Converting Endorphin anims to GTA
Posted 02 August 2009 - 11:56 AM
i understand your tutorial but
where can i select bones for vc and gta3?
Posted 02 August 2009 - 01:06 PM
Posted 11 August 2009 - 11:25 AM
can someone help me with my problem??
Posted 11 August 2009 - 04:04 PM
Posted 23 October 2009 - 09:14 AM Edited by DaRkMiLlEnIuM, 23 October 2009 - 09:58 AM.
( Sorry for the 2 month old bump )
EDIT: I found the player.fig in the Completed folder but when I open it, it says "This file is obsolete please re-save it" but something still changes. I don't know if it actually did what it was supposed to do or not.
EDIT2: I guess it didn't do anything since I tried continuing the tutorial and it still didn't work...
Posted 23 October 2009 - 07:00 PM
|So in "biped" group click on pic5 to save the figure transforms (write "player" as the file name|
Thats what you have to do to save the FIG file. And then be able to open it.
Posted 06 February 2010 - 07:33 PM Edited by CrazyDude69, 06 February 2010 - 09:31 PM.
Posted 07 February 2010 - 07:08 PM
Posted 21 February 2010 - 03:14 PM
CAn someone please make the new animation for this bike, or teach me how to do with endorphin, like that :
Please. this bike I've been searching for over 1 year
I really love it
Big thanks !
Posted 02 March 2010 - 08:21 PM
Posted 05 April 2010 - 08:14 PM Edited by Wesser, 05 April 2010 - 08:17 PM.
I found somewhere on youtube.com a video which demonstrates step by step what it's necessary to do. Follow the first post for updates (at point 8).
Posted 14 June 2010 - 12:50 PM
Posted 29 November 2010 - 06:00 AM
But maybe can be to whom somebody it is useful to video
Posted 16 December 2010 - 12:02 PM Edited by D5 Driver, 16 December 2010 - 12:06 PM.
And nice work ^ Very nice work, you really fixed that animation, to get it look more realistic!
Posted 13 February 2011 - 04:33 AM Edited by kal-el5676, 13 February 2011 - 09:19 PM.
|QUOTE (Wesser @ Dec 23 2008, 10:29)|
|Select all the bones that have the same name, one by one, from left to right, by leaving the ones that aren't placed in both ways; then click on "Exact Name" button (if it isn't really exact, choose "Closest Name"). Where "Transforms" doesn't exist, select "World Transforms" instead.|
Someone please explain this. I'm totally lost.
Posted 07 March 2011 - 01:47 PM
indra p, that occurs only while importing a .bvh/.csm animation, because of ragdoll engine which requires to keep feet on the ground. To solve this little problem, just compare the IDLE_stance animation with yours and move the "Normal" bone to fit the feet like in original anim.
I'm sorry if I'm rarely active in this section, so sometimes I can miss some of your posts here.
Posted 22 April 2011 - 08:09 PM
Posted 03 July 2013 - 11:49 PM Edited by Gian_Yagami, 04 July 2013 - 07:35 AM.
I have post question about this, and no one reply
how does Ragdoll is working?
Posted 06 July 2013 - 04:23 PM
|QUOTE (Wesser @ Friday, Jul 5 2013, 13:37)|
|Could you write your question in such a better way?|
how to Ragdoll work.. I mean, like explain script
Posted 20 September 2013 - 03:19 PM
Where is the download link im waiting long ago for this animation -_-
Posted 3 weeks ago
All files and images are broken, please fix it, many people would like to be able to convert such animations. In fact, apparently this tutorial is also for other animations and not just Endorphin, right? Me and others I know would love to learn how this.
- SHIFAAH9 likes this
Posted 2 weeks ago
- Junior_Djjr and SHIFAAH9 like this
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