|QUOTE (spaceeinstein @ Dec 28 2008, 00:11)|
Do you meant it's actually leftover from the previous game? I thought it was a feature implemented into GTA4 that will be used in the future. It couldn't be leftover codes, since in SA you can't just convert cars into planes this easily.
According to DexX there are still references to vital aircraft parts like rudders and ailerons etc within the game code.
And like Picolini said, it was very easy to turn any vehicle slot into an aircraft. Or in fact turn any vehicle into any other type of vehicle that you desired. You did have to have a replacement model with the correct hierarchy parts for the vehicle type being used though. The only side effect was loss of sound and IV makes this easy to fix by changing the vehicles game name in the vehicle.ide file.
As soon as some form of model import/export from Max or Zmod is capable, then adding a model with the correct aircraft hierarchy parts and naming it either dodo or androm should get a working aircraft in the game. No need for scripting just yet, but that will come later to make more advanced undercarriage operation and weapons etc.