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[IV|REL] WPL Manager

46 replies to this topic
pingdanlantian
  • pingdanlantian

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#31

Posted 12 January 2009 - 03:14 AM

colgate.gif colgate.gif colgate.gif colgate.gif

thank you very much, UZI

pingdanlantian
  • pingdanlantian

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#32

Posted 12 January 2009 - 04:41 PM

I try it , mod Z valve, but nothing happend in the game

why?

pingdanlantian
  • pingdanlantian

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#33

Posted 14 January 2009 - 04:15 PM

Fixed

I used MOD Patch£¬ thanks

uNi
  • uNi

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#34

Posted 14 January 2009 - 04:48 PM

Didn't seen this yet, awesome work UZI-I. cookie.gif

Glumok
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#35

Posted 16 January 2009 - 11:23 PM

Can Someone enlight me, please?
I'm looking for the "Empire State Building" (alike) model, in the WPL file.

I searched through Manhathan files...
(in game, I've found it position is something like "-284,5 / -100,75 / 456,0" (but I don't remember wich one is X, Y and Z) confused.gif
At least, this is the position of the player when you are at the very top of the ESB.

Any help will be greatly appreciated !

UZI-I
  • UZI-I

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#36

Posted 17 January 2009 - 09:08 AM

Position are X, Y, Z

And the UP Axis is Z smile.gif

GTA-ConsoleModder
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#37

Posted 22 January 2009 - 02:15 PM

Your programm is cool, UZI-I smile.gif But can you add "XPL" supperting in it? (it is Xbox360 placement file format). I can give you all gtaIV xbox360 map files

UZI-I
  • UZI-I

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#38

Posted 22 January 2009 - 05:41 PM

Yeah I could add the support.

The next version allow multi-opening with tab tounge.gif
I need to find some time smile.gif

BWARazor
  • BWARazor

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#39

Posted 29 January 2009 - 01:30 PM

It would be Nice if theres a 3D Map editor where you can see the hole World and then move objects!

twisted89
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#40

Posted 02 April 2009 - 02:58 PM Edited by twisted89, 02 April 2009 - 07:44 PM.

why does nothing move when i edit the position?
i even went and deleted all the objects in the WPL files and it still seemed to make no difference...

edit:
fixed it by reinstalling but now when i move things the collision is still there and a cant walk where it was previously?

twisted89
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#41

Posted 02 April 2009 - 09:18 PM

I made a quick translation of the russian item placement tool v2 to see if it would work any better.
if anyone wants it you can get it from here:

http://www.megaupload.com/?d=SLII0EVM

dont complain about the bad translation i only did it quickly using babelfish as a translator


UZI-I
  • UZI-I

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#42

Posted 15 April 2009 - 08:25 PM

Yeah I know the collision problem... never known why the problem happen. They juste work differently. Bound are'nt instanced like in Sa...

gtaps2modder
  • gtaps2modder

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#43

Posted 16 April 2009 - 09:54 AM

QUOTE (twisted89 @ Apr 2 2009, 21:18)
I made a quick translation of the russian item placement tool v2 to see if it would work any better.
if anyone wants it you can get it from here:

http://www.megaupload.com/?d=SLII0EVM

dont complain about the bad translation i only did it quickly using babelfish as a translator

It is MY TOOL and I hadnt gave you permission to translate. mad.gif I made it for Russian GTA-community. And also you forgot in archive very important file hashes.ini
!
It is not ready for gtaF release yet and a bit buggy. But in version 2.1. I already done some functions like .xpl editing and importing from .dat file biggrin.gif

twisted89
  • twisted89

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#44

Posted 16 April 2009 - 12:40 PM

QUOTE (gtaps2modder @ Apr 16 2009, 09:54)
QUOTE (twisted89 @ Apr 2 2009, 21:18)
I made a quick translation of the russian item placement tool v2 to see if it would work any better.
if anyone wants it you can get it from here:

http://www.megaupload.com/?d=SLII0EVM

dont complain about the bad translation i only did it quickly using babelfish as a translator

It is MY TOOL and I hadnt gave you permission to translate. mad.gif I made it for Russian GTA-community. And also you forgot in archive very important file hashes.ini
!
It is not ready for gtaF release yet and a bit buggy. But in version 2.1. I already done some functions like .xpl editing and importing from .dat file biggrin.gif

I just thought it was a good tool and people who cant speak russian would like to use it. sorry if offended you.

gtaps2modder
  • gtaps2modder

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#45

Posted 16 April 2009 - 01:02 PM

I wanted only to say that it is not in final stage yet to post it here)

SLAYERMAGGOT
  • SLAYERMAGGOT

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#46

Posted 08 September 2009 - 05:07 PM Edited by SLAYERMAGGOT, 08 September 2009 - 05:10 PM.

How i can add this Sale signs + chinse signs to that place? Click!
You can still see the final signs were there too, they just removed those two. Please help me icon14.gif

I need to know that for my mod, click the in the sig wink.gif
Dvt-Medshot made the textures of the sign.
user posted image

Now i just need to know how i can add them as object?
Maybe with duplicating the orginal and move them...

JJCribbins
  • JJCribbins

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#47

Posted 03 September 2010 - 02:23 PM

Are there any tutorials on how to use this tool please? I'd like to edit the parked cars which GTA 4 spawns during the game; any help would be greatly appreciated.

Thanks!




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