway, back to the point, people want ScriptHook for 1.0.8.0, but no one wants to cooperate. You won't get the ScriptHook done this way. There could have been some progress made by now.

 
People don't just give out access to their computers like that and the fact that you're practically saying "You all want this but you wont give anything in return" is quite frankly immature. Its a huge security risk to let someone into your PC especially someone you don't even know over the internet. Also Yes games can work in a VM, GPU/PCI Passthrough is a thing.
 
I guess I could setup a VM depending on how long you will need it for and when.

It may be possible to get the ScriptHook for GTA IV 1.0.8.0 working.
That's what you could get it in return, whether it's worth the hassle or not, decide yourself.
That's the goal.

NTAuthority
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#1754

Posted 3 days ago Edited by NTAuthority, 3 days ago.

uh, fastman:

seen the license for aru's script hook?
 
GTAIV Script Hook 0.5.0
Copyright (C) 2009-2010, Aru
<oneforaru at gmail dot com>

== Installation ==

  Copy ScriptHook.dll to your GTAIV directory.

== License ==

This license describes the conditions under which ScriptHook and/or its
software development kit is provided to you. Please read this license
carefully before using this software.

1. LICENSE FOR SCRIPTHOOK

   You are given a royalty-free, non-exclusive license to use ScriptHook and
   make use of derived works using ScriptHook subject to the following terms
   and conditions:

   (a) You must not misappropriate the origin of this software. You must not
       claim you wrote the original software. If you make use of or redistribute
       this software, an acknowledgement in the documentation would be
       appreciated but is not required.

   (b) You must not remove any copyright notices or this license from any
       distributions of this software.

   (c) You must only use this software for non-commercial purposes and gain
       no financial profit from the use or distribution of this software or
       any derived works. You may accept donations for derived works if such
       donations are granted at the free will of the user. You must not require
       a donation before any such derived works is available to the user.

   (d) You must not alter, tamper or otherwise circumvent the online
       protections and restrictions included in this software. These checks
       are included to provide a safe and enjoyable online experience for
       both modders and non-modders alike.

2. LICENSE FOR SCRIPTHOOK SOFTWARE DEVELOPMENT KIT (SDK)

   You are given a royalty-free, non-exclusive license to create mods or
   derived works based on ScriptHook subject to the terms and conditions
   outlined in section (1) and the following terms and conditions:

   (a) You must not produce another SDK using the ScriptHook SDK, its source
       or application protocol interfaces (APIs) unless any such SDK provides
       users with the added benefit of programming in a different language or
       API model that is not already provided by this SDK.

   (b) You may redistribute the headers or APIs provided in the ScriptHook SDK
       in its original or altered state only in conjunction with the terms of
       section 2(a). Any altered headers or APIs must be plainly marked as such
       and must not be misrepresented as the original software.

   (c) Any derived works that make use of ScriptHook may be published in binary
       or source form in a license of your choosing provided that such a license
       does not invalidate any terms or conditions of this license.

   (d) You may include "ScriptHook.dll" as part of the distribution of your
       derived works, provided that it is in its unaltered state and you
       include this license as well.

3. DISCLAIMER OF WARRANTY

   This software is provided "as is", without warranty of any kind, express or
   implied, including but not limited to the warranties of merchantability,
   fitness for a particular purpose and non-infringement. In no event shall the
   authors or copyright holders be liable for any claim, damages or other
   liability, whether in an action of contract, tort or otherwise, arising
   from, out of or in connection with this software or the use or other
   dealings in this software.
specific highlights:

You are given a royalty-free, non-exclusive license to create mods or derived works based on ScriptHook subject to the terms and conditions outlined in section (1) and the following terms and conditions:
derived works are not modified distributions of the binary library. runtime patchers can be considered derived works under some interpretations of copyright, at the best, however:

You may include "ScriptHook.dll" as part of the distribution of your derived works, provided that it is in its unaltered state and you include this license as well.
a runtime patcher has legally been found to alter the original work, and by this definition you're in terribly shady legal waters unless you manage to contact aru for an explicit more permissive license grant, and sadly you can't reach him, he can only reach you.

You must not alter, tamper or otherwise circumvent the online protections and restrictions included in this software.
version limitations are a restriction, which you may not touch whatsoever.

finally:

You must not produce another SDK using the ScriptHook SDK, its source or application protocol interfaces (APIs) unless any such SDK provides users with the added benefit of programming in a different language or API model that is not already provided by this SDK.
providing a patch that isn't a mod by itself is considered 'another SDK/redistributable'. a new game version is not a different language nor API model.

this also excludes any use of the headers/interfaces past 0.3.0 (0.2.3 is the last SDK released under a zlib license) for making a binary compatible version.

ABI can be considered a superset of API and the latter has been ruled copyrightable in various jurisdictions.

so, fastman92, distributing any patch for scripthook is copyright infringement and therefore not allowed on this forum, which has its lenient policy toward patching only encompass the R* titles themselves, not any other mods.

edited:
 

No, it won't be open source, because I wouldn't create a ScriptHook, but only modify an existing one.


unless, of course, 'a ScriptHook' doesn't mean this one, but would mean modifying Cfx rage:scripting:ny, the .NET script hook, Alice by Alexander Blade, MMWHook, aru's old open source hook or any other - but then none of you who get excited over it should care as those won't be binary nor source compatible with any of the mods you use.
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zanesix
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#1755

Posted 3 days ago

RIP GTA 4 modding

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fastman92
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#1756

Posted 3 days ago Edited by fastman92, 3 days ago.

ok, NTAuthority you might be right on this subject. It's an awful license by the way. After many years the author is no longer available, the new GTA IV EXE comes out and the license doesn't specify what we could do.
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Swervz
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#1757

Posted 3 days ago

ok, NTAuthority you might be right on this subject. It's an awful license by the way. After many years the author is no longer available, the new GTA IV EXE comes out and the license doesn't specify what we could do.

 

Your pm inbox is full so I just added you on skype so we can talk about other alternatives.


ThirteenAG
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#1758

Posted 3 days ago

<oneforaru at gmail dot com>

Has anyone tried to contact him even?
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