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General OpenIV Discussion and Announcements

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GooD-NTS
  • GooD-NTS

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#5371

Posted 4 weeks ago

This is correct, RPF has 4GB limit. 


nkjellman
  • nkjellman

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#5372

Posted 4 weeks ago

This is correct, RPF has 4GB limit.

Thank you. I will be moving on to another RPF.

SD Developer
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#5373

Posted 3 weeks ago

Great work keep it up !


Dilapidated
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#5374

Posted 3 weeks ago

@GooD-NTS:

 

Any info/updates on ypt files? Seems as of current only core.ypt is editable and the rest show up blank in the viewer.


GooD-NTS
  • GooD-NTS

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#5375

Posted 3 weeks ago

YPT files contain effects description there is no tools to edit those data.
Also, some YPT can contain models and textures (like core.ypt) but it is not necessary.
We have plans to make tools/formats for YPT in future, but I can't give you any estimates.

GooD-NTS
  • GooD-NTS

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#5376

Posted 2 weeks ago

00.png


Maintenance update is available for OpenIV 2.9.
In today's update we fixed critical issue with AWC editing (for both GTA V and Max Payne 3).
This issue was lead your game to crash when you edit some files (for example in STREAMED_VEHICLES_GRANULAR.rpf)
  • Remix1994PL likes this

NikoBellicGTAIV
  • NikoBellicGTAIV

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#5377

Posted 2 weeks ago

Nice!

 

By the way, do you think we'll ever see GTA V animation viewer? Maybe even cutscene viewer?


GooD-NTS
  • GooD-NTS

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#5378

Posted 2 weeks ago

Yes, in future.
  • Spider-Vice likes this

Ash_735
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#5379

Posted 2 weeks ago

I've only just noticed the nice ironic joke they've got going on with "Make Modding Great Again", that got a smile out of me.
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rollschuh2282
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#5380

Posted 2 weeks ago

i found a little bug in the gta 4 animation viewer:

when you use a player model to view ped animations then the smallest finger doesn´t move at all.

vKvIhUW.png

but when you use a ped model, then everything works fine

Z9LUi2I.png

GooD-NTS
  • GooD-NTS

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#5381

Posted 2 weeks ago

@rollschuh2282 these animations are not meant to be applied to player ped models. The Playerped and other models have different skeletons.

rollschuh2282
  • rollschuh2282

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#5382

Posted 2 weeks ago

i can´t open this texture file in gta 4:

 

pc\data\maps\props\commercial\garage.img\dunc_garage.wtd


_CP_
  • _CP_

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#5383

Posted 2 weeks ago

Suggestion - when a phrase from Search tab in text editor is deleted, it moves to the beginning of the file, could you improve it?


GooD-NTS
  • GooD-NTS

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#5384

Posted A week ago

i can´t open this texture file in gta 4:
 
pc\data\maps\props\commercial\garage.img\dunc_garage.wtd

It have incorrect resource version.

Suggestion - when a phrase from Search tab in text editor is deleted, it moves to the beginning of the file, could you improve it?

This is behavior of the text editor component we use, I will look if it possible to change it.
  • Remix1994PL likes this

nkjellman
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#5385

Posted A week ago

 

i can´t open this texture file in gta 4:
 
pc\data\maps\props\commercial\garage.img\dunc_garage.wtd

It have incorrect resource version.

Suggestion - when a phrase from Search tab in text editor is deleted, it moves to the beginning of the file, could you improve it?

This is behavior of the text editor component we use, I will look if it possible to change it.

 

Speaking of that, when I am working on a file, I would appreciate it if the OpenIV windows behind it were not locked. I need access to those to look up information when I am editing files. I know the back works, because hitting the right keys makes the file browser window in OpenIV jump backwards.


GooD-NTS
  • GooD-NTS

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#5386

Posted A week ago

The editor window is modal on purpose, so user will not be able to switch to main window and remove file from archive or edit archive other way.

I know the back works, because hitting the right keys makes the file browser window in OpenIV jump backwards.

This is a bug then.

Could a shortcut for creating .rpf archives be added? You can press ctrl+D to make a folder, but there's no shortcut for .rpf archives, at least as far as I know.

Shortcut (Ctrl + Shift + N) for creating new archive in the current location will be added in the next version - http://openiv.com/bu...oadmap_page.php

rollschuh2282
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#5387

Posted A week ago

ok, i think this is a Bug in the cutscene viewer: when you watch manny cutscenes, and this camera overlay appears, then sometimes you can move the camera with the mouse until this overlay disappears again

nkjellman
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#5388

Posted A week ago

The editor window is modal on purpose, so user will not be able to switch to main window and remove file from archive or edit archive other way.

I know the back works, because hitting the right keys makes the file browser window in OpenIV jump backwards.

This is a bug then.

Could a shortcut for creating .rpf archives be added? You can press ctrl+D to make a folder, but there's no shortcut for .rpf archives, at least as far as I know.

Shortcut (Ctrl + Shift + N) for creating new archive in the current location will be added in the next version - http://openiv.com/bu...oadmap_page.php
Well what if you were to stop them from making changes to the archive, but still allow them to navigate it and view files? The archive viewer would behave like it isn't in edit mode with an editor window open.

I still got to extract the file to edit it. Most of the code I write needs to reference other information in the rpf file when it comes to creating add on content. This makes the editor useless, unless I am making small tweaks.
  • Claude_Lib and RM76 like this

Claude_Lib
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#5389

Posted A week ago

Exactly, the most logical solution, if you don't want the user to accidentally remove the file he's currently editing, would be to temporarily switch the explorer window to read mode. Or maybe not touch this area at all. I mean, when I edit a file in MS Word, I can still access its location in Explorer and even delete it. And it will be my problem, not Microsoft's.
  • RM76 likes this

GooD-NTS
  • GooD-NTS

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#5390

Posted A week ago

I'm pretty sure you can't delete file if it opened in MS Word:
03.png
Because Windows have built-in file locking mechanism, OpenIV don't have such thing.

Claude_Lib
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#5391

Posted A week ago

Okay, whatever, I took it as an example (just checked and can confirm that it works with Paint.NET though). The point is, there are more arguments against locking other windows than for it. There is a workaround, though, I can just lauch another copy of OpenIV if I need to access archives while editing a file. Just let us do it the normal way, I doubt anyone will complain. If you don't want to let us access other windows so much, you can make it optional and disable by default.
  • RM76 likes this

Alvarez
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#5392

Posted 5 days ago

Kaspersky declares OpenIV infected with Trojan.Win32.Generic and deletes it.

 

I am not sure the issue was before.


BlackScout
  • BlackScout

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#5393

Posted 5 days ago Edited by BlackScout, 5 days ago.

Generic... Likely to be some random behavior that is being flagged by your Antivirus.

That's why you don't use them. They just eat HDD Performance and return false positives. Just don't browse sh*tty websites.


MIXAZZZ
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#5394

Posted 2 days ago

2.9 is FUUCCCCCCCKINGGG SUUUXXXXX

 

It hangs when importing some .ODR models for GTA IV into the archive, while in the old version 2.8 import is successful.

 

2tr9X.jpg

 

Good, FIX IT, NOW!





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