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[GTAIV|REL|ALPHA] Simple native trainer

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Tomern11
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#31

Posted 28 December 2008 - 02:23 AM

The trainer can work without alice or something?

13-37
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#32

Posted 28 December 2008 - 02:43 AM

Nice Job icon14.gif cookie.gif but i want Infinite Life biggrin.gif

COLWcF
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#33

Posted 28 December 2008 - 03:25 AM

Is it possible to give EPISODIC weapons with this?

Vicariously
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#34

Posted 28 December 2008 - 04:42 AM

Wait i dont get it..

How do i open the ASI file? Im confused! dontgetit.gif

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#35

Posted 28 December 2008 - 05:12 AM

How can i used this Please smile.gif confused.gif

johnma
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#36

Posted 28 December 2008 - 07:01 AM

QUOTE (13-37 @ Dec 28 2008, 05:12)
How can i used this Please smile.gif confused.gif

As long as u replace the blinkw32.dll in main directory, it will automatically load all asi located with in the main directory.

For this specific MOD or Trainer, you simply load your save > See your charming NIKO standing straight > ALT-TAB out to desktop, then u'll see a trainer like window contain options, INCLUDING the infinite life you needed.

cheers

dualCore
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#37

Posted 28 December 2008 - 07:28 AM

QUOTE (COLWcF @ Dec 28 2008, 03:25)
Is it possible to give EPISODIC weapons with this?

I'm working on new release now and this feature will be included. thnx for good replies mates!
And yes, all cutscenes are breaking the invincibility. I didnt use the way its done in Alice, cause I dont want any extra CPU-eater in my trainer, but i will fix this issue in another way.

buttermilkchickenpig
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#38

Posted 28 December 2008 - 07:46 AM

Great job with your tool. Here is a suggestion:

Create hotkey toggles for certain settings like resetting max health since without it after you die you have to alt-tab out which gets old after a while.

dualCore
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#39

Posted 28 December 2008 - 08:04 AM

QUOTE (buttermilkchickenpig @ Dec 28 2008, 07:46)
Great job with your tool. Here is a suggestion:

Create hotkey toggles for certain settings like resetting max health since without it after you die you have to alt-tab out which gets old after a while.

Yeah I'm working on this right now smile.gif Thanks!

johnma
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#40

Posted 28 December 2008 - 08:15 AM

Still cannot solve the issue about non working invincible after taxi ride ?

dualCore
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#41

Posted 28 December 2008 - 09:14 AM

QUOTE (johnma @ Dec 28 2008, 08:15)
Still cannot solve the issue about non working invincible after taxi ride ?

It is fixed now. I've added hotkeys for all switchable functions and one extra hotkey for forcing invincibility ingame. It is no so bloodsucking as in Alice but also eats CPU. So if you want to use normal invincibility - use it, if you want to force - force it. This features are included in the next release, but I want to fix some other bugs before relesing it.

johnma
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#42

Posted 28 December 2008 - 11:20 AM

you're the man ~~~ Amen

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#43

Posted 28 December 2008 - 12:51 PM

Very nice! Hotkeys would be great yes biggrin.gif

impossiblex
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#44

Posted 28 December 2008 - 02:01 PM

new version uploaded, past version had 260 downloads!! (just from rapidshare link, no idea about other)

that's 260 downloads in about 12 hours!!!

you guys are going to love the new version biggrin.gif

IX

dualCore
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#45

Posted 28 December 2008 - 02:02 PM

New version released.
Added: set car color+visual colorpicker.
Added: hotkeys for switchable modes.
Added: hotkey for forced Invincible mode.
Some minor fixes.
--
Check my first post for more info.
Enjoy!

dualCore
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#46

Posted 28 December 2008 - 02:33 PM

Answering the private message here:

Q: Can you intergrate clear wantedlevel in your trainer???
A: It's already done. Just press hotkey Alt + Numeric 3 twice - first time to clear the level and second time to disable never wanted mode. This will clear your wanted level.

Marcel051182
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#47

Posted 28 December 2008 - 02:35 PM

THX.

Marcel051182
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#48

Posted 28 December 2008 - 02:45 PM Edited by Marcel051182, 28 December 2008 - 02:53 PM.

@ dualCore

can you made a hotkey for this funtion??

Give ammo: refulls the ammo for all Niko's weapons <- hotkey

ww99
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#49

Posted 28 December 2008 - 02:49 PM

dualcore awesome work biggrin.gif
Your trainer is the best around

dualCore
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#50

Posted 28 December 2008 - 03:38 PM

QUOTE (Marcel051182 @ Dec 28 2008, 14:45)
@ dualCore

can you made a hotkey for this funtion??

Give ammo: refulls the ammo for all Niko's weapons <- hotkey

Hm as far as I know when you,ve used this option your ammo is 9999 and never goes down. Do you need anything else? just write smile.gif

nero222
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#51

Posted 28 December 2008 - 03:53 PM

ok guys, i need your help now...
i simply don't get gta to run with a diffrent binkhooked.dll or binkw32.dll, i obviously made the asi loader work, because when i start gta the trainer appears, but i'm not able to get in the game, as it crashes before even start..
I'm using windows vista...what am I doing wrong..i don't get it..please help

Marcel051182
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#52

Posted 28 December 2008 - 04:37 PM Edited by Marcel051182, 28 December 2008 - 05:12 PM.

QUOTE (dualCore @ Dec 28 2008, 15:38)
QUOTE (Marcel051182 @ Dec 28 2008, 14:45)
@ dualCore

can you made a hotkey for this funtion??

Give ammo: refulls the ammo for all Niko's weapons <- hotkey

Hm as far as I know when you,ve used this option your ammo is 9999 and never goes down. Do you need anything else? just write smile.gif


yes can you write a script with one damaged cars can repair again and can you integrate this 2 scripts???

---------- GTA IV Alice "BUllet Time" script example ----------
---------- HippieCommunist 2008 And Reconstructed By Aceship ----------
-- Bullet time key is Mouse Middle Button
--global variables
PLAYER_ID, PLAYER_INDEX, PLAYER_CHAR, Time = 0

function InitScript()
-- blah-blah-blah
Wait(10000)
end

function WaitForPlayerPoolCreation()
while (IsPlayerPoolCreated() == 0) do
Wait(2000)
end
end

function WaitForValidPlayer()
PLAYER_CHAR = 0
repeat
CallNative("GET_PLAYER_ID")
PLAYER_ID = GetIntResult()
if (PLAYER_ID >= 0) then
PushInt(PLAYER_ID)
CallNative("CONVERT_INT_TO_PLAYERINDEX")
PLAYER_INDEX = GetIntResult()
PushInt(PLAYER_INDEX)
PushVarPtr()
CallNative("GET_PLAYER_CHAR")
PLAYER_CHAR = GetIntParam(1)
if (PLAYER_CHAR <= 0) then
Wait(1000)
end
end
until (PLAYER_CHAR > 0)
end

function Bullettime()
if Time == 0 then
Time = 1
else
Time=0
end
PushInt(Time)
CallNative("SET_GRAVITY_OFF")
if Time == 1 then
PushFloat(0.6)
CallNative("SET_TIME_SCALE")
Wait(1000)
PushFloat(0.3)
CallNative("SET_TIME_SCALE")
Wait(3000)
PushFloat(0.2)
CallNative("SET_TIME_SCALE")
end
if Time == 0 then
PushFloat(0.5)
CallNative("SET_TIME_SCALE")
Wait(1000)
PushFloat(0.75)
CallNative("SET_TIME_SCALE")
Wait(1000)
PushFloat(1.0)
CallNative("SET_TIME_SCALE")
end
end

function main()
InitScript()
while true do
if (IsKeyPressed(4) == 1) then
WaitForPlayerPoolCreation()
WaitForValidPlayer()
Bullettime()
Wait(1000)
end
end
end

-- start
main();


and

---------- GTA IV Alice "Save everywhere" script example ----------
---------- Alexander Blade 2008 ----------
-- Save key is TAB
--global variables
PLAYER_ID, PLAYER_INDEX, PLAYER_CHAR, SAVEDONE, TIMER = 0

function InitScript()
-- blah-blah-blah
Wait(10000)
end

function WaitForPlayerPoolCreation()
while (IsPlayerPoolCreated() == 0) do
Wait(2000)
end
end

function WaitForValidPlayer()
PLAYER_CHAR = 0
repeat
CallNative("GET_PLAYER_ID")
PLAYER_ID = GetIntResult()
if (PLAYER_ID >= 0) then
PushInt(PLAYER_ID)
CallNative("CONVERT_INT_TO_PLAYERINDEX")
PLAYER_INDEX = GetIntResult()
PushInt(PLAYER_INDEX)
PushVarPtr()
CallNative("GET_PLAYER_CHAR")
PLAYER_CHAR = GetIntParam(1)
if (PLAYER_CHAR <= 0) then
Wait(1000)
end
end
until (PLAYER_CHAR > 0)
end

function SaveGame()
SAVEDONE = 0
TIMER = 0
CallNative("ACTIVATE_SAVE_MENU")
Wait(1000)
while (SAVEDONE == 0) and (TIMER < 10000) do
TIMER = TIMER + 100
Wait(100)
CallNative("DID_SAVE_COMPLETE_SUCCESSFULLY")
SAVEDONE = GetIntResult()
end
end

function main()
InitScript()
while true do
if (IsKeyPressed(9) == 1) then
WaitForPlayerPoolCreation()
WaitForValidPlayer()
if (IsKeyPressed(9) == 1) then
SaveGame()
Wait(2000)
end
end
Wait(300)
end
end

-- start
main();


the save Script on the tab-key
the bullet script on the middle mouse key

is the posible??

andree
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#53

Posted 28 December 2008 - 04:58 PM

dualCore you're the best!!!!!!!!!!! i love your trainer inlove.gif icon14.gif biggrin.gif

honza94
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#54

Posted 28 December 2008 - 05:06 PM

to nero222: do you have http://www.gtaforums...howtopic=380102? I was have same problem and this is resolution.

nero222
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#55

Posted 28 December 2008 - 05:37 PM

seems to make no difference at all..=/

dualCore
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#56

Posted 28 December 2008 - 05:53 PM

Marcel051182
Yes, it is possible. I will include this stuff in my next release.

nero222
Did you try to reinstall the game? Or delete everything from tre root folder and select Repair in the autorun dialog? If the problem appears then, it is not bink*.dll problem. Let us know the result.

Marcel051182
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#57

Posted 28 December 2008 - 05:56 PM

@dualcore

you are big icon14.gif

can you say when your next release come out??

topeira
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#58

Posted 28 December 2008 - 05:56 PM

nice job indeed smile.gif

i PMed you, dualcore, about a maximum-health limiter option. i hope u can reply.

dualCore
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#59

Posted 28 December 2008 - 06:03 PM

QUOTE (topeira @ Dec 28 2008, 17:56)
nice job indeed smile.gif

i PMed you, dualcore, about a maximum-health limiter option. i hope u can reply.

Answering on your PM:

Yes, for sure it is possible if it makes you happy smile.gif )) Will add a checkbox for doing this.
Marry x-mas too. BTW we have our x-mas on the 7th of January in Russia smile.gif

dualCore
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#60

Posted 28 December 2008 - 06:07 PM

QUOTE (Marcel051182 @ Dec 28 2008, 17:56)
@dualcore

you are big icon14.gif

can you say when your next release come out??

I will collect all your requests, then I will pay some attention to my sweet wife and then... Mb tomorrow you will get a shiny new release to play with. Thanx for your support mates. Didnt even think this trainer will become popular.




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