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Converting Endorphin anims to GTA

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i_speel_good
  • i_speel_good

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#61

Posted 17 February 2009 - 12:49 PM

well, first off, when I open the biped I get an error about dll's and gta materials

the others aren't really errors, the model just f*cks up real bad

Low_tuning
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#62

Posted 18 February 2009 - 07:21 PM

how to open the CSM with 3dsmax? mercie_blink.gif

Wesser
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#63

Posted 18 February 2009 - 07:41 PM

You can find what you want in the third step which says to select all biped parts, going to the "motion panel" (suitable with the wheel icon) and clicking on the first button of the "motion capture" rollout.

Low_tuning
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#64

Posted 18 February 2009 - 07:58 PM

i find the wheel but ehm... there is no button called motion capture there confused.gif

PS: what is biped? and where is a max file that i suposed to open? suicidal.gif mercie_blink.gif

Wesser
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#65

Posted 18 February 2009 - 08:23 PM

At the end of the first post you'll find a downloadable link of tutorial.rar file. Once you got it, choose the second folder which contains the original biped.max file (unmodified). About that button, you should click on the first one placed in the "motion capture" rollout (expandable option or whatever you want to call it).

Low_tuning
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#66

Posted 18 February 2009 - 08:34 PM Edited by Low_tuning, 18 February 2009 - 08:38 PM.

ok i got it happy.gif

can you please help me again? turn.gif in step 3 it says a .fig file? confused.gif

TNX tounge.gif

EDIT: wait i found one in the tutorail fodler lol.gif

Wesser
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#67

Posted 20 February 2009 - 09:53 AM

i_speel_good, don't know why that error happens to you. All .max files are saved with 3dsmax7 and they works ok in 3dsmax9 or greater.

Ruscris2
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#68

Posted 20 February 2009 - 05:26 PM

How I can export the anim for San Andreas ? I have maked all but the export for the Gta Game no.And where I put the anim ?

Wesser
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#69

Posted 20 February 2009 - 05:38 PM Edited by Wesser, 20 February 2009 - 05:50 PM.

That's right, I forgot to add the Custom Player Animations tutorial that helps you on how to create animations based on sa bones and export all your anim results ingame.

Can someone please post all your converted animations in this topic once you created them with endorphin?

Freakorama
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#70

Posted 20 February 2009 - 09:48 PM Edited by Futurama_Freak1, 20 February 2009 - 09:51 PM.

I don't think that's a good idea
People would want to make their own anims, not use someone elses.

btw, are you going to make it work properly for Vice City anytime soon?

noelgamo
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#71

Posted 22 February 2009 - 04:00 AM Edited by noelgamo, 22 February 2009 - 12:32 PM.

Hey guys i tried making my own but it just make CJ upside down or sometimes he uses he's hands to walk
Can someone post a video tut. pls. im really confused
if you dont want to can you guys help me on the step after the importing CSM my bipped looks funny when i tried to change it to normal it just keep coming back to being funny pls help and how do i convert it to SA bones? sad.gif sad.gif sad.gif

MatiSk8
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#72

Posted 24 February 2009 - 07:10 PM Edited by MatiSk8, 24 February 2009 - 07:57 PM.

My try:



Tutorial in polish version:

http://forum.gtasite...20979#msg720979

I have author permission on translating this.

hakanefe43
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#73

Posted 24 February 2009 - 07:50 PM

please tutorial video please please... :S

Addi111
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#74

Posted 03 March 2009 - 07:30 PM

Wesser you are the best!

Very nice icon14.gif

coin-god
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#75

Posted 03 March 2009 - 09:37 PM

QUOTE (hakanefe43 @ Feb 24 2009, 16:50)
please tutorial video please please... :S

No need for one. This tuto is well explained

@MatiSk8 : Nice one.

Indi
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#76

Posted 04 March 2009 - 01:01 AM

I click Create Behaviour Event and I don't see any "Jump and dive" am I doing something wrong? I'm creating anims for House

coin-god
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#77

Posted 04 March 2009 - 01:34 AM

QUOTE (Indi. @ Mar 3 2009, 22:01)
I click Create Behaviour Event and I don't see any "Jump and dive" am I doing something wrong? I'm creating anims for House

You know, Jump and Dive, is exactly that.. and aniamtion of Jumping and Diving, why do uwant House to do that?

Indi
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#78

Posted 04 March 2009 - 01:35 AM

I'm not sure, I'm looking to create new animations, not the ones already made, and there's not many tutorials out there, well any if it is to make new anims

coin-god
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#79

Posted 04 March 2009 - 01:37 AM

QUOTE (Indi. @ Mar 3 2009, 22:35)
I'm not sure, I'm looking to create new animations, not the ones already made, and there's not many tutorials out there, well any if it is to make new anims

You should search for Endorphin tutos, there are many in YouTube.

Indi
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#80

Posted 05 March 2009 - 02:46 AM

Anyone want to help me? How can I open the .csm file in 3ds max?

coin-god
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#81

Posted 05 March 2009 - 03:06 AM

QUOTE (Wesser @ Dec 23 2008, 12:29)
In "Motion Capture" group open the .csm file by clicking on pic6. Near "Conversion" select "No Key Reduction" and click "Ok". After the .csm file is imported some bones will be different than before. So click on pic7.....

mercie_blink.gif

Indi, read the tutorial.

Indi
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#82

Posted 05 March 2009 - 03:11 AM

QUOTE (Wesser @ Dec 23 2008, 15:29)
Open the .max file contained in the archive (named "biped") and then on the top choose the "biped" set to select all biped parts

I know smile.gif got confused on this part, what .max file? I'm retarded, aren't I? I'm just not good at this stuff

coin-god
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#83

Posted 05 March 2009 - 03:29 AM

QUOTE (Indi. @ Mar 5 2009, 00:11)
QUOTE (Wesser @ Dec 23 2008, 15:29)
Open the .max file contained in the archive (named "biped") and then on the top choose the "biped" set to select all biped parts

I know smile.gif got confused on this part, what .max file? I'm retarded, aren't I? I'm just not good at this stuff

Download the file Wesser linked on the first page, tutorial.rar.

Indi
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#84

Posted 05 March 2009 - 03:55 AM

One more which is, where's the .fig file? I loaded the .fig file from the Completed folder and, when I clicked off that sickman, CJ went poof

Function-X-
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#85

Posted 06 March 2009 - 05:39 PM

Somebody finally did a beta ped.ifp biggrin.gif

CODE
http://www.gtainside.com/en/download.php?do=comments&cat=124&start=0&id=21352&orderBy=


He changed the death anims only i think, but it's looking very good
i really hope he change the falling anim and put a role after landing

this tut rule totally, it just need some more people to discover it

Indi
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#86

Posted 06 March 2009 - 09:45 PM

the fall anim is pretty easy to do, I'd do it but I'm stuck on that .fig file

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#87

Posted 07 March 2009 - 12:37 AM

QUOTE (Indi. @ Mar 6 2009, 18:45)
the fall anim is pretty easy to do, I'd do it but I'm stuck on that .fig file

I did one. I just need to to make a getuo anim for it.

hakanefe43
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#88

Posted 07 March 2009 - 02:28 PM

im worked endorphin animation how to open csm 3ds7 video please please ... man sad.gif sad.gif confused.gif sad.gif confused.gif that_guy2057_evilgrin.gif

hakanefe43
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#89

Posted 07 March 2009 - 02:47 PM Edited by hakanefe43, 07 March 2009 - 03:53 PM.

why dont help.... devil.gif devil.gif

atsike7
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#90

Posted 07 March 2009 - 04:50 PM Edited by atsike7, 07 March 2009 - 05:10 PM.

Where can I find the .fig File?! Help me and Indi

EDIT: I got past that fig thingy but when I do all the things in step 3. CJ looks like this:
user posted image

Sorry bout the strech.




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