Since .wpfl won't be editable anytime soon or ever, is there a way to make GTA IV load or own particles?
How would one create a new particle?
I also want to know the answer to quechus's question. But from what I know, that is impossible if we can't create our custom WPFL. That's where they store all the information related to the particle.
As far I know here is no way to create or edit particles.
1 - Be able to control animation playback and timescale in the Animation Viewer and see playback percentage info - The idea is make user able to see what percent of the anim correspond to a certain pose, this is very useful for scripts that need to control animation .
Good request, I will think what I can do there.
2 - Add a "wildcard" search style to the Package commands for text files, for example, be able to search for a string that starts with $*polmav*, so, a string that starts with $ and have polmav in the sequence will fit the search, this way we can implement a precise line deletion/replacement for vehicles that need extra lines like helicopters and boats.
Ok, I add this in next version of .OIV format.