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[REL|GTAIV] XLiveLess

917 replies to this topic
henoik
  • henoik

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#871

Posted 12 December 2011 - 06:56 PM

It is crashing... YAY


GTA IV Patch 1.0.7.0
Windows 7 64-bit SP1, Home Premium
Nvidia GeForce GTX 560 @ 1 gig

westsidebud
  • westsidebud

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#872

Posted 12 December 2011 - 09:15 PM

Hey guy if you find ANY way to fix the controller config settings issue PLEASE do let us all know
and i'll do anything i can to help too.. i can run GTA through Ollydbg and have experience cracking AND coding.
It drives me nuts that i have to to invert my axis and turn auto aiming back on after i load the game everytime.
And i tried LOTS of things too, i recompiled xliveless so it does NOT change the save game folder and that doesn't make any difference.

If anyone want my Offline mode edit here ya go..
CODE

*(WORD*)(0x7DEDB7+dwLoadOffset) = 0x9090;


I figured this out by using OllyDBG and i noticed the game checks to see if you have a valid internet connection
and if you don't it reverts to the offline mode on start up. The main difference is with my edit you won't have
to see thos videos and news info when loading the game.

Lastly If people are posting that this is crashing on you please do post what version of the xLiveless .dll you are using
AND use the debug version provided and post the log for us all to see, maybe then people can help.

I use to use this on GTA IV but thats been a while and i think i was on v1006 so i dont
know if there is any problems with the newest patch plus newest version of the game.
What i do know is i have the most recent xliveless compiled and the most recent EFLC patch installed
and the game runs perfect.. no problems at all.

I think its worth mentioning that although i have have bought this game and have the box/dvd's in front of me
i am using Razor1911's no dvd crack to run the my game. I don't like using my cd/dvd drive unless its REALLY needed.
Also i ran Razzor1911's crack through a debugger and a found where the damn loading screen is coming from
and i created a patch and uploaded it to the pirate bay.
So if you are aggravated like me seeing the god damn Razor1911 logo everytime you run the game get my patch wink.gif
PLUS you won't have to hear the damn chiptunes blasted at you lol

nightwalker83
  • nightwalker83

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#873

Posted 13 December 2011 - 07:46 AM Edited by nightwalker83, 13 December 2011 - 07:49 AM.

QUOTE (westsidebud @ Tuesday, Dec 13 2011, 07:45)
Hey guy if you find ANY way to fix the controller config settings issue PLEASE do let us all know
and i'll do anything i can to help too..

All I did with the mod I created in VB6 was create a sub which deletes all the files in the "Settings" directory. I can get the code to work when I start a new game using xliveless or xlive. However, for some reason the fails to the files if I start a game offline then play online even though the delete function is indepent of whether the player player online or offline. The code I used is basically the same as that in the attachment here the delete values instead. If you want to convert it to c++ go for it.

This is how I wrote the delete sub:

CODE

Private Sub VBDeleteFile(ByRef strSource As String)

   Dim op As SHFILEOPSTRUCT
   With op
       .wFunc = FO_DELETE ' Set function
       .pFrom = strSource ' Set current path
       .fFlags = FOF_SIMPLEPROGRESS Or FOF_NOCONFIRMATION Or FOF_FILESONLY
   End With
   ' Perform operation
   SHFileOperation op

End Sub

westsidebud
  • westsidebud

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#874

Posted 13 December 2011 - 10:26 AM

Well do you know what I'm saying about the game pad control bug ?
like the all the settings you change stay changed after a restart
EXCEPT for 2 or 3 that always get reset to their default
It really very weird AND irritating.

I'm asking because with out looking into what you have said/posted
it sounds to me like my settings would be deleted every start up with your code?
Or am i missing something here ?

What i want is my settings for my Logitech Dual Action (non rumble) gamepad to stay persistently
just like they do when you DO NOT use xLiveless.
Also i noticed a many other replies where people reported this bug in this topic too
so atleast i know its not just me..

nightwalker83
  • nightwalker83

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#875

Posted 13 December 2011 - 09:16 PM

QUOTE (westsidebud @ Tuesday, Dec 13 2011, 20:56)
Well do you know what I'm saying about the game pad control bug ?
like the all the settings you change stay changed after a restart
EXCEPT for 2 or 3 that always get reset to their default
It really very weird AND irritating.

Ah, the game gme bug I thought you meant how the game automatically use the default seetings every time you start the game.

QUOTE

I'm asking because with out looking into what you have said/posted
it sounds to me like my settings would be deleted every start up with your code?
Or am i missing something here ?


The code I posted deletes all the files in the "Settings" folder because I thought that was what you were talking about.

henoik
  • henoik

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#876

Posted 13 December 2011 - 09:28 PM

Oh god... Can you please help me! My game is crashing because of xliveless... I have tried xliveless and xlive wrapper and some other stuff..

Please help me!

nightwalker83
  • nightwalker83

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#877

Posted 14 December 2011 - 09:20 AM

QUOTE (henoik @ Wednesday, Dec 14 2011, 07:58)
Oh god... Can you please help me! My game is crashing because of xliveless... I have tried xliveless and xlive wrapper and some other stuff..

Please help me!

Do you receive any errors, if so what are they? Also, you might try installing the latest update from Rockstar and see if that helps.

henoik
  • henoik

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#878

Posted 14 December 2011 - 02:24 PM

I have tried installing the newest patch 1.0.7.0.. It is not working, I get no other errors than "GTAIV.exe does not response"


xlive_trace.log:
CODE
12/12/2011 20:02:50.378 Log started (xliveless 0.999b7)
12/12/2011 20:02:50.378 GetModuleHandle returns 00150000
12/12/2011 20:02:50.378 [EXE] unprotecting section '.text': addr = 0x00001000, size = 0x0094c000
12/12/2011 20:02:50.378 [EXE] unprotecting section '.rdata': addr = 0x0094d000, size = 0x001bf000
12/12/2011 20:02:50.378 Patching OK (1.0.7.0 - update 7)
12/12/2011 20:02:50.397 plugin loader: loaded 'inGameTrainer.asi'
12/12/2011 20:02:56.266 plugin loader: loaded 'Police Pursuit Mod[www.team-neo.com].asi'
12/12/2011 20:02:56.272 plugin loader: loaded 'ProVehicleMod.asi'
12/12/2011 20:02:56.829 XLiveInitializeEx
12/12/2011 20:02:56.830 XNetStartup
12/12/2011 20:02:56.830 XWSAStartup
12/12/2011 20:03:07.913 XLiveOnCreateDevice
12/12/2011 20:03:07.914 XOnlineStartup
12/12/2011 20:03:07.914 xlive_5270: XNotifyCreateListener (0x0000000000000001)
12/12/2011 20:03:07.923 xlive_5270: XNotifyCreateListener (0x0000000000000007)
12/12/2011 20:03:07.923 xlive_5263: XUserGetName (0, .. , 16)
12/12/2011 20:03:07.923 xlive_5263: XUserGetName (0, .. , 16)
12/12/2011 20:03:07.923 xlive_5270: XNotifyCreateListener (0x0000000000000001)
12/12/2011 20:03:07.923 xlive_5270: XNotifyCreateListener (0x0000000000000002)
12/12/2011 20:03:24.736 XNotifyPositionUI (1)
12/12/2011 20:03:38.288 xlive_5270: XNotifyCreateListener (0x0000000000000001)
12/12/2011 20:03:41.919 xlive_5263: XUserGetName (0, .. , 16)
12/12/2011 20:03:41.928 xlive_5263: XUserGetName (0, .. , 16)
12/12/2011 20:03:41.937 XLiveContentCreateEnumerator
12/12/2011 20:03:41.937 XEnumerate (buffer=> 01419B70[0])
12/12/2011 20:03:41.947 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\'
12/12/2011 20:03:42.136 XUserSetContextEx
12/12/2011 20:03:42.136 XGetOverlappedExtendedError
12/12/2011 20:03:42.546 XUserReadProfileSettings (0, 0, 8, ..., 0, ...)
12/12/2011 20:03:42.546 XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)
12/12/2011 20:03:42.559 XUserCreateAchievementEnumerator (dwStartingIndex=>0, cItem=>80
12/12/2011 20:03:42.584 XGetOverlappedResult
12/12/2011 20:03:42.584 XCreateSocket (2, 2, 254)
12/12/2011 20:04:20.180 XUserSetContextEx
12/12/2011 20:04:20.180 XGetOverlappedExtendedError
12/12/2011 20:04:21.583 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\'
12/12/2011 20:04:21.754 XUserWriteProfileSettings
12/12/2011 20:04:21.775 XGetOverlappedResult
12/12/2011 20:04:21.804 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames'
12/12/2011 20:04:21.805 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\ControlMap.dat'
12/12/2011 20:04:21.812 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:21.823 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
12/12/2011 20:04:21.832 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
12/12/2011 20:04:21.874 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
12/12/2011 20:04:21.900 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
12/12/2011 20:04:21.912 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
12/12/2011 20:04:21.924 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
12/12/2011 20:04:21.932 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
12/12/2011 20:04:21.936 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
12/12/2011 20:04:21.942 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
12/12/2011 20:04:21.948 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
12/12/2011 20:04:21.959 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
12/12/2011 20:04:22.137 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:22.137 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:22.251 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
12/12/2011 20:04:22.251 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
12/12/2011 20:04:22.372 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
12/12/2011 20:04:22.372 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
12/12/2011 20:04:22.487 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
12/12/2011 20:04:22.487 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
12/12/2011 20:04:22.602 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
12/12/2011 20:04:22.602 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
12/12/2011 20:04:22.714 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
12/12/2011 20:04:22.714 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
12/12/2011 20:04:22.827 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
12/12/2011 20:04:22.828 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
12/12/2011 20:04:22.929 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
12/12/2011 20:04:22.929 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
12/12/2011 20:04:23.106 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
12/12/2011 20:04:23.107 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
12/12/2011 20:04:23.216 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
12/12/2011 20:04:23.216 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
12/12/2011 20:04:23.362 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
12/12/2011 20:04:23.363 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
12/12/2011 20:04:23.475 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
12/12/2011 20:04:23.475 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
12/12/2011 20:04:23.696 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames'
12/12/2011 20:04:23.696 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\ControlMap.dat'
12/12/2011 20:04:23.703 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:23.703 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
12/12/2011 20:04:23.704 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
12/12/2011 20:04:23.713 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
12/12/2011 20:04:23.714 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
12/12/2011 20:04:23.714 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
12/12/2011 20:04:23.715 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
12/12/2011 20:04:23.716 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
12/12/2011 20:04:23.716 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
12/12/2011 20:04:23.717 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
12/12/2011 20:04:23.717 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
12/12/2011 20:04:23.718 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
12/12/2011 20:04:23.737 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:23.873 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
12/12/2011 20:04:23.924 XLiveCreateProtectedDataContext
12/12/2011 20:04:23.924 XLiveQueryProtectedDataInformation
12/12/2011 20:04:23.926 XLiveUnprotectData (..., 360, ..., 0, 1)
12/12/2011 20:04:23.926 XLiveUnprotectData (..., 360, ..., 12, 1)
12/12/2011 20:04:23.944 XLiveCloseProtectedDataContext
13/12/2011 15:03:31.803 Log started (xliveless 0.999b7)
13/12/2011 15:03:31.818 GetModuleHandle returns 00270000
13/12/2011 15:03:31.818 [EXE] unprotecting section '.text': addr = 0x00001000, size = 0x0094c000
13/12/2011 15:03:31.818 [EXE] unprotecting section '.rdata': addr = 0x0094d000, size = 0x001bf000
13/12/2011 15:03:31.841 Patching OK (1.0.7.0 - update 7)
13/12/2011 15:03:31.969 plugin loader: loaded 'inGameTrainer.asi'
13/12/2011 15:03:33.867 plugin loader: loaded 'Police Pursuit Mod[www.team-neo.com].asi'
13/12/2011 15:03:34.210 plugin loader: loaded 'ProVehicleMod.asi'
13/12/2011 15:03:36.888 XLiveInitializeEx
13/12/2011 15:03:36.889 XNetStartup
13/12/2011 15:03:36.889 XWSAStartup
13/12/2011 15:03:47.296 XLiveOnCreateDevice
13/12/2011 15:03:47.296 XOnlineStartup
13/12/2011 15:03:47.307 xlive_5270: XNotifyCreateListener (0x0000000000000001)
13/12/2011 15:03:47.308 xlive_5270: XNotifyCreateListener (0x0000000000000007)
13/12/2011 15:03:47.495 xlive_5263: XUserGetName (0, .. , 16)
13/12/2011 15:03:47.495 xlive_5263: XUserGetName (0, .. , 16)
13/12/2011 15:03:47.512 xlive_5270: XNotifyCreateListener (0x0000000000000001)
13/12/2011 15:03:47.512 xlive_5270: XNotifyCreateListener (0x0000000000000002)
13/12/2011 15:03:58.200 XNotifyPositionUI (1)
13/12/2011 15:04:39.682 xlive_5270: XNotifyCreateListener (0x0000000000000001)
13/12/2011 15:04:53.885 xlive_5263: XUserGetName (0, .. , 16)
13/12/2011 15:04:53.885 xlive_5263: XUserGetName (0, .. , 16)
13/12/2011 15:04:53.939 XLiveContentCreateEnumerator
13/12/2011 15:04:53.939 XEnumerate (buffer=> 01539B70[0])
13/12/2011 15:04:54.107 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\'
13/12/2011 15:04:54.278 XUserSetContextEx
13/12/2011 15:04:54.278 XGetOverlappedExtendedError
13/12/2011 15:04:54.822 XUserReadProfileSettings (0, 0, 8, ..., 0, ...)
13/12/2011 15:04:54.822 XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)
13/12/2011 15:04:54.833 XUserCreateAchievementEnumerator (dwStartingIndex=>0, cItem=>80
13/12/2011 15:04:55.145 XGetOverlappedResult
13/12/2011 15:04:55.145 XCreateSocket (2, 2, 254)
13/12/2011 15:05:20.674 XUserSetContextEx
13/12/2011 15:05:20.674 XGetOverlappedExtendedError
13/12/2011 15:06:10.615 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\'
13/12/2011 15:06:10.848 XUserWriteProfileSettings
13/12/2011 15:06:10.942 XGetOverlappedResult
13/12/2011 15:06:10.947 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames'
13/12/2011 15:06:10.948 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\ControlMap.dat'
13/12/2011 15:06:10.948 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:11.057 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
13/12/2011 15:06:11.095 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
13/12/2011 15:06:11.204 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
13/12/2011 15:06:11.260 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
13/12/2011 15:06:11.387 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
13/12/2011 15:06:11.540 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
13/12/2011 15:06:11.617 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
13/12/2011 15:06:11.670 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
13/12/2011 15:06:11.714 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
13/12/2011 15:06:11.744 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
13/12/2011 15:06:11.797 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
13/12/2011 15:06:12.717 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:12.718 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:13.054 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
13/12/2011 15:06:13.054 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
13/12/2011 15:06:13.530 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
13/12/2011 15:06:13.531 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
13/12/2011 15:06:14.208 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
13/12/2011 15:06:14.209 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
13/12/2011 15:06:14.549 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
13/12/2011 15:06:14.549 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
13/12/2011 15:06:14.755 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
13/12/2011 15:06:14.755 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
13/12/2011 15:06:14.875 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
13/12/2011 15:06:14.875 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
13/12/2011 15:06:15.385 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
13/12/2011 15:06:15.386 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
13/12/2011 15:06:16.341 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
13/12/2011 15:06:16.342 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
13/12/2011 15:06:17.687 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
13/12/2011 15:06:17.687 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
13/12/2011 15:06:26.983 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
13/12/2011 15:06:26.983 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
13/12/2011 15:06:32.188 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
13/12/2011 15:06:32.188 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
13/12/2011 15:06:41.849 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames'
13/12/2011 15:06:41.849 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\ControlMap.dat'
13/12/2011 15:06:41.850 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:41.851 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA401'
13/12/2011 15:06:41.851 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA402'
13/12/2011 15:06:41.852 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA403'
13/12/2011 15:06:41.853 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA404'
13/12/2011 15:06:41.855 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA405'
13/12/2011 15:06:41.856 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA406'
13/12/2011 15:06:41.856 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA407'
13/12/2011 15:06:41.857 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA408'
13/12/2011 15:06:41.858 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA409'
13/12/2011 15:06:41.858 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA410'
13/12/2011 15:06:41.859 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA411'
13/12/2011 15:06:41.880 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:42.726 [getSavefilePath]: 'C:\Users\Henrik\Documents\Rockstar Games\GTA IV\savegames\SGTA400'
13/12/2011 15:06:42.803 XLiveCreateProtectedDataContext
13/12/2011 15:06:42.803 XLiveQueryProtectedDataInformation
13/12/2011 15:06:42.806 XLiveUnprotectData (..., 360, ..., 0, 1)
13/12/2011 15:06:42.806 XLiveUnprotectData (..., 360, ..., 12, 1)
13/12/2011 15:06:42.808 XLiveCloseProtectedDataContext


ScriptHook.log:
CODE
Log start: Tue Dec 13 15:03:31 2011
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x270000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7


Asilog.txt:
CODE
// -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x65D40000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x65D47E3D
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x65D8D993
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x65D8D9B0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x65D741BB
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x65D47792
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x65D8D2C5
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x65D8D9CD
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x65D8D9EA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x65D8D160
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x65D8D429
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x65D7DE69
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x65D8D371
Loading ASI c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\inGameTrainer.asi
ASI loaded : c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\inGameTrainer.asi, Address 0x65310000
Loading ASI c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\Police Pursuit Mod[www.team-neo.com].asi
ASI loaded : c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\Police Pursuit Mod[www.team-neo.com].asi, Address 0x641B0000
Loading ASI c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\ProVehicleMod.asi
ASI loaded : c:\program files (x86)\steam\steamapps\common\grand theft auto iv\GTAIV\ProVehicleMod.asi, Address 0x62BB0000

westsidebud
  • westsidebud

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#879

Posted 15 December 2011 - 12:24 AM Edited by westsidebud, 15 December 2011 - 12:31 AM.

not sure what to suggest for your problem but are you running your game with an Admin account access ?

And why do you need a script hook and asi loader ?

xLiveless has a built in Asi loader so if your using another one at the same time maybe that is why you have issues ?

Also did you try running with ONLY xLiveless and no extra stuff ?

Lastly if you can maybe try running the game with out xLiveless and see if it runs ok

edit:
don't forget that if there is ANY .asi files in your game folder xLiveless will load them ALL everytime you launch..
if you don't want to load them you'll have to move them or rename the file extentsion

edit2:
just noticed your running steam version of the game arn't you ?
I'm not sure but that may be the cause of the crashing right there..
if steam is loading a different GTA.exe than the retail cd version then the memory patching will get corrupt on xLiveless.

Someone running GTA retail should post a hash for the .exe
and then someone else post a hash for the steam version .exe
and if they don't match i'd almost guarantee the game will crash lol wink.gif

henoik
  • henoik

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#880

Posted 15 December 2011 - 01:49 PM

I am running with an admin account access and I have also right click and pressed run as administrator.

I have an asi loader + script hook because of the mod police pursuit, I tried removing dsound.dll (is that the asi loader?), I got the same problem, nothing worse, nothing better.

I am using gta IV with steam, but it has worked before (with xliveless, scripthook, asi loader, and police pursuit)... Then I stopped playing gta iv for half a year, and uninstalled it (manually; everything in the documents folder, program files folder and local folder that is gta iv). So it is working, that I know.

I can remember I had these problems by then, but I don't remember what I did to fix it.

I tried running without any .asi-files, the script hook and .asi loader, only the Xliveless, it didn't work... But if I remove xlive.dll as well, it works.

I have tried both xliveless and xlive wrapper, I get the same problems anyway..

westsidebud
  • westsidebud

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#881

Posted 17 December 2011 - 05:14 PM

my best guess why you have a problem is because you are using Alexander Blade's (ASI Loader)
since xLiveless has a built-in one you don't ALex's also
ANd im not sure what an xlive wrapper is that your using but xLiveless is what is typicaly reffered to
as an Emulator, so if you looked at the exported functions of the Microsoft Official xlive.dll
you would see that xLiveless mimics/copys the functionc and tries to 'emulate' them.
So ANY other xlive related mods code would *probably be a bad idea and conflict with xLiveless.
Its important to note 2 things here xLiveless patchs memory by an exact specific address(s)
so if it can't find the correct address to patch or if some other program or code has done something
at that same exact address there is gonna be a problem. And 2nd if there is an ASI file in the root GTA folder
it WILL get loaded every time also if any .dll's or .asi files are in "Plugins" folder and that folder is not normaly there..

I replied here with some suggestions because i've seen a few complaints that this is failing on GTA (and not on EFLC)
Maybe i'll pull out my discs today and install the normal GTA 4 so i can test out and duplicate the circumstances

henoik
  • henoik

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#882

Posted 18 December 2011 - 08:23 PM

QUOTE (westsidebud @ Saturday, Dec 17 2011, 17:14)
my best guess why you have a problem is because you are using Alexander Blade's (ASI Loader)
since xLiveless has a built-in one you don't ALex's also
ANd im not sure what an xlive wrapper is that your using but xLiveless is what is typicaly reffered to
as an Emulator, so if you looked at the exported functions of the Microsoft Official xlive.dll
you would see that xLiveless mimics/copys the functionc and tries to 'emulate' them.
So ANY other xlive related mods code would *probably be a bad idea and conflict with xLiveless.
Its important to note 2 things here xLiveless patchs memory by an exact specific address(s)
so if it can't find the correct address to patch or if some other program or code has done something
at that same exact address there is gonna be a problem. And 2nd if there is an ASI file in the root GTA folder
it WILL get loaded every time also if any .dll's or .asi files are in "Plugins" folder and that folder is not normaly there..

I replied here with some suggestions because i've seen a few complaints that this is failing on GTA (and not on EFLC)
Maybe i'll pull out my discs today and install the normal GTA 4 so i can test out and duplicate the circumstances

Thanks, this really helped me out!

westsidebud
  • westsidebud

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#883

Posted 25 December 2011 - 02:49 PM

Hey cool glad i could help smile.gif
Would be nice to see some activity from Listener though
He did a cool job on this and i love it..
a must have for GTA/EFLC as far as im concerned

ArtoftheGame
  • ArtoftheGame

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#884

Posted 26 December 2011 - 12:11 AM

Hello, thanks so much for this mod.

I installed the xlive.dll lin my Red Faction folder. It is loading because now I can see the "player1" saved games folder. However only newly created games load. My backup of saved games made in another offline account give the "corrupted save game" error. I tried a saved game off a cheat site and get the same error. I am not using a pirated or modified copy of Red Faction.

nightwalker83
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#885

Posted 30 December 2011 - 12:03 AM

westsidebud,

Does Xliveless require manual copying of the save games to the my documents folder? Although, I've been using xliveless under Win7 and save games need to be in the original location and only with patch 7 does the location change to the my ducuments folder. Is that correct or am I missing something? I am asking because I finally uploaded the new version of Xassist yesterday which, automatically copies the saves to the new location.

McFilck
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#886

Posted 17 January 2012 - 11:19 PM

Hello,
I bought EFLC and installed it as it was on dvd. It worked fine for a while, than "launchEFLC.exe" stop working. It didn't do anything.
So I tried Xliveless and now I can play using the "EFLC.exe", but that gets the drunkness effect. I've been reading topics that say that can be solved by using "launchEFLC.exe", wich leads us to the begining: my "launchEFLC.exe" doesn't do anything...

Any help please?

_black_cell_
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#887

Posted 26 February 2012 - 10:05 PM

Nice stuff but could you at least add lan support. We love this stuff and some of my friends want lan partyes with it tounge.gif

hobje333
  • hobje333

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#888

Posted 04 March 2012 - 03:43 PM

You said that we must coppy our savegames to the new location but what is that new location for windows 7?
Please say me that soon!

yo5pev
  • yo5pev

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#889

Posted 19 March 2012 - 11:56 AM

So, does anyone figured out how to make the controller configuration changes to save? I have the same problem that my keyboard's key bindings always revert back to their default whenever i restart the game. I also noticed that when i just start the game but don't load any savegame (so i'm basically in the main menu without any savegames loaded), go to options then keyboard configurations i see that my key bindings are saved (i also figured out that they are saved to My Documents\R* Games\Savegames\Controlmap.dat file not in the Local Settings\AppData\R* games\... folder) which means that Xliveless can rewrite the controlmap.dat file and it can read it but as soon as i load a game, click Start option in the main menu, let the game to load, pause the game, go to controls again and i can see that the controls are reverted to their default. I guess that Xliveless tries to read a nonexistent file from Local Settings\AppData\R* Games\... folder, isn't able to find the file so it makes the game use the default values. But this only happen after i load a game.

TheIsingGuy
  • TheIsingGuy

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#890

Posted 27 March 2012 - 06:49 PM

What are the files in the SRC folder for? It seems they are not used at all

Riqitch8
  • Riqitch8

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#891

Posted 16 April 2012 - 09:04 AM

When you render videos with XliveLess, on the MTV-thing in the bottom-left corner, it says Player1 instead of my username. Is there anyway to change that?

westsidebud
  • westsidebud

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#892

Posted 05 May 2012 - 01:08 AM Edited by westsidebud, 08 May 2012 - 07:21 PM.

@yo5pev
interesting reply sounds like you spotted something i missed, i'll have to have another stab at
fixing the controller bug issue.

I got a PM asking for the custom xliveless version i made (based on the content in the SRC folder)
The SRC folder has source code for building the xlive.dll so no its not needed unless your a programmer.
And i have large respect for Listener for including the source, many people would have kept it private.
Making it public will allow anyone to improve the project though.

I have installed GTA IV and updated it to 1.07 and added xLiveless
and it works perfectly fine so I don't really know why some people are having problems confused.gif

I also added my patched launcher (Razor1911) to The Pirate Bay but had problems
with my torrent beeing removed and my account being disabled numerous times
so i got it sorted out with TPB staff but didn't bother re-uploading the patched file.
Anyway im going to re upload it somewhere so people can get their hands on it..
Also i made one for GTA IV too so now there is a patched (no razor logo) launcher for GTA and EFLC

I'd share my custom xLiveless mod but im updating it for GTA IV and have to find the memory address
to force offline so far i only made the edit for EFLC.

my xliveless mod will generate an .ini file on first launch and will look like this..
QUOTE

; xLiveless MOD by .cue
[Settings]
ConfigVersion = 0.999b7.22
LoadPlugins = 0
UseCustomSavePath = 1
CustomSavePath = C:\Program Files (x86)\Rockstar Games\savegames\gta4
ForceOffline = 1

[LogFile]
Console = 1
LogEnable = 1
LogMode = w+
LogGroupFilter = 1
LogProcessId = 0
LogTimestamp = 0
LogFileName = xLive.log

[LogGroup]
LogPlatform = 1
LogPlatformError = 1
LogxLiveAPI = 0
LogMemory = 0



Most of that .ini file makes it obvious what features i added etc

edit:
I have added my patched (no startup logo) launcher i mentioned earlier @ TPB
Get it before they ban me again LOL
Oh and if you wanna patch the launcher yourself ?
Just edit the following..
5 bytes NOP'd out @ 00003905 (E8 46 CB FF FF) changed to (90 90 90 90 90)

edit2:
my account name @ TPB is xpmule
http://thepiratebay.se/user/xpmule/
I've uploaded other stuff such as a Patched version of uTorrent for example
I prefer to use torrents rather than file hosting sites for my projects
ALSO
If my talking about Razor1911's no dvd crack violates the rules around here
my apologies and let me know and ill go and edit out any related info.

cjc75
  • cjc75

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#893

Posted 19 May 2012 - 12:55 AM

Recently redid my PC and couldn't get my GTA4 saves working, so I tried Xliveless.

Worked great, and I got my GTA4 back!


HOWEVER.

I now reinstalled my EFLC; and using Xlivelss with it, I can not load any of my savegames... EFLC reports that there are no saves available.

Why?

How can I get my EFLC saves back with Xliveless?

westsidebud
  • westsidebud

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#894

Posted 30 May 2012 - 04:53 PM Edited by westsidebud, 02 June 2012 - 11:22 PM.

i would have shared my custom version of this i mentioned earlier
and i got stuck on an error.. i said i was working a new feature
"Force Offline Mode"
This works perfect on EFLC but crashs the game on GTA IV
And I've checked my memory addresses a million times and they are correct so ??
Basicly on EFLC i loaded it in a debugger and found the call to check the internet connection
and then patched the asm to always return false and then ported that changed asm
to c++ and then added that into the xliveless code.
And for some weird reason the game behaves different doing the same thing on both games

The modded xliveless i made
uses a custom save path in an .ini file
OR custom save paths can be disabled all together
I also added a config setting to disable plugins from being loaded

for debugging i added an extensive category based log filtering system
to log to console and/or log file which can be disabled and customized extensively
Mainly good for people working on coding xliveless

On another topic.. the game pad settings not being saved bug is still perplexing
i havn't gotten anywhere with that yet but i havn't done much either lol
I HAVE noticed a few other similar xliveless mods for other pc games
where they too reported game pad settings not being saved
so thats making me think this bug really may be an issue with xlive itself
basicly almost all the functions in the xliveless .dll are nothing more than dummy functions
that do nothing at all.. replacing the original funcs in xlive.dll from Microsoft
which means one of the xliveless emulator funcs that is a stub should have code
that actualy saves and restores controller config data.

I've had trouble trying to find symbols for xlive.dll (ms stopped shipping the .pdb long ago)
I have coded emulators so i could potentialy do some work on this but
i don't know the inner workings of xlive too well sad.gif
One thing that may work is to have xliveless load up the original xlive.dll
and call the original untouched funcs but i don't know which ones would be what
You could use a linker pragma to do this or a library call or even a detours style injection

We need some xlive hackers to come and do some bug fixing smile.gif



edit:

i added / uploaded my xliveless mod
http://www.gtaforums...T&f=58&t=512026

rastakilla
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#895

Posted 11 June 2012 - 08:55 PM

Can I atleast run a modded LAN game with this?????

westsidebud
  • westsidebud

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#896

Posted 26 June 2012 - 02:31 PM Edited by westsidebud, 26 June 2012 - 05:15 PM.

I found a bug I'm pretty sure in the patch code.
What the effect of this is I'm not sure right now.
But patching code by accident could be potentially pretty bad.
The effects could be random weird behavior or even game crashing.

the following line of code is used in every patch routine for every version of the game
edit: this exact issue seems to be in a lot of spots all over the code.
And some cast'd pointers don't match up too, like setting DWORD but only providing 1 byte..

CODE

memset ((BYTE *)(0x47360D+dwLoadOffset), 0x90, 0x2A);


It looks to me that Listeners intention was to a patch just a single byte.
but the usage of memset is incorrect i believe, rather than 1 byte getting patched
that line is in fact actualy patching the 1 byte plus the next 41 bytes that come after that
regardless of what data is being patch over (the memset command doesn't care what is there)
it simply does what its told to do..
Note the parameter "0x2A" that is "42" decimal.

and @
rastakilla
Listener said he does not support online mode with this so asking in this topic is a waste of time wink.gif
Your probably better of asking else where on the forum, and I have no idea if that is possible.

edit: v2
If people want to fix the bug in their source code ?

use this instead
CODE

*(BYTE *)(0x47360D+dwLoadOffset) = 0xEB;


Just don't forget to adjust the target address for each line you may fix wink.gif

That patch is suppose to prevent,
VDS102 - FATAL ERROR INVALID RESOURCE DETECTED - REINSTALL GAME

edit: v3
I'm pretty sure i found two more patch bugs.
There is no notes in the source code what they do (fix messed sequences ? WTF ??)
but the last 2 of 4 patchs seem to not work as intended. They are patching a modified fixup address
so basicly the code patched is getting written over with other code by GTAIV.exe
on patchs 1 and 3 (of the last 4) // mov al, 1; retn
So i will add a picture showing what i mean and i am looking at a work around
like maybe instead do a jmp to one of the lines patched that do work ok or something ?

Anyway if anyone knows OllyDBG you can see in the pictured disassembled data
that all four lines are suppose to move 1 to the AL register and Return,
but it doesn't / can't on 2 of those 4 patchs pictured.

user posted image

update:
i think on the 2/4 last patchs issue i mentioned, what should be done is
patch the call instead -> movzx EAX, AL to movezx EAX, 1
on the call for patch 1of4
and then the same thing on the call to patch 3/4
Any crackers out there reading this ? LOL sound good ???
Bear in mind i don't know what the hell its patching in the first place LOLOL

westsidebud
  • westsidebud

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#897

Posted 27 June 2012 - 06:31 PM

Well no feedback still eh sad.gif

so i thought about a better patch for the last 2/4 patch bug and the smartest
idea is to simply move the target address down a few bytes past the problem areas i mentioned.

so instead of
CODE

*(DWORD*)(0xBAC160+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC180+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC190+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC1C0+dwLoadOffset) = 0x90C301B0;


i would use the following instead (for GTA 1.0.7.0)
CODE

*(DWORD*)(0xBAC16D+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC180+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC19D+dwLoadOffset) = 0x90C301B0;
*(DWORD*)(0xBAC1C0+dwLoadOffset) = 0x90C301B0;


So i know most people arn't crackers or coders so if people are
interested in changes i have suggested i have already started a new
topic for MY version of xLiveless and I will add a new update to that topic soon.

Listener if you read this ? Thanks again for your hard work smile.gif
And i am curious what your intention was with an memset commands
that are prefixed with "0x' were you doing that on purpose ?
And all lines of patch code are documented what the intention is
except for the last one that says "messed sequences"
I've had a lot of trouble debugging gta because of securom i think
and think disasemmbly doesn't give me any idea what you were trying to do with that

proud2bsikh
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#898

Posted 05 July 2012 - 05:25 PM

i got gta eflc razor 1911 on windows 7 64 bit
my specs are
intel core i5 2320 3.00 ghz
8 gigs of ram
2 gb graphics ati hd 5450
i need crack for dis it works extremely slow

Pcurt21
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#899

Posted 31 July 2012 - 11:13 AM

I'm not a modder and i don't really work with code, so could someone please explain where i'm supposed to move xliveless to?

nozztagalia
  • nozztagalia

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#900

Posted 22 August 2012 - 03:55 AM

well **** it
i patched the game
v4 then xliveless
then i start the game then command prompt then it closes then nothing suicidal.gif facedesk.gif




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